@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 fighter
EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 tactical_bombers moved from Vyborg to Belarus
1 bomber moved from Greater Southern Germany to Western Ukraine
1 bomber moved from Greater Southern Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Greater Southern Germany
1 bomber moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Vyborg to Novgorod
6 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
7 armour, 3 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 artillery moved from 83 Sea Zone to French West Africa
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Western Germany to Egypt
1 tactical_bomber moved from Alexandria to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
Place Units - Germans
2 infantry and 1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 8 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Shensi to Russia
1 mech_infantry moved from Northwest Persia to Eastern Persia
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
5 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,4,3,2,4,4,3,6,3
Russians collect 29 PUs (3 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters and 10 infantry moved from Manchuria to Korea
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsu to Korea
6 tactical_bombers moved from Kiangsu to Korea
1 bomber moved from Guam to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 bomber moved from Hainan to Malaya
Combat - Japanese
Battle in Korea
Japanese attack with 3 artilleries, 1 bomber, 7 fighters, 11 infantry, 1 marine and 6 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 0/6 hits
Japanese roll dice for 2 battleships in Korea, round 2 : 2/2 hits
Japanese roll dice for 3 artilleries, 1 bomber, 7 fighters, 11 infantry, 1 marine and 6 tactical_bombers in Korea, round 2 : 15/29 hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 5/18 hits
5 infantry owned by the Japanese, 15 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 1 bomber, 7 fighters, 6 infantry, 1 marine and 6 tactical_bombers in Korea, round 3 : 10/24 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 artilleries, 1 bomber, 7 fighters, 6 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 5 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 2 mech_infantrys in Malaya, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Hainan
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Kiangsu to Chahar
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Korea to Japan
6 tactical_bombers moved from Korea to 6 Sea Zone
6 fighters moved from Korea to Japan
1 fighter moved from Korea to Manchuria
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from 55 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from 55 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Chinese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Trans-Jordan
2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 4 infantry moved from French Guiana to Brazil
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Ethiopia
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Shan State to India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,2
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
2 artilleries moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Greater Southern Germany to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
8 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 1 artillery, 6 infantry and 6 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys in Belarus, round 2 : 13/44 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Adding units owned by Germans to Gold Coast: 1 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 tactical_bombers moved from Archangel to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Ukraine to Romania
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Southern Italy
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Baltic States to Novgorod
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in Western Germany
1 aaGun and 1 mech_infantry placed in Novgorod
1 airfield placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Germans from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Eastern Persia to India
3 fighters moved from Ukraine to Bryansk
3 fighters moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Bryansk
4 infantry moved from Smolensk to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
will be gone from 10th till 19th. Going on cruise!
have fun! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Manchuria to Kweichow
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Hainan to Hunan
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 5 : 1/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hunan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 bomber moved from Hunan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 destroyers and 2 marines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 bomber moved from 7 Sea Zone to Kwangtung
3 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 armour moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 infantry placed in Kiangsu
1 harbour placed in Hainan
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Oops….just noticed my errors…this game is over…
bleh…
okay mallery…thanks for the game :) . anytime you want a re-match just look me up…