@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to Gibraltar
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
6 artilleries moved from Germany to Poland
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
4 mech_infantrys placed in Germany
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Russia to Shensi
2 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns and 8 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Archangel
Place Units - Russians
1 mech_infantry placed in Volgograd
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 marine moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
3 fighters moved from Kwangsi to Hunan
4 tactical_bombers moved from Kwangsi to Hunan
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Midway from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Hunan, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to Japan
2 fighters moved from Manchuria to Japan
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Chahar to Anhwe
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
4 tactical_bombers moved from Hunan to Kiangsi
3 fighters moved from Hunan to Kiangsi
1 bomber moved from 41 Sea Zone to Hainan
1 bomber moved from Marshall Islands to Caroline Islands
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to New South Wales
1 bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Midway, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from British Columbia to Central United States
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to New South Wales
1 bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Midway, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from British Columbia to Central United States
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Suriname to French Guiana
British take French Guiana from Neutral_Axis
1 fighter moved from Malta to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Malaya to Shan State
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from United Kingdom to France
1 tactical_bomber moved from Tanganyika Territory to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 transport moved from 88 Sea Zone to 101 Sea Zone
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in French Madagascar
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 tactical_bomber in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 artillery owned by the British lost in British Somaliland
retreated to British Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from British Somaliland to Ethiopia
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from France to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Trans-Jordan
Battle in Greece
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
3 transports placed in 97 Sea Zone
Italians undo move 1.
3 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 2 infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Sumatra to Burma
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Sumatra to Burma
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to French Guiana
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
5 armour and 7 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 8 armour, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 3 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Greater Southern Germany
1 bomber moved from Western Ukraine to Greater Southern Germany
2 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Baltic States to Vyborg
1 tactical_bomber moved from 112 Sea Zone to Vyborg
1 artillery and 7 infantry moved from Finland to Vyborg
1 fighter moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Gibraltar to Southern Italy
6 artilleries moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Alexandria
Place Units - Germans
1 fighter and 2 infantry placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Hunan
1 armour and 1 mech_infantry moved from Shensi to Anhwe
1 fighter moved from Shensi to Hopei
1 fighter moved from Hopei to Anhwe
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Anhwe
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Novgorod to Archangel
7 infantry moved from Russia to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Anhwe to Shensi
2 aaGuns moved from Amur to Korea
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5
Russians collect 37 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from Hainan to Malaya
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsi to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
2 tactical_bombers moved from Caroline Islands to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 5 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Hainan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Manchuria
1 artillery and 10 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Shantung
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 armour moved from Kwangtung to Kiangsu
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Manchuria
2 fighters and 6 tactical_bombers moved from 21 Sea Zone to Kiangsu
1 bomber moved from 45 Sea Zone to Guam
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from New South Wales to Queensland
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 carrier, 5 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 bombers moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery and 6 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from New South Wales to Queensland
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 carrier, 5 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 bombers moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery and 6 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 cruisers and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Ethiopia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from United Kingdom to Greater Southern Germany
2 mech_infantrys moved from Burma to Malaya
1 infantry moved from Shan State to Malaya
2 fighters moved from Burma to Malaya
Combat - British
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Greater Southern Germany
British attack with 1 bomber
Germans defend with 2 bombers
British roll dice for 1 bomber in Greater Southern Germany, round 2 : 0/1 hits
Germans roll dice for 2 bombers in Greater Southern Germany, round 2 : 1/2 hits
1 bomber owned by the British lost in Greater Southern Germany
Germans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
4 infantry moved from Brazil to French Guiana
2 fighters moved from Malaya to Yunnan
3 aaGuns, 1 artillery and 11 infantry moved from Burma to Yunnan
Place Units - British
1 aaGun and 2 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4
British collect 31 PUs (5 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,2,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Seriously Bomber??? I’m having terrible luck with Bomber v. Bomber attacks…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
2 armour and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 4 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 infantry
AA fire in Egypt : 1/3 hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 5/18 hits
British roll dice for 1 aaGun, 3 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 6/13 hits
4 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 aaGun owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 8/12 hits
British roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits
2 tactical_bombers owned by the British, 2 fighters owned by the British, 2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 4 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 53
Casualties for Italians: 1 fighter and 8 infantry
Casualties for British: 1 aaGun, 3 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Alexandria
Place Units - Italians
2 transports placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
That was bad luck on your part :( .