18L Adam514 (Axis+3) vs simon33 (Allies) BM

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Gibraltar
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win, taking Gibraltar from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Bulgaria
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Libya to Tobruk
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 11 PUs; end with 11 PUs

    triplea_41216_Ita1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to Nigeria

    Turn Complete - French

    triplea_41216_Fre1.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser moved from 119 Sea Zone to 123 Sea Zone
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
                1 fighter moved from Western Germany to 123 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 battleship and 1 marine moved from 112 Sea Zone to 124 Sea Zone
                1 battleship and 1 marine moved from 124 Sea Zone to 123 Sea Zone
                1 marine moved from 123 Sea Zone to Iceland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Western Germany to 123 Sea Zone
                1 carrier moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 87 Sea Zone
                2 tactical_bombers moved from Western Germany to Greece
                4 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece

    triplea_41216_Ger2.tsvg

  • '19 '17

    Changing the fast buy (8 mechs 3 tanks) to: 1 dd, 1 sub, 4 inf, 6 art.

    Scramble 123 and special OOL?

  • '19 '17 '16

    I’ll scramble. Otherwise I’ll lose the fighter for next to nothing.

    No special OOL.

    Be interesting to see if the Japanese DOW.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser moved from 119 Sea Zone to 123 Sea Zone
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
                1 fighter moved from Western Germany to 123 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 battleship and 1 marine moved from 112 Sea Zone to 124 Sea Zone
                1 battleship and 1 marine moved from 124 Sea Zone to 123 Sea Zone
                1 marine moved from 123 Sea Zone to Iceland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Western Germany to 123 Sea Zone
                1 carrier moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 87 Sea Zone
                2 tactical_bombers moved from Western Germany to Greece
                4 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece

    Combat - Germans
                British scrambles 1 units out of Iceland to defend against the attack in 123 Sea Zone
                Battle in 87 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 87 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 123 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                    British defend with 2 battleships, 1 destroyer and 1 fighter
                        Germans roll dice for 3 submarines in 123 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 2 battleships, 1 destroyer and 1 fighter in 123 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British, 1 submarine owned by the Germans, 2 battleships owned by the British and 1 fighter owned by the British lost in 123 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 battleships, 1 destroyer and 1 fighter
                Battle in Greece
                    Germans attack with 2 armour, 4 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 armour, 4 infantry and 2 tactical_bombers in Greece, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    4 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Iceland
                    Germans attack with 2 infantry and 1 marine
                    British defend with 1 airfield

    Non Combat Move - Germans
                2 tactical_bombers moved from Greece to Southern Italy
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                1 aaGun and 1 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                2 aaGuns moved from Slovakia Hungary to Romania
                3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Yugoslavia to Poland
                5 armour and 3 mech_infantrys moved from France to Germany
                2 artilleries moved from France to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Finland to Norway
                1 bomber moved from 123 Sea Zone to Norway
                1 bomber moved from 87 Sea Zone to Gibraltar

    Place Units - Germans
                2 fighters placed in Western Germany
                1 armour placed in Normandy Bordeaux
                2 mech_infantrys placed in Western Germany
                2 armour and 6 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 armour and 6 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 6 artilleries and 4 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41216_Ger2.tsvg

  • '19 '17

    The fighter could have killed 1-2 ground, which could have come in handy depending on your plan.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries moved from Novgorod to Vyborg
                2 aaGuns moved from Vyborg to Novgorod
                5 infantry moved from Vyborg to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 infantry moved from Western Ukraine to Bryansk
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    triplea_41216_Rus2.tsvg

  • '19 '17 '16

    @Adam514:

    The fighter could have killed 1-2 ground, which could have come in handy depending on your plan.

    I think that CV bought G1 threw a major spanner into my plan. No one has done that all year when I’ve been Axis.

  • '19 '17

    You mean Allies?

    It used to be a popular opening a while back, when Sea Lion was viable. Now Sea Lion is viable in BM, so it could make a comeback.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                9 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                2 fighters and 1 tactical_bomber moved from Jehol to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 15 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 15 infantry and 2 tactical_bombers in Amur, round 2 :  9/24 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  4/18 hits
                        4 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 11 infantry and 2 tactical_bombers in Amur, round 3 :  6/20 hits
                        Russians roll dice for 11 infantry in Amur, round 3 :  6/11 hits
                        6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 4 :  8/14 hits
                        Russians roll dice for 5 infantry in Amur, round 4 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 12 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                2 bombers moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Amur to Korea
                1 aaGun and 1 infantry moved from Jehol to Chahar
                3 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Kweichow
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to Japan

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 1 infantry and 2 marines placed in Japan
                2 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    triplea_41216_Jap2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway

    Non Combat Move - Americans
                1 fighter moved from Guam to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                2 carriers, 1 destroyer and 1 fighter moved from 101 Sea Zone to 102 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win, taking French Madagascar from Neutral_Axis with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 3 :  3/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 infantry moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 factory_minor placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 artilleries, 2 infantry and 1 mech_infantry

    triplea_41216_UK_2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 4 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  1/1 hits
                        Italians roll dice for 1 armour and 4 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
                Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 aaGun and 1 infantry moved from Northern Italy to France
                1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Slovakia Hungary to Poland
                1 artillery and 3 infantry moved from Kenya to Ethiopia
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 artilleries and 3 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41216_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Northern Territory to Queensland
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    triplea_41216_Fre2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 infantry and 1 marine moved from Iceland to 123 Sea Zone
                1 battleship, 2 infantry, 1 marine and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                2 infantry and 1 marine moved from 125 Sea Zone to Norway
                2 submarines moved from 123 Sea Zone to 109 Sea Zone
                1 carrier and 1 cruiser moved from 123 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 bomber moved from Gibraltar to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 bomber moved from Norway to Western Germany
                1 aaGun and 1 infantry moved from Norway to Finland
                2 infantry moved from Holland Belgium to Western Germany
                6 artilleries and 4 infantry moved from Germany to Poland
                2 armour moved from Bulgaria to Romania
                4 infantry moved from Bulgaria to Romania
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                5 armour and 3 mech_infantrys moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 marine and 1 mech_infantry placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41216_Ger3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                4 artilleries and 6 infantry moved from Vyborg to Novgorod

    Non Combat Move - Russians
                7 infantry moved from Belarus to Bryansk
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                2 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs

    triplea_41216_Rus3.tsvg

  • '19 '17 '16

    I didn’t expect that you wouldn’t DOW. I’ll see where this is going.

  • '19 '17

    @simon33:

    I didn’t expect that you wouldn’t DOW. I’ll see where this is going.

    No reason to DOW, plus it forces you to retreat from Scandinavia.

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 battleship moved from 6 Sea Zone to 24 Sea Zone
                1 battleship moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                1 submarine moved from 15 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
                2 bombers moved from Korea to 25 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese

    triplea_41216_Jap3.tsvg

  • '19 '17

    Scramble 25?

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Axis & Allies Boardgaming Custom Painted Miniatures

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