@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
Depends how much you send. You mean sz 98 right?
yeah. i ve posted the move. waiting for ur decision.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to 98 Sea Zone
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
8 infantry moved from Finland to Sweden
1 artillery and 1 infantry moved from Norway to Sweden
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Sweden
1 armour moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Sweden
Germans attack with 2 artilleries and 9 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits
Germans roll dice for 2 artilleries and 9 infantry in Sweden, round 2 : 2/11 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits
3 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 6 infantry in Sweden, round 3 : 1/8 hits
Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 5 infantry in Sweden, round 4 : 0/7 hits
Neutral_True roll dice for 2 infantry in Sweden, round 4 : 0/2 hits
Germans roll dice for 2 artilleries and 5 infantry in Sweden, round 5 : 4/7 hits
Neutral_True roll dice for 2 infantry in Sweden, round 5 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 carriers and 1 cruiser
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/10 hits
British roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British, 1 fighter owned by the Germans and 2 carriers owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for British: 2 carriers and 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Syria: 1 fighter
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun moved from Finland to Sweden
1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Germany to Poland
1 infantry moved from France to Southern France
5 mech_infantrys moved from Germany to Northern Italy
2 aaGuns, 5 artilleries and 19 infantry moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Turkey to Northwest Persia
1 bomber moved from 98 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy
4 armour moved from Greece to Bulgaria
2 armour moved from Turkey to Bulgaria
1 infantry moved from Turkey to Syria
4 mech_infantrys moved from Greece to Syria
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
What a cool game 8-)
Good night :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Caucasus
2 infantry moved from Volgograd to Caucasus
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
10 artilleries and 28 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Novgorod
4 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
EDIT: Changing ownership of Dzavhan from Mongolians to Russians
EDIT: Changing ownership of Olgiy from Mongolians to Russians
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Timguska: 1 infantry
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Ulaanbaatar: 2 infantry
EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 2 infantry
EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Olgiy: 3 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 11 infantry
EDIT: Removing units owned by Russians from Timguska: 4 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
A massacre at Yunnan :x
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 artilleries and 4 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
5 fighters and 5 tactical_bombers moved from Kweichow to Shensi
2 bombers moved from Kweichow to Siam
4 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Dutch New Guinea
Battle in Guam
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Philippines, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for British: 2 infantry
Casualties for Japanese: 3 fighters and 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Shensi, round 2 : 8/17 hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits
5 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Malaya
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Kweichow
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Siam to French Indo China
1 fighter moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Shensi to Anhwe
3 fighters and 5 tactical_bombers moved from Shensi to French Indo China
1 aaGun moved from Kweichow to Szechwan
1 aaGun moved from Hunan to Kwangsi
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Bullsh!t haha.
Why did you kill my Anzac sub in Sumatra? You didn’t have a DD so I would submerge.
Why did you kill my Anzac sub in Sumatra? You didn’t have a DD so I would submerge.
sorry then, In speed I supposed U wanted to fight, and in case U do not wish, it is easy to put it back.
Why did you kill my Anzac sub in Sumatra? You didn’t have a DD so I would submerge.
at first I was attacking it with cruiser only, but it was too risky so i brought a sub along too.
You could have just brought the cruiser and then ignore my sub. Warships can ignore lone subs if they want.
You could have just brought the cruiser and then ignore my sub. Warships can ignore lone subs if they want.
I did not know that.
in that case i would not bring the sub.
since ur sub is alive, i would then plead u to allow me to move my sub to malaya instead.
thank U.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
wait, I forgot to add the anzac sub.
here it goes
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Buying inf and fig with the 13 left.