Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
Desert Admiral (Allies+18) vs Simon33 (X) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
2 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers and 1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Attackers Fire, : 0/6 hits
Defenders Fire, : 1/5 hits
1 fighter owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,7,6 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: airfield = 6, factory_major = 16
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 3 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
4 armour moved from France to Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 artilleries and 3 infantry moved from Yugoslavia to Romania
3 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Bulgaria to Romania
1 fighter moved from Holland Belgium to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries moved from Poland to Germany
7 infantry moved from Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
2 armour and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Buryatia to Amur
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Amur : 3 infantry
Yakut S.S.R. : 2 aaGuns and 9 infantry
Belarus : 2 aaGuns, 6 artilleries and 20 infantry
Bryansk : 2 aaGuns, 4 armour, 2 infantry and 3 mech_infantrys
Eastern Poland : 2 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 30 / 30
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 17 / 20
Italians : 13 / 13
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I’m off today if you want to play several turns. Do you live in Europe? Noticed you post early in the mornings.
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I’m off today if you want to play several turns. Do you live in Europe? Noticed you post early in the mornings.
I’m in Sydney, Australia. I’m just off to work now.
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Cool.
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Short day today.
I’m going to assume it’s ok to move back another two infantry to Germany. Obviously a misclick there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Poland to Germany
2 artilleries moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
1 infantry moved from Hunan to Yunnan
1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
2 bombers moved from Hopei to French Indo China
4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Korea
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Jehol
1 fighter moved from French Indo China to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
5 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Tsinghai : 5 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 8 / 15
British : 28 / 34
UK_Pacific : 17 / 20
Italians : 13 / 13
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
5 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British repair damage of 13x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to Gibraltar
1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 123 Sea Zone to 119 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrysTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Tsinghai : 5 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 5 infantry
Burma : 3 aaGuns, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 armour, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 battleship
109 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 2 transports
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
81 Sea Zone : 1 destroyer
79 Sea Zone : 1 cruiser
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 21 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Trans-Jordan
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French and 1 bomber owned by the Italians lost in 91 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Poland
1 armour moved from Greece to RomaniaPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
I assumed you’d remove the Cruiser, but feel free to change the casualty choice.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 8 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - French
Battle in 110 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 110 Sea Zone to United KingdomTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Syria : 1 infantry
French West Africa : 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 8 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Holland Belgium to United Kingdom
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
2 armour, 6 artilleries and 7 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 armour, 6 artilleries, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 4 armour, 6 artilleries, 3 bombers, 3 fighters, 10 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 2/11 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 1 fighter, 10 infantry and 5 tactical_bombers in United Kingdom, round 2 : 12/29 hits
British roll dice for 5 aaGuns, 1 artillery, 6 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in United Kingdom, round 3 : 17/21 hits
British roll dice for 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits
1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 6 infantry owned by the British and 5 fighters owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 4 artilleries, 2 fighters and 10 infantry
Casualties for British: 5 aaGuns, 1 artillery, 5 fighters, 12 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
2 armour and 1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
That was a nice defending sub hit.
ABH once did that same thing to me after I mobilised 2 planes on London UK1 with no infantry. Thought about ignoring it but I was worried about the damage that those planes would do later on, so I decided to go for it. Going to be difficult to reclaim London with 6 units left. We’ll see how my fleet goes at living.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
Combat - Russians
Russians creates battle in territory 109 Sea ZoneNon Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Bryansk to Belarus
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
4 armour moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western UkrainePlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 5 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 9 infantry
Amur : 3 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 9 artilleries and 22 infantry
Baltic States : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 3 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 97
Russians : 37 / 42
Japanese : 32 / 33
Americans : 52 / 53
Chinese : 8 / 15
British : 24 / 0
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0