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L17/18 BM3 G40 Variance (L) vs Aetv (X)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 carrier, 1 submarine and 1 tactical_bomber
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 carrier, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer and 1 submarine
                    1 tactical_bomber owned by the British forced to land in Egypt

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 infantry and 3 marines moved from Syria to Trans-Jordan
                1 aaGun, 3 armour, 1 artillery and 1 marine moved from Iraq to Trans-Jordan
                1 armour moved from Rostov to Northwest Persia
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Smolensk to Vologda

    Place Units - Italians
                2 infantry placed in Iraq
                1 transport placed in 80 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        British : 1,00

    triplea_41187_Ita9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries and 8 infantry moved from South Australia to New South Wales
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 submarine moved from 61 Sea Zone to 57 Sea Zone
                1 submarine moved from 61 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag, 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        42 Sea Zone : 1 submarine
        32 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser, 1 fighter and 2 submarines
        57 Sea Zone : 1 submarine
        60 Sea Zone : 1 submarine
        United Kingdom : 2 infantry
        Russia : 3 fighters

    triplea_41187_Fre9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tunisia to Algeria
                2 bombers moved from Western Germany to Algeria
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese

    Combat - Germans
                Battle in Algeria
                    Germans attack with 2 bombers and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Algeria
                    Germans win, taking Algeria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Algeria to Southern Italy
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Samara to Bryansk
                3 armour moved from Ukraine to Bryansk
                2 transports moved from 105 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 103 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                2 fighters placed in Volgograd
                2 bombers placed in Western Germany
                1 marine placed in Normandy Bordeaux
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Americans : -0,33

    triplea_41187_Ger10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs

    triplea_41187_Rus10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 armour and 2 mech_infantrys moved from Sikang to Kansu
                1 tactical_bomber moved from Szechwan to Kansu
                1 bomber moved from Volgograd to Kansu
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Hunan to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                1 fighter moved from Jehol to Kansu
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Yunnan to Anhwe
                1 artillery moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 32 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 2,67 expected hits
                        Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 3/6 hits, 2,33 expected hits
                        1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Kansu, round 3 : 2/3 hits, 1,67 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 3/4 hits, 1,67 expected hits
                        1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -35
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 mech_infantrys placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 fighter placed in India
                1 fighter placed in Japan
                1 transport placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,17
        Chinese : 1,67
        Japanese : 0,67

    triplea_41187_Jap10.tsvg

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    Hey Variance, you still have this game going.
    It would be cool to leave a note and Let me know if you are able to do a turn a day or so, so that i can plan on it.

    AetV

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    Ahh sorry. I think this game is over for the allies anyway. I will post the result

  • 22 21 20 19 18 17 16

    Rematch switch sides??
    Do you want Axis plus 3?

    Your call.

    Let me know.

    AetV

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