Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Italians Submerged
2 submarines owned by the British Submerged
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,3,4
Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 46 Sea Zone
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Alexandria to Tobruk
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
5 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
9 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 artilleries and 6 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Archangel, round 2 : 4/9 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 infantry and 9 mech_infantrys
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 3 infantry and 9 mech_infantrys in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 2 aaGuns, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 5/6 hits
2 aaGuns owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 7 mech_infantrys in Normandy Bordeaux, round 3 : 4/10 hits
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits
2 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 7 mech_infantrys in Normandy Bordeaux, round 4 : 3/10 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
2 aaGuns moved from Western Germany to France
1 aaGun moved from Ukraine to Bessarabia
15 armour and 8 mech_infantrys moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Bulgaria to Novgorod
2 tactical_bombers moved from Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Southern Italy
11 artilleries and 12 infantry moved from Ukraine to Bessarabia
Place Units - Germans
3 infantry placed in France
3 armour placed in Novgorod
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,4,5
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour and 1 mech_infantry moved from Bryansk to Archangel
Russians take Belarus from Germans
7 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 5 infantry
Russians roll dice for 2 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/13 hits
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Archangel, round 2 : 2/8 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/11 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 3 : 0/4 hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 3/11 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 3 artilleries and 56 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Smolensk
4 infantry moved from Rostov to Bryansk
2 infantry moved from Kazakhstan to Tsinghai
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Szechwan
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 submarine and 3 transports
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 6/10 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
2 bombers moved from Hopei to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour, 2 fighters and 1 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Sorry if I’m extra slow :P
School and snowboarding a lot lately.
nice, i hope i can get out this year. And no problem
You snowboard too? Where are you from?? I’ve had some pretty good powder days here in Washington so far.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Greece to Gibraltar
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
3 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Burma to India
Combat - British
Battle in Germany
British captures 55PUs while taking Germans capital
British converts factory_major into different units
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/8 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking Germany from Germans, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 98 Sea Zone to Egypt
Place Units - British
1 fighter placed in Egypt
1 factory_minor placed in Persia
3 infantry placed in Greece
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 94 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 99 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
this is a tough lesson to learn, good news is you don’t usually let it happen ever again ;).
I’m ontario canada so do most of my snowboarding in quebec. Didnt get out last year at all though and not yet this year.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 artilleries and 16 infantry moved from Poland to Eastern Poland
5 infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Holland Belgium to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 submarine moved from 111 Sea Zone to 125 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to Finland
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/5 hits
French roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for French: 2 artilleries and 2 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 2 : 3/3 hits
1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 bombers in 92 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the French and 1 battleship owned by the British lost in 92 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Non Combat Move - Germans
2 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Tunisia
3 aaGuns moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to Germany
6 armour and 1 mech_infantry moved from Western Germany to Poland
3 aaGuns moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 9 infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
9 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Karelia
Russians attack with 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 3 fighters, 9 infantry and 1 tactical_bomber in Karelia, round 2 : 2/13 hits
Germans roll dice for 4 infantry in Karelia, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 3 : 4/11 hits
Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
7 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Yenisey: 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Siberia
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Szechwan, round 2 : 6/14 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 4/8 hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 7/10 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 4 : 1/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 bomber moved from Malta to 94 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Trans-Jordan to Kenya
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 9 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 9 infantry in Yunnan, round 2 : 1/12 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters and 7 infantry in Yunnan, round 3 : 3/10 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters and 7 infantry in Yunnan, round 4 : 2/10 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 fighters moved from United Kingdom to Morocco
3 fighters moved from Scotland to Gibraltar
1 infantry moved from United Kingdom to Scotland
3 aaGuns moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Kenya to Belgian Congo
1 bomber moved from 94 Sea Zone to Egypt
Place Units - British
3 destroyers placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,4,4,3,5,1,1,5
British collect 20 PUs (11 lost to blockades); end with 20 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 5 infantry
Use this one, just moved one fighter to Morocco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
2 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Yugoslavia to Greece
2 fighters moved from Southern Italy to Greece
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Tunisia to Algeria
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
4 infantry owned by the Neutral_Allies, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 13 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Tunisia to Western Germany
2 bombers moved from Southern Italy to United Kingdom
3 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
6 armour and 1 mech_infantry moved from Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
5 infantry moved from Romania to Eastern Poland
2 infantry moved from Finland to Norway
2 infantry moved from Vyborg to Finland
2 submarines moved from 110 Sea Zone to 112 Sea Zone
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 3 infantry
AA fire in Scotland : 0/2 hits
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits
British roll dice for 1 aaGun and 3 infantry in Scotland, round 2 : 0/3 hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 3 : 3/4 hits
British roll dice for 1 infantry in Scotland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 3 destroyers
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 3 destroyers in 106 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 artillery and 1 infantry moved from Germany to Western Germany
3 aaGuns moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
Place Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
2/3 aa guns, sigh lol