@Avner said in L25 BM Avner (X) vs FlyingBadger (L+16):
gl & hf
Thanks, you too!
scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Non Combat Move - Russians
3 artilleries moved from Novgorod to Vyborg
4 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
8 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Belarus
5 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
7 tactical_bombers moved from Kwangsi to Burma
7 fighters moved from Kwangsi to Burma
1 battleship moved from 35 Sea Zone to 38 Sea Zone
2 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from 36 Sea Zone to Shan State
2 bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters and 2 infantry
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Shan State, round 2 : 4/8 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 2/5 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers and 4 fighters in Shan State, round 3 : 3/6 hits
UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 7 tactical_bombers
British defend with 3 aaGuns and 5 infantry
AA fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 11/17 hits
UK_Pacific roll dice for 3 aaGuns and 5 infantry in Burma, round 2 : 1/5 hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 3 aaGuns and 5 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 carrier moved from 43 Sea Zone to 38 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Chahar
2 artilleries moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Anhwe
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Burma to French Indo China
5 tactical_bombers moved from Burma to French Indo China
3 fighters moved from Shan State to French Indo China
2 bombers moved from Shan State to French Indo China
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
8 infantry placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery in Korea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber moved from France to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
12 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 12 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 12 infantry in Burma, round 2 : 3/12 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 3/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from Malta to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 destroyer moved from 109 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kenya
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 88 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 88 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 88 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 88 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 88 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Germans defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Kenya to Tanganyika Territory
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Mental note: Don’t do the two transports to Ethiopia move again.
and to add insult to injury the bomber rolled a 1 when you killed it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
French win with no units remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
3 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Western Germany
2 artilleries moved from Romania to Eastern Poland
8 infantry moved from Romania to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
9 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Germans
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Egypt : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 aaGun, 1 armour and 10 infantry
Eastern Poland : 3 aaGuns, 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
120 Sea Zone : 2 submarines
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
70 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Western Germany
2 artilleries moved from Romania to Eastern Poland
8 infantry moved from Romania to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
9 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Germans
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 aaGun, 1 armour and 10 infantry
Eastern Poland : 3 aaGuns, 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
120 Sea Zone : 2 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
70 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Western Germany
2 artilleries moved from Romania to Eastern Poland
8 infantry moved from Romania to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
9 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Germans
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 5 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour
Poland : 5 armour and 5 mech_infantrys
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 aaGun, 1 armour and 10 infantry
Eastern Poland : 3 aaGuns, 6 armour, 5 artilleries, 22 infantry and 4 mech_infantrys
120 Sea Zone : 2 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
70 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag
You can’t move into E Poland without a DOW on USSR.
@https://www.axisandallies.org/forums/index.php?topic=37883.0:
An Axis power may not move its units into originally Russian territory unless that Axis power is at war with Russia.
I’ll edit out the 5IPCs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Turning on Edit Mode
EDIT: Changing PUs for Germans from 54 to 49
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Novgorod to Archangel
2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Archangel
8 infantry moved from Bryansk to Russia
5 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Kazakhstan to Sikang
2 aaGuns and 18 infantry moved from Amur to Korea
1 aaGun, 4 artilleries and 4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Is that new, of a Balance mod thing?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Turning on Edit Mode
EDIT: Changing PUs for Germans from 54 to 49
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Novgorod to Archangel
2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Archangel
8 infantry moved from Bryansk to Russia
5 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Kazakhstan to Sikang
2 aaGuns and 18 infantry moved from Amur to Korea
1 aaGun, 4 artilleries and 4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers moved from French Indo China to India
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 6/8 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 aaGun, 3 artilleries and 8 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from French Indo China to 6 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 aaGun, 3 artilleries and 8 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 bombers and 5 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
I find the BM rules take some getting used to. I liked it at first but now I actually prefer standard with a bid around $24ish
I find the BM rules take some getting used to. I liked it at first but now I actually prefer standard with a bid around $24ish
Part of me knows what you mean. There’s a lot to like in BM though. There’s a few little niggles and the major annoyance of the Chinese guerilla fighters that goes along with it.
Forgot to attack the sub in SZ89. Hope you don’t mind me adding it.
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
def
Rolling 1d6:
(2)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Korea to Manchuria
3 fighters moved from Iceland to Norway
1 bomber moved from United Kingdom to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour and 10 infantry
AA fire in Norway : 0/3 hits
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/10 hits
Germans roll dice for 1 aaGun, 1 armour and 10 infantry in Norway, round 2 : 3/11 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Norway, round 3 : 5/7 hits
Germans roll dice for 1 armour and 9 infantry in Norway, round 3 : 3/10 hits
5 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans win with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Battle in Manchuria
Americans attack with 1 artillery
Japanese defend with 1 infantry
Americans roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Midway to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Norway to Finland
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to 125 Sea Zone
1 carrier and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
EDIT: 1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,3,2,5,4,3,6,6,1,2,1,5
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
2 infantry moved from Kweichow to Anhwe
3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Iraq
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Tanganyika Territory to Iraq
1 fighter and 1 infantry moved from Burma to Shan State
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from Shan State to Burma
1 bomber and 1 fighter moved from Iraq to Persia
1 artillery moved from Italian Somaliland to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,2,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs