let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
18L variance vs simon33 (bm3)
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Misclick - meant to add an attack Urals via Evenskiy & Tinguska.
Rolls: 2@3; Total Hits: 22@3: (1, 2)def
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 armour moved from Normandy Bordeaux to Western Germany
Americans take Holland Belgium from Germans
Americans take Western Germany from Germans
2 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to France
2 fighters moved from 92 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 2 armour, 4 artilleries, 2 bombers, 7 fighters and 4 infantry
Germans defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 11 infantry and 4 mech_infantrys
AA fire in France : 2/6 hits
2 fighters owned by the Americans lost in France
Americans roll dice for 2 armour, 4 artilleries, 2 bombers, 5 fighters and 4 infantry in France, round 2 : 8/17 hits
Germans roll dice for 2 aaGuns, 7 artilleries, 11 infantry and 4 mech_infantrys in France, round 2 : 4/22 hits
2 aaGuns owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in France
Americans roll dice for 2 armour, 4 artilleries, 2 bombers and 5 fighters in France, round 3 : 5/13 hits
Germans roll dice for 7 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 6/16 hits
5 infantry owned by the Germans, 2 armour owned by the Americans and 4 artilleries owned by the Americans lost in France
retreated to France
Germans win with 7 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 2 aaGuns and 11 infantry
Casualties for Americans: 2 armour, 4 artilleries, 2 fighters and 4 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Urals: 1 infantry
EDIT: Changing ownership of Urals from Japanese to Americans
EDIT: Changing ownership of Timguska from Japanese to Americans
EDIT: Changing ownership of Evenkiyskiy from Japanese to Americans
EDIT: Turning off Edit Mode
2 armour moved from Yenisey to Urals
1 armour moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
2 armour and 1 mech_infantry moved from Korea to Buryatia
2 bombers and 5 fighters moved from France to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
3 transports moved from 102 Sea Zone to 106 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 infantry placed in Southern France
3 armour placed in Normandy Bordeaux
3 armour placed in Korea
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Kazakhstan to Volgograd
British take Samara from Japanese
1 fighter moved from Kazakhstan to Volgograd
1 armour moved from Sikang to Volgograd
4 artilleries and 7 infantry moved from Caucasus to VolgogradCombat - British
Battle in Denmark
Battle in Volgograd
British attack with 2 armour, 4 artilleries, 1 fighter and 7 infantry
Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 3 fighters and 3 tactical_bombers
British roll dice for 2 armour, 4 artilleries, 1 fighter and 7 infantry in Volgograd, round 2 : 6/14 hits
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 4/9 hits
3 tactical_bombers owned by the Japanese, 3 infantry owned by the Germans and 4 infantry owned by the British lost in Volgograd
British roll dice for 2 armour, 4 artilleries, 1 fighter and 3 infantry in Volgograd, round 3 : 5/10 hits
Germans roll dice for 3 fighters in Volgograd, round 3 : 2/3 hits
3 fighters owned by the Japanese and 2 infantry owned by the British lost in Volgograd
British win, taking Denmark from Germans, taking Volgograd from Germans with 2 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 54
Casualties for Germans: 3 infantry
Casualties for British: 6 infantry
Casualties for Japanese: 3 fighters and 3 tactical_bombersNon Combat Move - British
1 fighter moved from Volgograd to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour moved from India to Eastern Persia
2 fighters moved from India to Iraq
2 artilleries, 1 fighter and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
2 armour, 1 factory_upgrade and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 2 armour and 1 infantry -
Going to be close here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 artilleries and 3 infantry moved from Northern Italy to Southern France
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 : 2/5 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Battle in Western Germany
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits
Americans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
Americans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits
Americans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Western Germany, round 5 : 0/1 hits
Americans roll dice for 1 armour in Western Germany, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Western Germany, round 6 : 1/1 hits
Americans roll dice for 1 armour in Western Germany, round 6 : 0/1 hits
1 armour owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 5 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 15 infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 2 aaGuns and 5 infantry
Western Germany : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Belarus : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Smolensk : 1 flag
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 bomber and 4 fighters moved from Dutch New Guinea to Queensland
1 aaGun and 1 infantry moved from Northern Territory to Queensland
2 fighters and 1 infantry moved from New South Wales to Queensland
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Russia to Samara
Germans take Samara from British
1 armour moved from Samara to Volgograd
8 armour moved from Russia to Volgograd
5 fighters moved from Tambov to Volgograd
1 artillery moved from France to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Battle in Volgograd
Germans attack with 9 armour and 5 fighters
British defend with 2 armour, 4 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 5 fighters in Volgograd, round 2 : 6/14 hits
British roll dice for 2 armour, 4 artilleries and 1 infantry in Volgograd, round 2 : 1/7 hits
1 armour owned by the Germans, 4 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans roll dice for 8 armour and 5 fighters in Volgograd, round 3 : 8/13 hits
British roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 8 armour and 5 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour
Casualties for British: 2 armour, 4 artilleries and 1 infantryNon Combat Move - Germans
1 aaGun moved from Tambov to Russia
3 mech_infantrys moved from Western Ukraine to Russia
2 artilleries moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Tambov to France
1 tactical_bomber moved from Novgorod to France
2 infantry moved from Germany to Western Germany
5 fighters moved from Volgograd to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Russia
2 artilleries placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 114 Sea Zone
1 submarine placed in 113 Sea Zone
4 mech_infantrys placed in Germany
3 fighters placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 62 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germany : 1 factory_major and 4 mech_infantrys
Holland Belgium : 1 artillery
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 aaGuns and 3 artilleries
Archangel : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 5 fighters
Western Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 8 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
70 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
4 artilleries and 1 infantry moved from Finland to KareliaCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 1 infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Finland to Karelia
2 aaGuns and 18 infantry moved from Korea to AmurTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Germany to 112 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 112 Sea Zone
Germans loiter and taunt; Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 4 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Celebes, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Borneo to 35 Sea Zone
4 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from Germany to Southern Italy
1 carrier moved from 81 Sea Zone to 96 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Germany to France
1 fighter moved from Germany to France
1 tactical_bomber moved from 112 Sea Zone to FrancePlace Units - Japanese
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from France: 1 fighter
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Hainan : 1 harbour
Borneo : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 4 carriers, 6 destroyers, 8 fighters and 2 submarines
France : 3 tactical_bombers
Southern Italy : 2 fighters
80 Sea Zone : 1 flag
96 Sea Zone : 1 carrier
95 Sea Zone : 1 battleship -
I’ll post the result. A couple of mistakes by me at the end helped you win this one. I see the merit in the Japanese ignoring China and coming west - that enabled the win.
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Thanks Simon, it was a good game.
:-) -
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Too painful to watch. If I hadn’t have moved the Russians away from the RAF in Finland, might have gone down differently.
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Nah, it was a good game. Fast game too, lots of fun.





