Axis and Allies is a dice game. One of the things that screws up dice games are the dice. I play another game called Blood Bowl, a fantasy football game of Orcs/Humans and so forth. That game is a dice game also, teams can purchase rerolls to represent skill and so forth.
SO
For Axis and Allies I propose you can purchase rerolls. We will call them Offensives or some such name.
Here are the rules for Offensives/rerolls
- Germany/USA/Japan start the game with 2 rerolls.
- all other nations start with 1 reroll
- You can purchase a Re roll token for 10 IPC.
- After you roll your dice you can spend a reroll counter to reroll your own dice. You must accept the results of the second roll. You can only reroll once for each battle.
- You can only reroll your own dice rolls. This reroll can be used any time you roll the dice regardless of what you are rolling for.
- If a nation is conquered they also lose all their offensives on top of their IPC. The Offensives/Rerolls are not handed to the victor and are discarded instead.
So, this is a way using a game mechanic to influence key battles and key dice roll. It is a resource that must be used wisely which encourages smart play. Also it gives players at least one or two chances to reroll a disaster because of the dice.
What do you guys think?
Rerolls cost to much to purchase? � or need to be adjusted to, lets say, 8 IPC? Or need to go up to 15 IPC?
Do, you like this concept/idea?