G18L - variance (allies+24) vs Tizkit

  • '17 '16 '15 '14 '12

    Yeah the airbase thing would have changed things.  worth the risk

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_41168_Chi9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 108 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 carrier and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Java
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Java from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                2 fighters moved from Caroline Islands to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Queensland
                2 fighters moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Turkmenistan to West India
                1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41168_UK_9.tsvg

  • '19 '18

    Is there an easy way to tell which units are on which transports?

  • '17 '16 '15 '14 '12

    not really. I think I accidentally left the 2 Americans units on 2 US transports, The 2 french are on 1 US transport, and the 4 UK unit are on 3 US transports. The UK transports are empty

  • '19 '18

    Ok, so I guess you just have to clarify if you need to know… or possibly roll ahead to the country’s turn and try moving them.

    Other question for you…  If Calcutta is taken then anything the UK takes on the Pacific Board + West India they won’t receive income for right?  Like that income would go on the tracker towards UK Pacific, but UK Pacific can’t collect it.

    Just wondering about if Japan were to take West India (or anything else for that matter) and UK re-takes it, it wouldn’t go to UK Europe income.

  • '17 '16 '15 '14 '12

    Yes that’s right - everything on the Pacific map goes to UK pacific except Western Canada

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from France to Western Germany
                1 mech_infantry moved from Northern Italy to Germany
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from France to Belarus
                2 aaGuns moved from Northern Italy to Western Germany
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 2 aaGuns and 2 mech_infantrys
        Germany : 1 mech_infantry
        Northern Italy : 1 aaGun, 2 armour, 1 factory_major, 3 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 airfield, 2 armour and 3 fighters
        Eastern Poland : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 39 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in Celebes
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 39 Sea Zone to West India
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 1 infantry moved from South Australia to New South Wales
                2 aaGuns moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_41168_Fre9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                1 fighter moved from France to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 artillery and 4 infantry moved from France to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                5 infantry moved from Belarus to Smolensk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                2 bombers moved from Western Germany to Smolensk

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 7 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Holland Belgium, round 2 :  3/9 hits
                        Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 3 :  1/8 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  6/10 hits
                        Russians roll dice for 6 infantry in Smolensk, round 2 :  3/6 hits
                        3 infantry owned by the Germans and 6 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 bomber moved from Smolensk to Western Germany
                2 bombers moved from Smolensk to Belarus
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Baltic States to Karelia
                1 mech_infantry moved from Belarus to Karelia
                3 armour moved from Belarus to Karelia
                2 mech_infantrys moved from Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Belarus to Karelia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                7 infantry placed in Germany
                3 artilleries placed in Novgorod
                2 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Poland : 1 mech_infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
        Holland Belgium : 1 aaGun, 2 artilleries and 6 infantry
        Belarus : 4 aaGuns, 10 armour, 10 artilleries, 2 bombers, 1 fighter, 7 infantry, 23 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag, 3 armour and 4 mech_infantrys
        Baltic States : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 infantry
        Bulgaria : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 6 infantry

    triplea_41168_Ger10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                7 infantry moved from Russia to Smolensk
                1 artillery moved from Urals to Novosibirsk
                1 artillery and 1 infantry moved from Urals to Novosibirsk

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                Battle in Evenkiyskiy
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians winRussians win with 1 cruiser and 1 submarine remaining, taking Evenkiyskiy from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 :  4/9 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 aaGun moved from Urals to Evenkiyskiy
                1 aaGun moved from Urals to Novosibirsk
                1 artillery moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41168_Rus10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 91 PUs;
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 5 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 35 Sea Zone to 42 Sea Zone
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                4 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India
                1 bomber moved from Burma to West India
                2 fighters moved from Burma to West India
                3 bombers moved from Kweichow to West India
                7 infantry moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Timguska to Evenkiyskiy
                4 mech_infantrys moved from Kansu to Evenkiyskiy
                1 mech_infantry moved from Timguska to Urals
                1 mech_infantry moved from Timguska to Novosibirsk
                1 tactical_bomber moved from Yakut S.S.R. to Urals
                1 bomber moved from Kweichow to Urals
                1 armour and 6 mech_infantrys moved from Tsinghai to Novosibirsk

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport
                    Americans defend with 1 carrier and 1 transport; ANZAC defend with 1 fighter
                        Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 :  2/5 hits
                        1 carrier owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 42 Sea Zone, round 2 :  5/10 hits
                        Americans roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 carrier and 1 transport
                    Casualties for ANZAC: 1 fighter
                Battle in Java
                    Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 :  3/10 hits
                        Americans roll dice for 1 armour and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Java: 1 mech_infantry
                    EDIT: Adding units owned by Japanese to Java: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in West India
                    Japanese attack with 4 artilleries, 4 bombers, 2 fighters, 3 infantry and 3 mech_infantrys
                    British defend with 2 armour and 3 mech_infantrys; ANZAC defend with 1 fighter
                        Japanese roll dice for 4 artilleries, 4 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in West India, round 2 :  7/16 hits
                        UK_Pacific roll dice for 2 armour, 1 fighter and 3 mech_infantrys in West India, round 2 :  2/6 hits
                        2 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 2 armour owned by the British and 1 fighter owned by the ANZAC lost in West India
                    Japanese win, taking West India from UK_Pacific with 4 artilleries, 4 bombers, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 7 infantry and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 1 infantry
                        Japanese roll dice for 1 armour, 7 infantry and 7 mech_infantrys in Novosibirsk, round 2 :  2/15 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour, 5 infantry and 7 mech_infantrys in Novosibirsk, round 3 :  3/13 hits
                        Russians roll dice for 2 artilleries in Novosibirsk, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Urals
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 6 mech_infantrys
                    Russians defend with 1 aaGun and 1 artillery
                        Japanese roll dice for 6 mech_infantrys in Evenkiyskiy, round 2 :  0/6 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Evenkiyskiy, round 2 :  0/1 hits
                        Japanese roll dice for 6 mech_infantrys in Evenkiyskiy, round 3 :  0/6 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Evenkiyskiy, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                        Japanese roll dice for 5 mech_infantrys in Evenkiyskiy, round 4 :  1/5 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Evenkiyskiy, round 4 :  0/1 hits
                        1 aaGun owned by the Russians lost in Evenkiyskiy
                        Japanese roll dice for 5 mech_infantrys in Evenkiyskiy, round 5 :  0/5 hits
                        Russians roll dice for 1 artillery in Evenkiyskiy, round 5 :  0/1 hits
                        Japanese roll dice for 5 mech_infantrys in Evenkiyskiy, round 6 :  2/5 hits
                        Russians roll dice for 1 artillery in Evenkiyskiy, round 6 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 aaGun and 1 artillery
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 tactical_bomber moved from Urals to Timguska
                1 bomber moved from Urals to Timguska
                1 tactical_bomber moved from Chahar to Timguska
                1 aaGun moved from Timguska to Novosibirsk
                3 mech_infantrys moved from Chahar to Kansu
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys moved from Korea to Amur
                1 fighter moved from Kiangsu to 6 Sea Zone
                5 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters moved from West India to India
                1 bomber moved from West India to Yunnan
                3 bombers moved from West India to India
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                5 fighters moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                1 mech_infantry moved from French Indo China to Burma

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in India
                2 mech_infantrys placed in Shantung
                2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
                EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 8 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 3 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 4 mech_infantrys
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 bomber and 2 tactical_bombers
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 5 submarines, 3 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        West India : 1 flag, 4 artilleries, 1 infantry and 3 mech_infantrys
        Urals : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag, 1 aaGun, 1 armour, 5 infantry and 7 mech_infantrys

    triplea_41168_Jap10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_41168_Chi10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                10 fighters moved from 54 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Queensland to Celebes
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Johnston Island: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Americans undo move 1.
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Celebes
                1 armour and 4 mech_infantrys moved from Eastern Persia to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41168_UK_10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Germany to Eastern Poland
                3 fighters moved from Belarus to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 3 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
                    Italians win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Western Germany to Poland
                2 armour and 3 mech_infantrys moved from Northern Italy to Romania
                2 aaGuns moved from Western Germany to Northern Italy

    Place Units - Italians
                3 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 armour and 3 mech_infantrys
        Poland : 2 mech_infantrys
        Northern Italy : 3 aaGuns, 3 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 airfield, 2 armour and 3 fighters
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    triplea_41168_Fre10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Celebes
                2 aaGuns moved from Queensland to South Australia
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41168_Fre10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Belarus
                5 infantry moved from Belarus to Smolensk
                4 artilleries moved from Belarus to Smolensk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                2 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from France to Normandy Bordeaux
                2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 8 infantry
                        Germans roll dice for 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/14 hits
                        Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 :  4/9 hits
                        4 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to Belarus
                    Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
                    British defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 :  4/16 hits
                        Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/8 hits
                        1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 :  4/14 hits
                        Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  3/5 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 4 :  5/11 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Smolensk to Western Germany
                2 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 aaGun moved from Germany to Western Germany
                8 infantry moved from Germany to Western Germany
                3 armour and 4 mech_infantrys moved from Karelia to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 4 mech_infantrys placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 39 PUs (5 lost to blockades); end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 2 armour, 1 factory_major and 2 mech_infantrys
        Belarus : 4 aaGuns, 13 armour, 13 artilleries, 2 bombers, 1 fighter, 3 infantry, 28 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 6 infantry

    triplea_41168_Ger11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 artilleries moved from Samara to Russia
                1 artillery moved from Smolensk to Bryansk
                6 mech_infantrys moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Samara to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    Territory Summary for Russians :

    Sikang : 1 infantry
        Bryansk : 2 aaGuns, 22 artilleries, 37 infantry and 12 mech_infantrys
        Eastern Poland : 1 mech_infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 11 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 8 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    triplea_41168_Rus11.tsvg

  • '17 '16 '15 '14 '12

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