Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Hey, meant to ask you, what was the deal with those fighters in New Zealand a while back? The only thing I could think of was going to Brazil and then into the Med. If so that’s cool… never considered it or seen it before.
I think I was probably just keeping my options open
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to South Australia
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 artillery placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 carriers; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 70 Sea Zone
1 armour moved from Belgian Congo to 70 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 70 Sea Zone to 83 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Persia to 98 Sea Zone
1 armour moved from Eastern Persia to India
1 infantry moved from Northwest Persia to Persia
Place Units - British
2 carriers placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 9 PUs
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Tsinghai : 2 infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
Queensland : 2 fighters and 1 tactical_bomber
South Australia : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 2 carriers, 1 fighter and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
56 Sea Zone : 1 destroyer
54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 2 submarines
55 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
French West Africa : 1 armour, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
83 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
91 Sea Zone : 2 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
Combat - Italians
Non Combat Move - Italians
1 armour moved from Belarus to Bessarabia
1 bomber moved from Southern France to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Territory Summary for Italians :
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag, 1 armour
Archangel : 1 flag
Bessarabia : 1 armour
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Yugoslavia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/9 hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 5/5 hits
1 tactical_bomber owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Russians win with 3 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 4 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Northern Italy : 1 infantry
Southern Italy : 2 fighters, 1 infantry and 1 tactical_bomber
Belarus : 4 aaGuns, 13 armour, 5 artilleries, 1 fighter, 19 infantry, 15 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Finland : 1 flag
Well, that’s the last time I sing “Eye of the Tiger” in my head when I roll the dice. :-P
5 of 5! My guys were dug in
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Smolensk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 7 artilleries, 34 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
8 artilleries and 2 infantry moved from Russia to Bryansk
4 infantry moved from Urals to Vologda
1 infantry moved from Buryatia to Sakha
2 aaGuns, 3 artilleries and 8 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Yakut S.S.R. : 2 aaGuns, 3 artilleries and 8 infantry
Buryatia : 1 infantry
Bryansk : 2 aaGuns, 15 artilleries, 37 infantry and 15 mech_infantrys
Archangel : 1 infantry
Russia : 1 airfield, 8 artilleries and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor
Smolensk : 5 infantry
92 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
9 infantry and 2 mech_infantrys moved from Amur to Buryatia
2 mech_infantrys moved from Manchuria to Sakha
1 tactical_bomber moved from Jehol to Sakha
3 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Burma
2 fighters and 1 tactical_bomber moved from Anhwe to Burma
2 bombers moved from Kiangsu to Burma
1 bomber moved from French Indo China to Burma
1 submarine moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 9 infantry and 2 mech_infantrys in Buryatia, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 6/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 bombers moved from Burma to Szechwan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
1 aaGun moved from Amur to Buryatia
1 tactical_bomber moved from Sakha to Amur
2 infantry moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 armour and 1 artillery placed in French Indo China
1 transport placed in 36 Sea Zone
1 harbour placed in Hainan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 6 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 bombers
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 2 mech_infantrys
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag, 2 infantry and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 9 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
25 Sea Zone : 1 destroyer and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from South Australia to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 1 armour, 1 artillery and 15 infantry moved from India to West India
1 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
2 fighters moved from 98 Sea Zone to Bryansk
2 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Bessarabia to Belarus
1 fighter moved from 97 Sea Zone to Belarus
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Territory Summary for Italians :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Belarus : 1 flag, 2 armour and 1 fighter
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Yugoslavia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Smolensk
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits
Russians roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Western Ukraine to Germany
2 bombers moved from Ukraine to Belarus
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 armour, 2 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 bomber and 1 factory_major
Southern Italy : 2 fighters and 2 infantry
Belarus : 4 aaGuns, 13 armour, 5 artilleries, 2 bombers, 1 fighter, 19 infantry, 20 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 2 mech_infantrys
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 4/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
8 artilleries moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Vologda to Smolensk
2 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns, 3 artilleries and 7 infantry
Yakut S.S.R. : 1 infantry
Bryansk : 2 aaGuns, 22 artilleries, 32 infantry and 14 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 8 infantry
92 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
9 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Amur to Yakut S.S.R.
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
6 mech_infantrys moved from Kweichow to Tsinghai
1 bomber moved from Szechwan to Tsinghai
2 infantry moved from Burma to India
2 bombers moved from Szechwan to India
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 7 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber and 7 mech_infantrys in Tsinghai, round 2 : 1/8 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber and 7 mech_infantrys in Tsinghai, round 3 : 3/8 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yakut S.S.R.
Japanese attack with 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/12 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 2/4 hits
UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 aaGun moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Yakut S.S.R. to Buryatia
2 mech_infantrys moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Sakha
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from French Indo China to Szechwan
1 artillery and 2 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
5 fighters moved from 42 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to Philippines
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Hopei
2 bombers moved from India to Szechwan
1 bomber moved from Tsinghai to Szechwan
Place Units - Japanese
2 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
1 submarine placed in 19 Sea Zone
3 submarines placed in 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 mech_infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 mech_infantry
EDIT: Adding units owned by Japanese to Sakha: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Sakha: 1 mech_infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 mech_infantry
EDIT: Removing units owned by Japanese from Sakha: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Amur: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 6 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 tactical_bomber
Tsinghai : 1 flag, 7 mech_infantrys
Szechwan : 1 flag, 1 armour and 3 bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 3 infantry
Burma : 1 flag, 1 artillery and 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 3 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 aaGun, 9 infantry and 2 mech_infantrys
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 submarines and 1 transport
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 4 transports
19 Sea Zone : 1 submarine
Seems there’s a problem uploading files. I’m going to send it to your dice email. If you want it to another email just PM me.
ok got it