G18L - variance (allies+24) vs Tizkit

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 artilleries and 2 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                2 artilleries and 2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 2 artilleries and 1 infantry in Samara, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    2 artilleries owned by the Russians retreated to Russia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Italians roll dice for 2 mech_infantrys in Bryansk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia

    Non Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 12 PUs

    triplea_41168_Rus13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 4 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Samara to Vologda
                2 bombers moved from Szechwan to Vologda
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Japanese take Northwest Persia from British
                16 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from India to 42 Sea Zone
                6 artilleries, 6 infantry and 5 mech_infantrys moved from India to West India
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                1 bomber moved from Szechwan to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                1 bomber moved from Borneo to Celebes
                1 mech_infantry moved from Burma to West India

    Combat - Japanese
                Battle in Vologda
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Vologda, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 infantry and 16 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 infantry and 16 mech_infantrys in Kazakhstan, round 2 :  4/18 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in West India
                    Japanese attack with 6 artilleries, 6 infantry and 6 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 6 artilleries, 6 infantry and 6 mech_infantrys in West India, round 2 :  5/18 hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 6 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from Vologda to Kansu
                3 mech_infantrys moved from Hunan to Szechwan
                3 mech_infantrys moved from Hunan to Burma
                4 mech_infantrys moved from Hunan to Hopei
                1 bomber moved from Celebes to Philippines
                1 bomber moved from Celebes to Shan State
                1 bomber moved from 42 Sea Zone to Shan State
                4 infantry moved from Kwangtung to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Paulau Island to 6 Sea Zone
                1 tactical_bomber moved from Paulau Island to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to Philippines
                1 fighter moved from Paulau Island to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 carriers, 4 destroyers and 2 submarines placed in 6 Sea Zone
                1 submarine placed in 36 Sea Zone
                Japanese undo move 1.
                2 carriers, 4 destroyers and 1 submarine placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Volgograd: 1 aaGun and 2 infantry
                EDIT: Adding units owned by Japanese to Caucasus: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 bombers
        Hopei : 1 flag, 4 mech_infantrys
        Tsinghai : 1 flag
        Szechwan : 1 flag, 3 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 bombers
        Burma : 1 flag, 3 mech_infantrys
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour, 1 infantry and 16 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 carriers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 2 carriers, 4 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
        West India : 1 flag, 6 artilleries, 6 infantry and 6 mech_infantrys
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 artillery and 1 factory_minor
        Caucasus : 1 flag, 1 aaGun and 2 infantry
        Samara : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry

    triplea_41168_Jap13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_41168_Chi13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 mech_infantrys moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Sumatra
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Sumatra from Japanese, taking Northwest Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Iraq
                2 armour and 6 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                7 infantry moved from Alexandria to Egypt
                1 bomber moved from Egypt to Gibraltar
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                8 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_41168_UK_13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 mech_infantrys moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Sumatra
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Sumatra from Japanese, taking Northwest Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Iraq
                2 armour and 6 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 armour moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                7 infantry moved from Alexandria to Egypt
                1 bomber moved from Egypt to Gibraltar
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                8 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 bomber
                EDIT: Adding units owned by British to Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41168_UK_13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 fighter moved from 97 Sea Zone to Tobruk
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 3 artilleries, 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Smolensk to Karelia
                1 fighter moved from 97 Sea Zone to Western Germany
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Tobruk to 96 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 fighter and 2 infantry
        Tobruk : 3 artilleries and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag, 1 airfield, 4 armour and 4 mech_infantrys
        Karelia : 1 fighter
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
                3 submarines moved from 62 Sea Zone to 60 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41168_Fre13.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Norway
                3 armour and 3 mech_infantrys moved from Karelia to Norway
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 bombers moved from Western Germany to 91 Sea Zone

    triplea_41168_Ger14.tsvg

  • '19 '18

    Scramble to 91?  You have 1 fighter.

  • '17 '16 '15 '14 '12

    no scramble

  • '19 '18

    … was definitely going to blitz smolensk and forgot on the combat move… do you mind if I do that?

  • '17 '16 '15 '14 '12

    ok

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Norway
                3 armour and 3 mech_infantrys moved from Karelia to Norway
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Norway
                    Germans attack with 3 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 3 infantry; Americans defend with 2 aaGuns, 2 artilleries and 4 infantry
                        AA fire in Norway :  0/5 hits
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 2 :  5/17 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 7 infantry in Norway, round 2 :  4/10 hits
                        2 aaGuns owned by the Americans, 3 infantry owned by the Americans and 4 infantry owned by the Germans lost in Norway
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 3 :  7/13 hits
                        Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Norway, round 3 :  4/7 hits
                        2 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans, 1 armour owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Americans: 2 aaGuns, 2 artilleries and 4 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 bomber moved from Norway to Novgorod
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                1 infantry moved from Archangel to Belarus
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 armour and 5 mech_infantrys moved from Western Germany to Poland
                8 mech_infantrys moved from Belarus to Karelia
                3 armour moved from Belarus to Karelia
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                3 bombers moved from 91 Sea Zone to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from France to Southern France
                1 artillery moved from France to Southern France
                1 artillery moved from France to Southern France
                5 infantry moved from France to Southern France
                2 artilleries and 1 infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                1 armour and 2 mech_infantrys moved from Rostov to Belarus
                1 mech_infantry moved from Tambov to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Karelia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 aaGun, 2 artilleries, 3 bombers and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 armour and 5 mech_infantrys
        Germany : 2 armour, 1 factory_major and 4 mech_infantrys
        Norway : 3 armour and 1 mech_infantry
        Belarus : 4 aaGuns, 13 armour, 14 artilleries, 6 infantry and 24 mech_infantrys
        Karelia : 1 flag, 3 armour and 9 mech_infantrys
        Baltic States : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 armour and 5 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 1 fighter and 1 tactical_bomber

    triplea_41168_Ger14.tsvg

  • '19 '18

    Thanks.  I wish those would show up in the list of combats in the history.  Sometimes I’ll do a pre-run and copy the moves for the real deal but those don’t show up in the list.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 11 PUs;
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians

    Non Combat Move - Russians
                25 artilleries moved from Russia to Samara
                12 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 9 PUs

    triplea_41168_Rus14.tsvg

  • '17 '16 '15 '14 '12

    bump

  • '19 '18

    I wanted to run another rule question by you…

    With the Anzac sub off of Celebes, I know I can ignore it and pick up units on the combat move phase, and I can also send units to attack it.  I’m wondering if I can do both at once though.  There’s that rule that says all units in a sea zone have to participate in the combat happening there.

    However, my transport would only be picking up there and attacking elsewhere so I think this is ok.  I’m believe the rule about all units participating in a combat only comes into effect at the end of the combat move phase but I’m not 100% sure.

    Thoughts?

  • '17 '16 '15 '14 '12

    If you attack the sub it creates a sea battle.  I believe that blocks picking up the troops in combat move phase

  • '19 '18

    Hmm, ok, seems non-definitive to me.  Let me run it by the deputies.

  • '17 '16 '15 '14 '12

    ok

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