@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
G18L - variance (allies+24) vs Tizkit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour, 15 artilleries, 7 infantry and 36 mech_infantrys moved from Bryansk to Russia
2 armour and 8 mech_infantrys moved from Belarus to Russia
1 armour moved from Volgograd to Tambov
1 mech_infantry moved from Samara to Russia
1 armour moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
2 bombers moved from Southern Italy to RussiaCombat - Germans
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 24 artilleries, 1 factory_major, 46 infantry and 12 mech_infantrys
AA fire in Russia : 0/5 hits
Germans roll dice for 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys in Russia, round 2 : 29/100 hits
Russians roll dice for 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrys in Russia, round 2 : 21/83 hits
14 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 7 infantry owned by the Germans and 26 infantry owned by the Russians lost in Russia
Germans roll dice for 26 armour, 15 artilleries, 5 bombers and 33 mech_infantrys in Russia, round 3 : 26/79 hits
Russians roll dice for 1 armour, 24 artilleries, 20 infantry and 12 mech_infantrys in Russia, round 3 : 23/57 hits
21 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
Germans roll dice for 26 armour, 13 artilleries, 5 bombers and 12 mech_infantrys in Russia, round 4 : 29/56 hits
Russians roll dice for 1 armour, 24 artilleries and 6 mech_infantrys in Russia, round 4 : 15/31 hits
2 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 23 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
Germans roll dice for 26 armour, 5 bombers and 10 mech_infantrys in Russia, round 5 : 22/41 hits
Russians roll dice for 1 armour and 1 artillery in Russia, round 5 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 26 armour, 5 bombers and 8 mech_infantrys remaining. Battle score for attacker is 66
Casualties for Germans: 15 artilleries, 7 infantry and 39 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrysNon Combat Move - Germans
5 bombers moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 aaGuns moved from Bryansk to Rostov
1 armour and 3 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 6 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Northern Italy : 1 aaGun, 5 artilleries and 3 infantry
Southern Italy : 1 fighter, 4 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 bombers and 1 mech_infantry
Rostov : 1 flag, 4 aaGuns
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 26 armour, 1 factory_minor and 8 mech_infantrys
Ukraine : 1 armour and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 2 fighters and 2 tactical_bombers
Yugoslavia : 2 mech_infantrys
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 infantry moved from West India to Eastern Persia
2 bombers moved from Sikang to Eastern Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
3 bombers moved from Sikang to Northwest Persia
1 infantry moved from West India to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Eastern Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from India to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Eastern Persia to India
3 bombers moved from Northwest Persia to Volgograd
1 infantry moved from Samara to KazakhstanPlace Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 mech_infantrys
India : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 22 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 3 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine and 1 transport
8 Sea Zone : 1 destroyer
6 Sea Zone : 6 carriers, 13 destroyers, 10 fighters, 11 submarines, 2 tactical_bombers and 1 transport
West India : 1 flag, 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 3 bombers
Turkmenistan : 1 flag
Caucasus : 1 flag
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 mech_infantrys -
I surrender. Well played Tizkit!
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Thanks brother. Good game. The longest I’ve ever played I think.
I think I’ll look to play a some others from the community but I’m definitely up for another game down the road.
P.S. thanks for putting up with my slowness. I’ve learned I should probably only keep one game open at a time.
P.P.S. Where dem videos at? Loved the strategy ones especially.
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I havent made any videos in a while. I might get back to that