Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsG18L - variance (allies+24) vs Tizkit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from JapaneseCombat - Russians
Non Combat Move - Russians
2 artilleries moved from Russia to Tambov
22 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 aaGuns moved from Bryansk to Russia
12 mech_infantrys moved from Bryansk to Russia
13 infantry moved from Bryansk to Tambov
21 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 22 artilleries and 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 25 artilleries and 13 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 53 infantry and 12 mech_infantrys
Volgograd : 1 factory_minor
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
2 fighters and 4 tactical_bombers moved from Japan to 33 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
3 bombers moved from Szechwan to Samara
1 bomber moved from Yunnan to 45 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone -
Important battle so just want to confirm loss orders…
dmg capital ships->subs->destroyers->carriers->cruisers->fighters->battle ships?
If you want we can go round by round. Up to you.
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round by round would be better
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First round is 18 hits total. I did 3 on carriers to move it forward past the sub shots.
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tip 7 carriers, tip 2 battleships, sink 5 ANZAC subs, sink 4 US subs
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Ok, you hit 18 and I killed 7 carriers, tipped 2 battleships and killed 2 subs
On Round 2 I got 18x hits.
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sink 9 destroyers, 7 carriers, 1 US cruiser, 1 ANZAC cruiser
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You got 19 hits
I have remaining:
1 Destroyer
1 Cruiser
2 Damaged Battle Ships
7 Fighters
7 Tactical BombersYou Have
2 US Subs
1 American Cruiser
2 Damaged Battle Ships
10 FightersI got 10 additional hits.
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sink 2 subs, 1 cruiser, 1 UK fighter, 6 US fighters
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I think I miscounted the subs and cruisers…. but ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
2 fighters and 4 tactical_bombers moved from Japan to 33 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
3 bombers moved from Szechwan to Samara
1 bomber moved from Yunnan to 45 Sea Zone
1 bomber moved from Yunnan to 42 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 14 fighters, 7 submarines and 9 tactical_bombers
British defend with 1 battleship and 1 fighter; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 8 fighters and 6 submarines; ANZAC defend with 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 5 submarines and 1 transport
Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 3/7 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 14 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 15/32 hits
Units damaged: 1 battleship owned by the British, 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 11 submarines in 33 Sea Zone, round 2 : 1/11 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 9 destroyers, 10 fighters and 1 transport in 33 Sea Zone, round 2 : 17/31 hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the ANZAC, 4 submarines owned by the Americans, 2 submarines owned by the Japanese and 7 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers, 14 fighters and 9 tactical_bombers in 33 Sea Zone, round 3 : 16/32 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 9 destroyers, 10 fighters and 1 transport in 33 Sea Zone, round 3 : 18/31 hits
4 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 7 carriers owned by the Americans, 7 fighters owned by the Japanese, 5 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 9 destroyers owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 4 : 10/18 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 battleships, 1 cruiser, 10 fighters and 1 transport in 33 Sea Zone, round 4 : 8/13 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 submarines owned by the Americans, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the British, 3 tactical_bombers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 5 : 7/10 hits
Americans roll dice for 2 battleships, 3 fighters and 1 transport in 33 Sea Zone, round 5 : 5/5 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 transport owned by the ANZAC, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 1 battleship and 1 fighter
Casualties for ANZAC: 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 5 submarines and 1 transport
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 11 fighters, 7 submarines and 7 tactical_bombers
Battle in Samara
Japanese attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Samara, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun, 3 infantry and 11 mech_infantrys moved from Kazakhstan to Volgograd
4 mech_infantrys moved from Novosibirsk to Volgograd
3 bombers moved from Samara to Szechwan
2 mech_infantrys moved from Sikang to Volgograd
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Borneo
4 artilleries, 3 infantry and 5 mech_infantrys moved from West India to India
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from French Indo China to Burma
5 mech_infantrys moved from Kiangsu to Hunan
5 mech_infantrys moved from Shantung to Hunan
2 infantry moved from Korea to Manchuria
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to IndiaPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 bomber
EDIT: Adding units owned by Japanese to Borneo: 1 bomber
EDIT: Removing units owned by Japanese from Borneo: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Amur: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 3 artilleries
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 3 fighters and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 10 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 3 bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 artillery, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
20 Sea Zone : 3 transports
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
West India : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 17 mech_infantrys
Caucasus : 1 flag
Samara : 1 flag, 2 infantry -
I’d say that could have gone better for me….
What’s interesting is after all that battle score was -5. I was hoping for something a little more decisive. :)
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Oh, also I think you short changed yourself on 3 Russian artillery so I edited those in.
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Law of large numbers becomes important in the big battles. Naval battles are funny though.
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Still, it looked like I should be expecting about a +90 or so.
Anyway, I don’t think I had a choice. I couldn’t see me having a better shot at the combined fleet in the future. Would you have done something different?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
4 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries moved from Egypt to Alexandria
8 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
3 armour and 7 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 74 Sea ZoneCombat - British
Battle in Normandy BordeauxNon Combat Move - British
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
Still, it looked like I should be expecting about a +90 or so.
Anyway, I don’t think I had a choice. I couldn’t see me having a better shot at the combined fleet in the future. Would you have done something different?
95% odds are kind of hard to pass up
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bump