That’s what I thought. Thanks for clarifying!
"Caesar's Gaul" (Axis) v. "Aivanle" (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
5 bombers moved from Western Germany to Belarus
1 artillery moved from Western Ukraine to UkraineCombat - Germans
Battle in Belarus
Germans attack with 5 bombers, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 5 bombers, 2 infantry and 1 mech_infantry in Belarus, round 2 : 5/8 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artilleryNon Combat Move - Germans
1 aaGun and 2 artilleries moved from Poland to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
6 infantry moved from Vyborg to Novgorod
5 bombers moved from Belarus to Novgorod
2 aaGuns, 12 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
3 armour placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to UkraineCombat - Russians
Non Combat Move - Russians
8 infantry moved from Russia to Bryansk
7 armour and 3 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 mech_infantrys moved from Kiangsu to Hopei
2 bombers moved from French Indo China to Hopei
1 bomber moved from Japan to Hopei
2 fighters and 1 tactical_bomber moved from French Indo China to Hopei
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Caroline Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 5/9 hits
Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits
2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
3 bombers moved from Hopei to Kiangsi
2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
1 infantry moved from Burma to India
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 fighter moved from Philippines to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 armour placed in Japan
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from New Guinea to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 110 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 fighters in 110 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from New Guinea to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 110 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 fighters in 110 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 bomber moved from Ceylon to Trans-Jordan
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 92 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Trans-Jordan : 0/3 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 6/12 hits
Italians roll dice for 1 aaGun, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 3/6 hits
1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 4/9 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery and 5 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns and 9 infantry moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers and 2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
British defend with 1 armour, 2 artilleries and 2 mech_infantrys
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 5/8 hits
British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 2 artilleries and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Egypt
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 armour moved from Yugoslavia to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Bulgaria to RomaniaPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUsCombat Move - French
1 cruiser moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 80 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
5 bombers moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
5 bombers moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Eastern Poland to BessarabiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/5 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Bessarabia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
15 armour, 6 artilleries, 24 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
3 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 fighters moved from 112 Sea Zone to Western Germany
4 bombers moved from Russia to Novgorod
1 mech_infantry moved from Belarus to NovgorodPlace Units - Germans
3 armour placed in Novgorod
4 armour and 2 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
8 armour, 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Korea to AmurPlace Units - Russians
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,4,2,4,5,6,5,4,2,4,4,3,1,3,1,4,2,3,5,4,6,5,1,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Shensi
7 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 bombers moved from Kiangsi to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 3 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 bombers in 42 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 bombers and 1 destroyerNon Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Chahar
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
2 armour and 1 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 5 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Shan State
3 mech_infantrys moved from French Indo China to BurmaPlace Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
3 armour placed in India
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 7 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 7 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
9 infantry moved from Iraq to Trans-Jordan
4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Iraq to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 cruiser and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Battle in Trans-Jordan
British attack with 3 armour, 14 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 3 armour, 14 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/18 hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
2 artilleries owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-JordanPlace Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Iraq
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 infantry and 1 tactical_bomber placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 armour, 1 artillery and 8 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Italians roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 8 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 8 infantry in Anglo Egyptian Sudan, round 2 : 4/10 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 bombers moved from 94 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 aaGun moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Romania to Bulgaria
2 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs