@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Csaw_1988 (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansPurchase Units - Germans
Germans buy 3 armour and 13 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits
Germans roll dice for 1 armour, 3 bombers and 2 infantry in Novgorod, round 2 : 4/6 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiserNon Combat Move - Germans
2 aaGuns moved from Holland Belgium to Western Germany
5 armour and 4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 2 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
1 armour moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Southern Italy
2 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from Norway to Finland
3 bombers moved from Novgorod to RomaniaPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 111 Sea Zone to 104 Sea ZonePurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
1 armour and 3 infantry moved from Russia to Bryansk
4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Guam
Battle in Malaya
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 1/3 hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Java, round 3 : 2/5 hits
ANZAC roll dice for 2 fighters in Java, round 3 : 0/2 hits
2 fighters owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 aaGun and 3 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
2 submarines moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to MoroccoPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 106 Sea Zone to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 106 Sea Zone to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
1 marine moved from Central United States to Western United States
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Morocco to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 13 infantry moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 3 artilleries, 7 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 13 infantry in Kweichow, round 2 : 2/14 hits
Japanese roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in Kweichow, round 2 : 4/11 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 2/10 hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 4/9 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 2/6 hits
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 4 : 3/7 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Shensi
Japanese win, taking Hunan from Japanese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 11 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
1 artillery and 3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 battleship moved from 61 Sea Zone to 54 Sea ZonePurchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 fighters moved from India to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,3,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry -
I removed the UK inf from Persia because I wanted to suicide him into Iraq in case I need to fly the fighters over Iraq next turn. I just assumed he died with out getting a hit. Let me know if you want to roll for that.
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I removed the UK inf from Persia because I wanted to suicide him into Iraq in case I need to fly the fighters over Iraq next turn. I just assumed he died with out getting a hit. Let me know if you want to roll for that.
Let’s roll it.
Attack:
Rolling 1d6:
(6)def
Rolling 1d6:
(3) -
I removed the UK inf from Persia because I wanted to suicide him into Iraq in case I need to fly the fighters over Iraq next turn. I just assumed he died with out getting a hit. Let me know if you want to roll for that.
Let’s roll it.
Attack:
Rolling 1d6:
(6)def
Rolling 1d6:
(3)Oh whoops, should have been two more dice on defence.
Rolling 2d6:
(2, 5)if those miss, round 2:
Att
Rolling 1d6:
(6)Def
Rolling 3d6:
(1, 3, 4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to 98 Sea ZonePurchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies with 2 fighters and 1 transport remaining. Battle score for attacker is 3
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Trans-JordanNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery and 3 infantry moved from Alexandria to TobrukPlace Units - Italians
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to 98 Sea ZonePurchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies with 2 fighters and 1 transport remaining. Battle score for attacker is 3
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Trans-JordanNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery and 3 infantry moved from Alexandria to TobrukPlace Units - Italians
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
Hope the edit’s ok. There were no dice involved.
-
No problem. I will post my move tonight.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansPurchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 bombers moved from Romania to Russia
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
4 infantry moved from Karelia to NovgorodPurchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,5,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 0/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 7 infantry in Novgorod, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Finland to Vyborg
3 bombers moved from Russia to Western Ukraine
3 aaGuns, 2 armour, 3 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 7 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Northern Italy to Romania
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Southern Italy to Western Ukraine
3 fighters and 4 tactical_bombers moved from Western Germany to Western Ukraine
2 artilleries moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Alexandria to GreecePlace Units - Germans
4 mech_infantrys placed in Western Germany
1 artillery placed in France
2 armour and 6 mech_infantrys placed in Germany
Germans undo move 2.
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 armour, 4 artilleries and 5 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
2 artilleries and 5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 armour, 4 artilleries and 5 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
2 artilleries and 5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
3 artilleries and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 aaGun moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Anhwe
2 bombers moved from India to French Indo China
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 marine placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West AfricaPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 bomber moved from French West Africa to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsCombat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in Suiyuyan
Chinese undo move 1.
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Iraq
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Tanganyika Territory
1 armour moved from Egypt to Trans-JordanPurchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis, 1 fighter owned by the British and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Persia to India
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Tanganyika Territory to Belgian Congo
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 airfield placed in Egypt
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 factory_minor placed in PersiaTurn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Greece to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Syria to Iraq
1 infantry moved from Syria to Trans-JordanPurchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Malta
Battle in Iraq
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Italians win, taking Malta from British, taking Iraq from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
1 fighter owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -19
Casualties for Italians: 2 fighters and 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 marine moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers, 1 marine and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Western Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansPurchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,4,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 aaGun moved from Vyborg to Novgorod
4 fighters and 4 tactical_bombers moved from Western Ukraine to Greece
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
3 aaGuns, 2 armour, 3 artilleries and 19 infantry moved from Western Ukraine to Ukraine
7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 fighter moved from Greece to Southern ItalyPlace Units - Germans
1 artillery and 1 infantry placed in France
3 artilleries placed in Novgorod
Germans undo move 1.
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs





