Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsG40L BM3 Snigg (Axis) vs. Csaw (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 19 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 19 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Novosibirsk to Caucasus
6 armour moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Greece to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
3 mech_infantrys moved from Syria to Iraq
30 armour and 9 mech_infantrys moved from Syria to Caucasus
3 tactical_bombers moved from Syria to Caucasus
38 armour moved from Syria to Northwest Persia
5 bombers moved from Syria to Iraq
5 fighters moved from Syria to Caucasus
1 armour moved from Novgorod to Finland
1 bomber moved from Western Germany to Norway
4 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 4 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Finland
Germans attack with 3 armour and 6 infantry
Americans defend with 1 infantry
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 3/9 hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 3 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 39 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 39 armour and 1 mech_infantry in Northwest Persia, round 2 : 18/40 hits
Americans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 39 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Iraq
Germans attack with 5 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Iraq, round 2 : 5/8 hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Caucasus
Germans attack with 40 armour, 5 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 20 armour, 1 factory_minor and 26 mech_infantrys
Germans roll dice for 40 armour, 5 fighters, 14 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 28/62 hits
British roll dice for 20 armour and 26 mech_infantrys in Caucasus, round 2 : 26/46 hits
26 mech_infantrys owned by the British, 12 armour owned by the Germans, 14 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans roll dice for 28 armour, 5 fighters and 3 tactical_bombers in Caucasus, round 3 : 18/36 hits
British roll dice for 18 armour in Caucasus, round 3 : 10/18 hits
10 armour owned by the Germans and 18 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 18 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 22 armour and 14 mech_infantrys
Casualties for British: 20 armour and 26 mech_infantrysNon Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Caucasus to Turkey
3 aaGuns moved from Syria to Turkey
5 bombers moved from Iraq to Turkey
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Norway to Western GermanyPlace Units - Germans
1 destroyer placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Yugoslavia
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in France
4 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor and 38 infantry
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 31 infantry and 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 18 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer
Turkey : 3 aaGuns, 5 bombers, 5 fighters and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 armour and 2 mech_infantrys
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 flag, 39 armour and 1 mech_infantry
Yugoslavia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 3 armour and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
3 fighters moved from Japan to Korea
3 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 armour moved from Syria to Persia
11 armour and 16 mech_infantrys moved from Syria to Saudi Arabia
1 tactical_bomber moved from India to 37 Sea ZoneCombat - Japanese
Battle in Saudi Arabia
Japanese attack with 11 armour and 16 mech_infantrys
British defend with 10 artilleries; Americans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 11 armour and 16 mech_infantrys in Saudi Arabia, round 2 : 6/27 hits
Americans roll dice for 2 armour, 10 artilleries and 1 mech_infantry in Saudi Arabia, round 2 : 5/13 hits
5 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Japanese roll dice for 11 armour and 11 mech_infantrys in Saudi Arabia, round 3 : 7/22 hits
Americans roll dice for 2 armour and 5 artilleries in Saudi Arabia, round 3 : 2/7 hits
2 mech_infantrys owned by the Japanese, 2 armour owned by the Americans and 5 artilleries owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from Americans with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 28
Casualties for British: 10 artilleries
Casualties for Americans: 2 armour and 1 mech_infantry
Casualties for Japanese: 7 mech_infantrys
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 armour
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 armour
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 destroyers and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Persia
Japanese attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 2 armour and 1 infantry in Persia, round 2 : 3/3 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 3 fighters
Americans defend with 1 armour and 1 factory_minor
Japanese roll dice for 3 fighters in Korea, round 2 : 1/3 hits
Americans roll dice for 1 armour in Korea, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters moved from Korea to Japan
2 bombers moved from Manchuria to Japan
2 artilleries and 1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to HunanPlace Units - Japanese
1 destroyer placed in 39 Sea Zone
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,2,3,1,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,5,3,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4
Japanese collect 37 PUs (15 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Jehol : 1 flag, 2 artilleries and 1 infantry
Manchuria : 1 flag, 2 armour and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 1 airfield, 5 artilleries, 19 infantry and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
37 Sea Zone : 1 flag, 3 destroyers
39 Sea Zone : 1 destroyer
West India : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
Saudi Arabia : 1 flag, 11 armour, 1 factory_minor and 9 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
5 bombers moved from Spain to Finland
3 infantry moved from Norway to Finland
1 infantry moved from Sweden to Finland
2 armour and 1 mech_infantry moved from Norway to Finland
4 infantry moved from Spain to 92 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from 99 Sea Zone to Cyprus
6 fighters moved from Egypt to 99 Sea Zone
1 armour moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
1 armour moved from Amur to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
4 fighters moved from 4 Sea Zone to Manchuria
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to IraqCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 carriers, 2 destroyers, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 carrier, 2 destroyers, 8 fighters and 2 transports in 99 Sea Zone, round 3 : 2/10 hits
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 99 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Finland
Americans attack with 2 armour, 5 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 2 armour, 5 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 6/12 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits
2 infantry owned by the Americans and 6 infantry owned by the Germans lost in Finland
Americans roll dice for 2 armour, 5 bombers, 2 infantry and 1 mech_infantry in Finland, round 3 : 6/10 hits
Germans roll dice for 3 armour in Finland, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Finland from Germans with 2 armour, 5 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 infantry
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 3/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
2 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Cyprus
Battle in Iraq
Americans attack with 2 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 2 armour and 2 fighters in Iraq, round 2 : 2/4 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Iraq
Americans roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Cyprus from Italians, taking Iraq from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters could not land in 99 Sea Zone and were removed
6 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
3 fighters moved from Normandy Bordeaux to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
5 transports moved from 92 Sea Zone to 91 Sea Zone
5 bombers moved from Finland to Norway
1 bomber moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
2 carriers and 6 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Siberia to Amur
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 carrier moved from 3 Sea Zone to 8 Sea Zone
2 destroyers moved from 3 Sea Zone to 8 Sea Zone
1 bomber moved from Korea to Amur
1 bomber moved from Western United States to Amur
4 fighters moved from Manchuria to Korea
2 bombers moved from Amur to KoreaPlace Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 factory_minor placed in Sweden
3 armour placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 transports placed in 101 Sea Zone
3 artilleries placed in Spain
2 fighters and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 100 PUs; end with 101 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 146 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British repair damage of 11x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 3 infantry moved from Trans-Jordan to Saudi Arabia
2 artilleries moved from Trans-Jordan to Saudi Arabia
3 infantry moved from Trans-Jordan to Saudi Arabia
14 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Saudi ArabiaCombat - British
Battle in Saudi Arabia
British attack with 5 artilleries, 14 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 11 armour, 1 factory_minor and 9 mech_infantrys
British roll dice for 5 artilleries, 14 fighters, 7 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 13/27 hits
Japanese roll dice for 11 armour and 9 mech_infantrys in Saudi Arabia, round 2 : 11/20 hits
4 armour owned by the Japanese, 4 artilleries owned by the British, 9 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery, 14 fighters and 1 tactical_bomber in Saudi Arabia, round 3 : 7/16 hits
Japanese roll dice for 7 armour in Saudi Arabia, round 3 : 4/7 hits
7 armour owned by the Japanese and 4 fighters owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 1 artillery, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 artilleries, 4 fighters and 7 infantry
Casualties for Japanese: 11 armour and 9 mech_infantrysNon Combat Move - British
10 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
3 aaGuns moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Sweden to Finland
3 infantry and 1 mech_infantry moved from Norway to Finland
3 bombers moved from Spain to Finland
2 armour moved from Norway to Finland
1 armour moved from Norway to Finland
2 bombers moved from Spain to 99 Sea Zone
4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
6 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
4 fighters moved from 4 Sea Zone to Manchuria
1 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
3 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 9/13 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 2 bombers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Cyprus
Battle in Finland
Americans attack with 3 armour, 3 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 3 armour, 3 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 3/11 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
Americans roll dice for 3 armour and 3 bombers in Finland, round 3 : 5/6 hits
Germans roll dice for 3 armour and 3 infantry in Finland, round 3 : 4/6 hits
1 bomber owned by the Americans, 3 armour owned by the Americans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Americans roll dice for 2 bombers in Finland, round 4 : 2/2 hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Cyprus from Italians with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 armour, 1 bomber, 4 infantry and 1 mech_infantry
Battle in Iraq
Americans attack with 3 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 armour and 2 fighters in Iraq, round 2 : 4/5 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 2/3 hits
3 mech_infantrys owned by the Germans and 2 armour owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 bomber and 4 fighters in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 5/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Finland to Norway
2 fighters moved from Normandy Bordeaux to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Gibraltar
3 artilleries and 2 mech_infantrys moved from Spain to 92 Sea Zone
5 infantry moved from Spain to 92 Sea Zone
2 bombers moved from 99 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
15 armour moved from Egypt to Trans-Jordan
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from 98 Sea Zone to Trans-Jordan
1 bomber and 4 fighters moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to Korea
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 4 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Iraq to Trans-JordanPlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Sweden
3 mech_infantrys placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 armour and 1 artillery placed in Spain
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Western United States
Americans undo move 6.
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 143 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Sweden to Finland
3 infantry and 1 mech_infantry moved from Norway to Finland
3 bombers moved from Spain to Finland
2 armour moved from Norway to Finland
1 armour moved from Norway to Finland
2 bombers moved from Spain to 99 Sea Zone
4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
6 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
4 fighters moved from 4 Sea Zone to Manchuria
1 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
3 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 9/13 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 2 bombers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Cyprus
Battle in Finland
Americans attack with 3 armour, 3 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 3 armour, 3 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 3/11 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
Americans roll dice for 3 armour and 3 bombers in Finland, round 3 : 5/6 hits
Germans roll dice for 3 armour and 3 infantry in Finland, round 3 : 4/6 hits
1 bomber owned by the Americans, 3 armour owned by the Americans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Americans roll dice for 2 bombers in Finland, round 4 : 2/2 hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Cyprus from Italians with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 armour, 1 bomber, 4 infantry and 1 mech_infantry
Battle in Iraq
Americans attack with 3 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 armour and 2 fighters in Iraq, round 2 : 4/5 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 2/3 hits
3 mech_infantrys owned by the Germans and 2 armour owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 bomber and 4 fighters in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 5/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Finland to Norway
2 fighters moved from Normandy Bordeaux to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Gibraltar
3 artilleries and 2 mech_infantrys moved from Spain to 92 Sea Zone
5 infantry moved from Spain to 92 Sea Zone
2 bombers moved from 99 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
15 armour moved from Egypt to Trans-Jordan
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from 98 Sea Zone to Trans-Jordan
1 bomber and 4 fighters moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to Korea
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 4 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Iraq to Trans-JordanPlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Sweden
3 mech_infantrys placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 armour and 1 artillery placed in Spain
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Western United States
Americans undo move 6.
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 143 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 2 airfields, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
5 artilleries moved from Trans-Jordan to Saudi Arabia
8 infantry moved from Trans-Jordan to Saudi Arabia
14 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
11 armour, 1 infantry and 21 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Saudi Arabia
British attack with 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 11 armour, 1 factory_minor and 9 mech_infantrys
British roll dice for 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 10/28 hits
Japanese roll dice for 11 armour and 9 mech_infantrys in Saudi Arabia, round 2 : 5/20 hits
1 armour owned by the Japanese, 9 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Saudi Arabia
British roll dice for 5 artilleries, 14 fighters, 3 infantry and 1 tactical_bomber in Saudi Arabia, round 3 : 5/23 hits
Japanese roll dice for 10 armour in Saudi Arabia, round 3 : 2/10 hits
5 armour owned by the Japanese and 2 infantry owned by the British lost in Saudi Arabia
British roll dice for 5 artilleries, 14 fighters, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 4 : 10/21 hits
Japanese roll dice for 5 armour in Saudi Arabia, round 4 : 2/5 hits
5 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 4 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for British: 1 artillery and 8 infantry
Casualties for Japanese: 11 armour and 9 mech_infantrysNon Combat Move - British
3 fighters moved from Saudi Arabia to Egypt
11 fighters moved from Saudi Arabia to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Saudi Arabia to Trans-JordanPlace Units - British
1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
1 airfield placed in Trans-JordanTurn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Turkey to Syria
Italians take Syria from Americans
3 artilleries moved from Turkey to IraqCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 99 Sea Zone
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Iraq
Italians attack with 3 artilleries
Americans defend with 1 armour and 1 factory_minor
Italians roll dice for 3 artilleries in Iraq, round 2 : 1/3 hits
Americans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Americans lost in Iraq
Italians win, taking Iraq from Americans with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 3/3 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,6,3,4
Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 18 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Turkey : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea Zone -
scramble?
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Max scramble please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 6 submarines
Japanese defend with 3 destroyers and 1 tactical_bomber
ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 : 1/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
2 fighters moved from Kiangsu to 19 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 6 submarines
Japanese defend with 3 destroyers and 1 tactical_bomber
ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 : 1/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
2 fighters moved from Kiangsu to 19 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Combat - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
8 artilleries and 36 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux -
Scramble 98?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
8 artilleries and 36 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 8 artilleries, 2 fighters and 38 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 artilleries, 2 fighters and 38 infantry in Normandy Bordeaux, round 2 : 17/48 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 artilleries, 2 fighters and 37 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Germans attack with 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 5 transports
Germans roll dice for 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 12/19 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 5 transports in 98 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 5 transports owned by the Americans lost in 98 Sea Zone
Germans win with 10 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 5 transportsNon Combat Move - Germans
3 aaGuns moved from Turkey to Iraq
39 armour and 1 mech_infantry moved from Northwest Persia to Iraq
18 armour moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Greece to Iraq
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
5 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
10 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 fighters moved from Normandy Bordeaux to Western Germany
7 artilleries and 23 infantry moved from Western Germany to France
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
Germans undo move 5.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 8 artilleries, 1 factory_minor, 1 harbour and 37 infantry
France : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor and 23 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Southern Italy : 10 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 3 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 armour and 1 mech_infantry
97 Sea Zone : 2 destroyers
Iraq : 3 aaGuns, 58 armour, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Anhwe to Kiangsu
2 fighters moved from Japan to Kiangsu
2 artilleries and 1 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 4 infantry in Kiangsu, round 2 : 1/6 hits
Chinese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 3 : 2/5 hits
Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 3 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 4 : 0/4 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 5 : 1/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 5 : 0/2 hits
1 mech_infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 6 : 1/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer and 4 submarines
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer and 4 submarines remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 destroyerNon Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 bomber moved from Manchuria to Japan
2 artilleries and 4 infantry moved from Shan State to Yunnan
8 infantry moved from Shan State to Yunnan
9 infantry moved from India to Burma
2 armour and 1 infantry moved from Persia to IraqPlace Units - Japanese
3 armour placed in Persia
3 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,3,2,1,5,3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,5,6,1,5,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,2
Japanese collect 32 PUs (18 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 20 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 artilleries
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 12 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 2 fighters
Shan State : 1 flag, 1 airfield, 3 artilleries and 7 infantry
Burma : 1 flag, 9 infantry
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
39 Sea Zone : 3 destroyers
West India : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
Iraq : 2 armour and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor -
Hey, I am sorry about this but I am either going to have to place this game on hold for the foreseeable future or I will just have to concede. It has been an epic game but unfortunately my father’s health has taken a drastic turn for the worse and I am not sure when I will be able to find the time to continue.
Thank you very much for the game so far. Let me know what you want to do. Sorry again for this.