Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 airfield, 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
6 mech_infantrys moved from Novgorod to Finland
2 tactical_bombers moved from Novgorod to Finland
2 submarines moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Spain
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Turkey
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 6 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 3/8 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Spain to Western Germany
1 infantry moved from Northern Italy to Switzerland
Germans take Switzerland from Neutral_True
1 artillery and 1 infantry moved from Northern Italy to France
3 infantry moved from Yugoslavia to Northern Italy
25 armour, 3 mech_infantrys and 1 tactical_bomber moved from Volgograd to Turkey
3 armour moved from Russia to Volgograd
3 fighters moved from Novgorod to Yugoslavia
2 tactical_bombers moved from Finland to Western Germany
2 armour moved from Belarus to Karelia
3 armour moved from Belarus to Rostov
2 armour moved from Novosibirsk to Yenisey
2 armour and 3 mech_infantrys moved from Western Germany to France
3 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
1 destroyer placed in 97 Sea Zone
1 submarine placed in 113 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in Yugoslavia
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 11 artilleries, 1 factory_minor, 23 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 19 infantry and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Northern Italy : 3 infantry
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag, 2 armour
Baltic States : 1 flag
Rostov : 3 aaGuns and 3 armour
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 6 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 8 submarines
Turkey : 26 armour, 3 mech_infantrys and 1 tactical_bomber
Switzerland : 1 flag, 3 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Finland : 1 flag, 5 mech_infantrys
110 Sea Zone : 1 submarine
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 carrier and 2 fighters placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,3,2,5,5,5,1,1,4,6,1,4,2,1,3,2,6,6,2,4,5,1,5,4,1,4,2,6,2,2,5,6,1,1,5,3,1,2
Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 airfield and 3 infantry
Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 8 infantry and 29 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
36 Sea Zone : 4 carriers, 14 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
35 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 121 PUs;
Americans buy 3 armour, 3 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Spain to France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 7/8 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Gibraltar
4 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Normandy Bordeaux to Gibraltar
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 2 carriers, 6 destroyers, 5 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
14 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 14 infantry, 1 submarine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
14 infantry moved from 91 Sea Zone to Spain
8 fighters moved from 37 Sea Zone to India
7 carriers, 8 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Saudi Arabia: 3 armour
EDIT: Adding units owned by Americans to Iraq: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
5 fighters placed in Western United States
3 armour placed in Saudi Arabia
3 artilleries placed in Spain
3 transports placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 121 PUs;
Americans buy 3 armour, 3 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Spain to France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 7/8 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Gibraltar
4 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Normandy Bordeaux to Gibraltar
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 2 carriers, 6 destroyers, 5 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
14 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 14 infantry, 1 submarine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
14 infantry moved from 91 Sea Zone to Spain
8 fighters moved from 37 Sea Zone to India
7 carriers, 8 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Saudi Arabia: 3 armour
EDIT: Adding units owned by Americans to Iraq: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
5 fighters placed in Western United States
3 armour placed in Saudi Arabia
3 artilleries placed in Spain
3 transports placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
1 armour moved from Gibraltar to Spain
Combat - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
5 infantry and 2 mech_infantrys moved from Persia to Iraq
5 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 tactical_bomber moved from India to Iraq
10 fighters moved from India to Iraq
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 artilleries and 1 infantry placed in Iraq
British undo move 1.
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 artilleries and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,6,4,4,6,2,2
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
3 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 artillery and 2 infantry
Turkey : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Turkey to Syria
Germans take Syria from British
1 armour moved from Syria to Turkey
Scramble 92?
no scramble
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Turkey to Syria
Germans take Syria from British
1 armour moved from Syria to Turkey
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Germans attack with 6 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 6 bombers and 1 destroyer in 92 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 mech_infantry
EDIT: Changing ownership of Norway from Americans to Germans
EDIT: Adding units owned by Germans to Norway: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Western Germany to Turkey
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 tactical_bombers moved from Western Germany to Turkey
3 armour moved from Rostov to Turkey
6 armour moved from Volgograd to Turkey
3 mech_infantrys moved from Russia to Volgograd
3 aaGuns moved from Rostov to Caucasus
3 infantry moved from Northern Italy to France
3 infantry moved from Switzerland to France
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Yenisey to Buryatia
2 armour moved from Karelia to Belarus
2 bombers moved from 92 Sea Zone to Western Germany
4 bombers moved from 92 Sea Zone to Southern Italy
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
2 artilleries and 1 infantry placed in France
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Germans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 13 artilleries, 1 factory_minor, 29 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 19 infantry
Germany : 1 factory_major
Norway : 1 mech_infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 4 bombers
Belarus : 1 flag, 2 armour
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 7 submarines
Turkey : 35 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Sweden : 1 flag, 6 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys
Finland : 1 flag, 3 mech_infantrys
Edited walk in on Norway. Sorry about that, was thinking I’d do that at same time as taking Sweden for some reason.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
1 armour moved from Sakha to Siberia
Non Combat Move - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 carriers, 14 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
OOL?
max defense take Anzac units first
just to clarify I want max defense but when it comes to the same units take Anzac ones first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 carriers, 14 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 4 carriers, 14 destroyers, 10 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 7 carriers, 11 destroyers, 3 fighters, 5 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 destroyer, 3 fighters and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 4 carriers, 14 destroyers, 10 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 13/30 hits
Units damaged: 7 carriers owned by the Americans
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 7 carriers, 12 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 10/27 hits
5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 11 destroyers, 10 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 11/27 hits
Americans roll dice for 7 carriers, 11 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 9/26 hits
10 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 9 destroyers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 2 destroyers, 10 fighters and 4 tactical_bombers in 35 Sea Zone, round 4 : 7/18 hits
Americans roll dice for 7 carriers, 6 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 7/15 hits
5 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 7 carriers owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 5 : 5/11 hits
Americans roll dice for 6 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 5 : 5/8 hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 2 tactical_bombers owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 6 : 4/6 hits
Americans roll dice for 3 fighters and 3 transports in 35 Sea Zone, round 6 : 3/3 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 7 carriers, 11 destroyers, 3 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 destroyer, 3 fighters and 1 transport
Casualties for Japanese: 4 carriers, 14 destroyers, 10 fighters, 1 submarine and 3 tactical_bombers
Non Combat Move - Japanese
2 bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
2 fighters placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 2 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 13 infantry and 29 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 transport