@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
G40L BM3 Snigg (Axis) vs. Csaw (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 103 PUs;
Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 mech_infantry moved from Turkey to Trans-Jordan
2 mech_infantrys moved from Turkey to Persia
3 bombers moved from Turkey to Persia
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to SiberiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 6/8 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in 109 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 3 destroyers
Germans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 3 destroyers in 109 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Germans and 2 destroyers owned by the Americans lost in 109 Sea Zone
Germans roll dice for 3 bombers in 109 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for Americans: 3 destroyers
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
3 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Turkey
3 armour and 3 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys moved from Greece to Turkey
4 armour and 3 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Belarus to Rostov
3 bombers moved from Normandy Bordeaux to Yugoslavia
3 fighters moved from Normandy Bordeaux to Western Germany
3 bombers moved from 109 Sea Zone to Western Germany
6 infantry moved from Sweden to Finland
1 armour moved from Siberia to KoreaPlace Units - Germans
3 armour placed in Volgograd
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Yugoslavia
2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
1 destroyer placed in 112 Sea Zone
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsTerritory Summary for Germans :
Korea : 1 armour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 13 artilleries, 1 factory_minor and 24 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 28 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 1 artillery and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer
Turkey : 3 aaGuns, 46 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers
104 Sea Zone : 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 4 armour and 3 mech_infantrys
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 3 fighters and 2 mech_infantrys
Finland : 1 flag, 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from AmericansCombat - Japanese
Japanese creates battle in territory 6 Sea ZoneNon Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
4 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 artilleries placed in Kiangsu
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Japanese collect 45 PUs (3 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber
35 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers -
hey sorry for the delay. I should be able to post my move tomorrow.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 submarines
Japanese defend with 2 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour and 5 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 0/6 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 2/6 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 19/57 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 12 artilleries, 3 fighters, 35 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Spain to Normandy Bordeaux
5 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from France to Spain
1 bomber moved from 92 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 3 fighters moved from Persia to Iraq
5 fighters moved from Northwest Persia to Iraq
3 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Saudi Arabia
3 armour placed in Spain
3 mech_infantrys placed in Central United States
9 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 submarines
Japanese defend with 2 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour and 5 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 0/6 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 2/6 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 19/57 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 12 artilleries, 3 fighters, 35 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Spain to Normandy Bordeaux
5 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from France to Spain
1 bomber moved from 92 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 3 fighters moved from Persia to Iraq
5 fighters moved from Northwest Persia to Iraq
3 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Saudi Arabia
3 armour placed in Spain
3 mech_infantrys placed in Central United States
9 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to Volgograd
1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 fighters moved from Saudi Arabia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from Egypt to SyriaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Syria
British attack with 5 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Syria, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Caucasus
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
5 fighters moved from Syria to Iraq
3 aaGuns, 7 artilleries, 8 fighters, 33 infantry and 16 mech_infantrys moved from India to West India
8 fighters moved from West India to Iraq
16 mech_infantrys moved from West India to Eastern Persia
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 3 fighters
EDIT: Adding units owned by British to Egypt: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,4,5,5,6,4,5,2
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
Hmm…need those Volgograd AA gunners to teach the others in my ranks. :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Rostov to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Turkey to Syria
1 artillery and 2 infantry moved from Turkey to Northwest PersiaCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
British roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 1/4 hits
British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
2 fighters moved from Caucasus to 99 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Rostov
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Syria : 1 flag, 1 artillery, 1 infantry and 1 marine
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 5 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 2 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Turkey to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Turkey to Saudi Arabia
3 fighters moved from Yugoslavia to Southern France
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to PersiaCombat - Germans
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Goofed and forgot Spanish fighters could scramble. Mind if I back the destroyer up to 110 and edit out that combat result?
I understand if not, then assuming scramble 3?
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No problem. you can edit how you want.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 2 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Turkey to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Turkey to Saudi Arabia
3 fighters moved from Yugoslavia to Southern France
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to PersiaCombat - Germans
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 1/1 hits
1 bomber killed by AA
Bombing raid in Saudi Arabia causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
AA fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 7 damage total. Damaged units is as follows: harbour = 4, airfield = 3
Battle in Persia
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 6/9 hits
Americans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 6 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 6 fighters and 2 infantry in Southern France, round 2 : 3/9 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Italy to France
3 armour and 6 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys moved from Rostov to Turkey
4 armour and 3 mech_infantrys moved from Greece to Turkey
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
2 bombers, 2 fighters and 3 tactical_bombers moved from Persia to Turkey
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Korea to Buryatia
1 armour moved from Siberia to Buryatia
1 infantry moved from Western Germany to Holland Belgium
8 artilleries and 17 infantry moved from Western Germany to France
1 bomber and 6 fighters moved from Southern France to France
3 bombers moved from 104 Sea Zone to France
1 bomber moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to France
1 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
2 aaGuns and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsTerritory Summary for Germans :
Korea : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour
Trans-Jordan : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 4 aaGuns, 1 airfield, 22 artilleries, 7 bombers, 1 factory_minor, 6 fighters and 43 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 18 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Turkey : 3 aaGuns, 53 armour, 2 bombers, 2 fighters, 15 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 destroyer -
you can skip USSR turn. lol
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Doh…my bad. Completely spacing it.