Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 3 artilleries, 2 destroyers, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber moved from Western Germany to Spain
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Saudi Arabia
1 bomber moved from Southern Italy to Egypt
2 mech_infantrys moved from Turkey to Persia
2 fighters and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in Egypt
Intercept in Egypt?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 3 artilleries, 2 destroyers, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber moved from Western Germany to Spain
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Saudi Arabia
1 bomber moved from Southern Italy to Egypt
2 mech_infantrys moved from Turkey to Persia
2 fighters and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in Egypt
Germans attacks with 2 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 6 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/9 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 1/6 hits
British roll dice for 3 infantry in Persia, round 2 : 3/3 hits
1 fighter owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
retreated to Persia
British win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 95 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Buryatia: 2 armour and 1 infantry
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Adding units owned by Germans to Sakha: 2 armour and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
1 fighter and 2 tactical_bombers moved from Persia to Turkey
1 bomber moved from Egypt to Turkey
1 bomber moved from Saudi Arabia to Turkey
1 bomber moved from Persia to Turkey
3 fighters moved from 95 Sea Zone to Yugoslavia
3 fighters moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Southern Italy
2 mech_infantrys moved from Yugoslavia to Greece
3 aaGuns moved from Caucasus to Turkey
3 armour and 3 mech_infantrys moved from Volgograd to Turkey
3 mech_infantrys moved from Russia to Volgograd
2 armour moved from Belarus to Rostov
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Sweden to Karelia
1 bomber moved from Spain to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Yugoslavia
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 113 Sea Zone
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Territory Summary for Germans :
Sakha : 1 flag, 2 armour and 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 13 artilleries, 1 factory_minor, 26 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 26 infantry
Germany : 1 factory_major and 2 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag
Karelia : 1 flag, 2 mech_infantrys
Baltic States : 1 flag
Rostov : 2 armour
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer and 7 submarines
Turkey : 3 aaGuns, 38 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
95 Sea Zone : 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 2 mech_infantrys
97 Sea Zone : 1 destroyer
Sweden : 1 flag, 6 infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Burma to Malaya
2 bombers moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Jehol to Anhwe
3 artilleries moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Malaya to 37 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 6 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 8 artilleries, 16 infantry and 27 mech_infantrys
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
26 Sea Zone : 1 transport
6 Sea Zone : 2 submarines
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 110 PUs;
Americans buy 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 13 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from Midway to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 110 PUs;
Americans buy 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 13 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from Midway to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in 95 Sea Zone
Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 6 fighters and 1 transport in 95 Sea Zone, round 2 : 7/8 hits
Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 95 Sea Zone
Americans win, taking Malta from Italians with 2 bombers, 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sardinia
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Iraq
6 fighters moved from 95 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
3 armour moved from Saudi Arabia to Iraq
8 fighters moved from India to Iraq
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
10 infantry placed in Central United States
2 artilleries and 1 infantry placed in Spain
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Saudi Arabia
1 airfield placed in Spain
2 submarines placed in 10 Sea Zone
Americans undo move 4.
1 armour placed in Saudi Arabia
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Saudi Arabia
1 infantry placed in Saudi Arabia
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 110 PUs;
Americans buy 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 13 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from Midway to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in 95 Sea Zone
Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 6 fighters and 1 transport in 95 Sea Zone, round 2 : 7/8 hits
Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 95 Sea Zone
Americans win, taking Malta from Italians with 2 bombers, 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sardinia
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Iraq
6 fighters moved from 95 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
3 armour moved from Saudi Arabia to Iraq
8 fighters moved from India to Iraq
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
10 infantry placed in Central United States
2 artilleries and 1 infantry placed in Spain
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Saudi Arabia
1 airfield placed in Spain
2 submarines placed in 10 Sea Zone
Americans undo move 4.
1 armour placed in Saudi Arabia
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Saudi Arabia
1 infantry placed in Saudi Arabia
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 30 PUs;
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Volgograd
1 infantry moved from Iraq to Northwest Persia
8 fighters moved from Iraq to India
3 fighters moved from Iraq to Saudi Arabia
2 fighters moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Northwest Persia
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Iraq to Egypt
1 bomber moved from Volgograd to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
I apologize for not asking to scramble in sz 96 but you had very little chance of winning and I would not have been able to get back to my computer until the end of the week. If you want to re-roll that battle just let me know.
Thanks for the great game so far. It is super fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Southern Italy to Sardinia
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Sardinia
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Sardinia, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Sardinia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Sardinia
Italians win, taking Sardinia from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Sardinia to Southern Italy
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery
Syria : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 marine
Sardinia : 1 artillery
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 artillery and 2 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 6 infantry
95 Sea Zone : 1 transport
Crete : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Northwest Persia : 1 flag, 1 infantry
I apologize for not asking to scramble in sz 96 but you had very little chance of winning and I would not have been able to get back to my computer until the end of the week. If you want to re-roll that battle just let me know.
Thanks for the great game so far. It is super fun.
No worries. I may scramble against bad odds occasionally, but I try not to throw them away…and that would have ugly.
It’s been a hell of a game. It’s basically a fight for the middle east to decide it I think. Can I keep you back enough to keep you getting too far into Germany, while still keeping a threat into the middle east to Egypt? Been a hell of a slug fest, and enjoying it immensely.
FYI- I will be out until the 2nd, so I hope you have a Happy Easter, and pick this up next week.
Snigg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 88 PUs;
Germans buy 5 armour, 2 artilleries, 2 bombers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Turkey to Persia
3 bombers moved from Turkey to Persia
2 fighters and 3 tactical_bombers moved from Turkey to Persia
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 bombers moved from Southern Italy to 96 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Southern France
1 bomber and 1 fighter moved from Western Germany to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 armour and 1 infantry moved from Sakha to Siberia
1 fighter moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Yugoslavia to 96 Sea Zone
1 fighter moved from Yugoslavia to Southern France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Germans roll dice for 2 bombers, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 5/11 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Siberia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 infantry in Siberia, round 2 : 3/3 hits
Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Siberia
Germans win, taking Siberia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Volgograd to Turkey
2 armour moved from Rostov to Turkey
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Greece to Turkey
1 mech_infantry moved from Yugoslavia to Greece
1 fighter moved from 96 Sea Zone to Yugoslavia
2 bombers moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Southern France to Yugoslavia
2 armour moved from France to Yugoslavia
3 mech_infantrys moved from France to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 infantry moved from Amur to Korea
3 bombers, 2 fighters and 3 tactical_bombers moved from Persia to Turkey
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
7 submarines moved from 113 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
1 destroyer placed in 113 Sea Zone
2 armour and 1 artillery placed in Yugoslavia
1 artillery and 2 infantry placed in France
Germans undo move 4.
2 armour and 1 bomber placed in Yugoslavia
1 artillery and 1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Territory Summary for Germans :
Korea : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 armour
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 12 artilleries, 1 factory_minor and 24 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 25 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 1 artillery and 3 infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer
96 Sea Zone : 1 destroyer
Turkey : 3 aaGuns, 43 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
104 Sea Zone : 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 7 submarines
Greece : 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Sweden : 1 flag, 6 infantry
Yugoslavia : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 3 fighters and 3 mech_infantrys
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 4 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Scramble 35? Assuming no, but that’s your only destroyer in the South Pacific at the moment too, so wanted to check.
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 4 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2,2,5,3,2,1,4,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 3 armour, 11 artilleries, 19 infantry and 30 mech_infantrys
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
22 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer