@AAGamer:
My question for you is at what turn do you think you will have enough of a US Navy to be able to build 18 transports and the support ships to protect the trns and to wipe out the Japan Navy?
18 transports for the USA in the Pacific is just crazy talk.
USA need to sink the IJN as their main role in the Pacific. The odd transport can be useful for tasks such as taking the Carolines, Borneo, Malaya. Doesn’t work so well for the USA to take Sumatra, Java and the Celebes because that income makes little difference to them.
@PainState:
IMO the fastest way to neutralize Japan is to kill their IPC economy and that is found in the South Pacific and the coast of China. I understand the idea of going north but I do not think that is the best way to take down Japan. Taking Korea and all that stuff is end game moves for the USA to finally knock out Japan on their main island.
Hmm, taking Korea while India is still alive would tend to draw troops away from India or do you think that Japan should just ignore the landing and press on to India before turning to hit the beachhead? That is probably what I would do BTW.
I think the USA Korea landing is a major headache for Japan, particularly if the other allies have the potential to reclaim some of the money islands. One game I was allies I built a naval base on Midway and the Japan player spent 3DDs a turn blocking the assault.