Just wondering about the “pulse” of players when it comes to Tech. I agree it is a gamble that does hurt you if you fail repeated attempts using the OOB rules but the upside is big. Germany/USA/Japan have so much up side if they hit on one or two of them that I think it is worth the gamble.
If you like tech using the Variant of Tech Tokens makes it so every nation, beside China, can spend 10 IPC and every turn get to roll 2 dice for a tech, I think that adds some fun to the game, some insanity, element of luck and makes it worth while to buy Tech for every nation, even if it is just one tech token for ANZAC and every turn they get 1 die for a chance until they finally “hit” on a Tech.
One thing I do not like about the Tech rules is that if you roll, lets say, 3 dice and roll triple 6. You only get to roll 1 die to see which one you get. I wonder why they changed that from classic which allowed you to roll 3 dice and pick which tech you wanted from the ones rolled?
Moderator’s edit: added tag [Global 1940] to title.