AetV (L) vs Simon33 (X) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Belarus to Smolensk
                5 armour and 1 mech_infantry moved from Baltic States to Bryansk
                10 armour, 7 artilleries, 18 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Karelia to Smolensk
                1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Belarus to Novgorod
                      Germans take Archangel from Russians
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys in Bryansk, round 2 :  14/49 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 7 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 7 mech_infantrys in Eastern Poland, round 2 :  1/8 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Karelia to Novgorod
                3 aaGuns, 1 armour and 2 mech_infantrys moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Poland
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from Eastern Poland to Romania
                1 bomber moved from Smolensk to Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Germany
                1 artillery placed in France
                2 bombers and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41054_Ger5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Archangel
                      Russians take Archangel from Germans
                8 armour, 10 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians

    triplea_41054_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Archangel
                      Russians take Archangel from Germans
                8 armour, 10 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 10 armour, 10 artilleries, 3 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys
                        AA fire in Bryansk :  0/4 hits
                        Russians roll dice for 10 armour, 10 artilleries, 3 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  18/57 hits
                        Germans roll dice for 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys in Bryansk, round 2 :  17/52 hits
                        3 aaGuns owned by the Germans, 15 infantry owned by the Germans and 17 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 10 armour, 10 artilleries, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  12/40 hits
                        Germans roll dice for 16 armour, 7 artilleries, 3 infantry and 11 mech_infantrys in Bryansk, round 3 :  16/37 hits
                        9 mech_infantrys owned by the Germans, 5 artilleries owned by the Russians, 3 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 10 armour, 5 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  13/24 hits
                        Germans roll dice for 16 armour, 7 artilleries and 2 mech_infantrys in Bryansk, round 4 :  10/25 hits
                        2 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 5 artilleries owned by the Russians, 4 armour owned by the Germans and 7 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 10 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 5 :  6/14 hits
                        Germans roll dice for 12 armour in Bryansk, round 5 :  4/12 hits
                        4 armour owned by the Russians and 6 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 6 :  4/10 hits
                        Germans roll dice for 6 armour in Bryansk, round 6 :  4/6 hits
                        4 armour owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 7 :  2/6 hits
                        Germans roll dice for 2 armour in Bryansk, round 7 :  1/2 hits
                        1 fighter owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys
                    Casualties for Russians: 8 armour, 10 artilleries, 1 fighter, 28 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 artillery moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery, 1 fighter and 1 infantry placed in Ukraine
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,5
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41054_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Kweichow to Kwangsi
                1 artillery moved from Kweichow to Yunnan
                2 artilleries and 5 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; Chinese defend with 4 artilleries, 1 fighter and 7 infantry
                        AA fire in Kwangsi :  0/3 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 :  7/20 hits
                        Chinese roll dice for 1 aaGun, 4 artilleries, 1 fighter and 11 infantry in Kwangsi, round 2 :  6/16 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British, 4 infantry owned by the Chinese and 4 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 3 :  6/14 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 :  3/8 hits
                        2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Kwangsi, round 4 :  6/11 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 :  1/2 hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Chinese: 4 artilleries, 1 fighter and 7 infantry
                    Casualties for Japanese: 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 artillery and 5 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 :  1/7 hits
                        Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 :  4/6 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Kweichow
                    Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 mech_infantry moved from Malaya to Shan State
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Manchuria
                1 artillery moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                5 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Japan to Kweichow

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41054_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 4 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kwangsi
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British repair damage of 4x factory_major, 2x airfield; Remaining resources: 30 PUs;
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 aaGun, 1 armour and 4 infantry moved from Burma to India
                1 armour moved from Persia to West India
                4 infantry and 1 marine moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry and 1 marine moved from 39 Sea Zone to India
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41054_UK_5.tsvg


  • Hold on.
    Minor Change.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 4 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kwangsi
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British repair damage of 4x factory_major, 2x airfield; Remaining resources: 30 PUs;
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 aaGun, 1 armour and 4 infantry moved from Burma to India
                1 armour moved from Persia to West India
                4 infantry and 1 marine moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry and 1 marine moved from 39 Sea Zone to India
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to India: 1 bomber
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41054_UK_5.tsvg


  • Simon, please use this file. Thank you.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery moved from Southern France to France
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_41054_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41054_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour, 1 fighter and 1 mech_infantry moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 bomber moved from Poland to Ukraine
                1 tactical_bomber moved from Poland to Bryansk
                2 bombers moved from Western Germany to Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 2 armour
                        AA fire in Bryansk :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun and 2 armour in Bryansk, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  4/4 hits
                        Russians roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 armour
                Battle in Ukraine
                    Germans attack with 1 armour, 3 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 fighter owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 3 bombers in Ukraine, round 3 :  3/4 hits
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 :  2/2 hits
                        1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 bombers owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 bombers, 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 1 artillery, 1 fighter and 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 tactical_bomber moved from Bryansk to Belarus
                1 aaGun and 1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Ukraine to Belarus
                1 fighter moved from Southern Italy to Belarus
                1 tactical_bomber moved from Southern Italy to Belarus
                1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41054_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Bryansk
                10 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 10 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 10 infantry in Manchuria, round 2 :  1/10 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 9 infantry in Manchuria, round 3 :  0/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  0/2 hits
                        Russians roll dice for 9 infantry in Manchuria, round 4 :  0/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 5 :  1/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 7 infantry in Manchuria, round 6 :  0/7 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 6 infantry in Manchuria, round 7 :  2/6 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 7 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 fighter owned by the Russians lost in Bryansk
                    Germans win with 1 armour remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 aaGun moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_41054_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Shan State
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Anhwe to Kiangsi
                1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Japan to Kiangsu
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                2 bombers moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Szechwan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers and 1 transport in 42 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 mech_infantry moved from Kweichow to Anhwe
                1 bomber moved from Kiangsu to French Indo China
                1 fighter moved from Japan to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 carriers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 1 fighter placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41054_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 marine moved from Morocco to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  8/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 submarines owned by the Americans, 1 carrier owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 :  8/13 hits
                        1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -111
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 submarine
                    2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 aaGun moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Morocco to Algeria
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                2 transports placed in 101 Sea Zone
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_41054_Ame6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                3 infantry moved from Yunnan to Szechwan
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone

    triplea_41054_Bri6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                3 infantry moved from Yunnan to Szechwan
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in Sumatra
                Battle in Szechwan
                    British attack with 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                        British roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Szechwan
                    1 infantry owned by the British retreated to Yunnan
                    Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry in Shan State, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in 42 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/8 hits

    triplea_41054_Bri6.tsvg


  • Hey Simon, please check the US file, especially the battle in sz 42.
    If you think that i used a bad casualty choice, let me know before we continue with UK’s combat in the same sz.

    If you are ok with it:

    UK combat-Two hits first Round, Ool please.

  • '19 '17 '16

    I can’t imagine that I would have dented both CVs on the US attack. Lose a tac and keep one of the CVs upright with 2 fighters on it.

    On the British turn lose 2 DDs.


  • Good will do.

    Do you know if i can edit it in right now or is it better to edit before rolling UK battle and adjust the new roll.?

  • '19 '17 '16

    I think once the battle is joined it is too late to edit. I guess just roll the two extra fighters for the first round. If you want to continue, it might be better to roll it here and edit the results in later.

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