AetV (L) vs Simon33 (X) BM3

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Finland
                2 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                2 bombers moved from Eastern Poland to Russia
                1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                9 armour, 7 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
                5 armour moved from Germany to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia

    triplea_41054_Ger4.tsvg

  • '19 '17 '16

    Intercept in Moscow?


  • Yes, please.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Finland
                2 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                2 bombers moved from Eastern Poland to Russia
                1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                9 armour, 7 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
                5 armour moved from Germany to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  1/1 hits
                        1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 5 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 2 mech_infantrys in Baltic States, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 10 armour, 7 artilleries, 20 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 7 artilleries, 20 infantry and 6 mech_infantrys in Belarus, round 2 :  14/43 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 19 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Germany to Poland
                1 bomber moved from Finland to Karelia
                1 bomber moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41054_Ger4.tsvg

  • '19 '17 '16

    Ooh. It was ill advised to only send one inf to W Ukraine. Bummer.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 47 PUs;
                Russians buy 1 armour, 7 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Bryansk to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                2 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 :  2/2 hits
                        Italians roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 bomber; Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 :  1/3 hits
                        Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 bomber owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Poland from Italians to Russians
                EDIT: Removing units owned by Russians from Eastern Poland: 1 fighter
                EDIT: Adding units owned by Russians to Eastern Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Bessarabia to Rostov
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Novgorod to Vologda
                1 aaGun and 2 artilleries moved from Archangel to Vologda
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
                1 aaGun, 7 armour, 3 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Kazakhstan to Russia
                1 infantry moved from Northwest Persia to Caucasus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour, 7 artilleries, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,5,6
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_41054_Rus4.tsvg


  • Battle in E.Poland:

    If you are not ok with the way i handled the battle let me know.
    I choose to spare your Bmbr for one round, since i made only one hit first round.

  • '19 '17 '16

    @aequitas:

    Battle in E.Poland:

    If you are not ok with the way i handled the battle let me know.
    I choose to spare your Bmbr for one round, since i made only one hit first round.

    It’s ok. Round 2 the bomber rolled a 4 so an inf would have missed anyway. Got to go to work so I’ll post later.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Malaya
                1 armour, 1 fighter and 1 mech_infantry moved from French Indo China to Malaya
                      Japanese take Shan State from UK_Pacific
                2 fighters moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 bomber moved from French Indo China to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber moved from Shantung to Hunan
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 2 :  0/1 hits
                        1 armour owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    retreated to 44 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
                2 fighters moved from Yunnan to 35 Sea Zone
                2 bombers moved from Hunan to French Indo China
                3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery moved from Kiangsi to Anhwe
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                2 submarines moved from 39 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour, 1 artillery and 1 mech_infantry placed in Shantung
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                Japanese collect 52 PUs (1 lost to blockades); end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41054_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 carriers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Southern France

    Non Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                4 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kwangsi

    Place Units - Chinese
                3 infantry placed in Kwangsi
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 36 PUs;
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 99 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Egypt
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from Egypt to 80 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 fighter, 9 infantry and 1 tactical_bomber moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour placed in Persia
                1 destroyer and 1 fighter placed in 80 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_41054_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from France to Southern France
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 :  3/8 hits
                        French roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_41054_Ita4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Germans

    triplea_41054_Ger5.tsvg


  • Sorry, thought i had posted it allready.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Belarus to Smolensk
                5 armour and 1 mech_infantry moved from Baltic States to Bryansk
                10 armour, 7 artilleries, 18 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Karelia to Smolensk
                1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Belarus to Novgorod
                      Germans take Archangel from Russians
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys in Bryansk, round 2 :  14/49 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 7 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 7 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 7 mech_infantrys in Eastern Poland, round 2 :  1/8 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Karelia to Novgorod
                3 aaGuns, 1 armour and 2 mech_infantrys moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Poland
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from Eastern Poland to Romania
                1 bomber moved from Smolensk to Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Germany
                1 artillery placed in France
                2 bombers and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41054_Ger5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Archangel
                      Russians take Archangel from Germans
                8 armour, 10 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians

    triplea_41054_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Archangel
                      Russians take Archangel from Germans
                8 armour, 10 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 10 armour, 10 artilleries, 3 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys
                        AA fire in Bryansk :  0/4 hits
                        Russians roll dice for 10 armour, 10 artilleries, 3 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  18/57 hits
                        Germans roll dice for 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys in Bryansk, round 2 :  17/52 hits
                        3 aaGuns owned by the Germans, 15 infantry owned by the Germans and 17 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 10 armour, 10 artilleries, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  12/40 hits
                        Germans roll dice for 16 armour, 7 artilleries, 3 infantry and 11 mech_infantrys in Bryansk, round 3 :  16/37 hits
                        9 mech_infantrys owned by the Germans, 5 artilleries owned by the Russians, 3 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 10 armour, 5 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  13/24 hits
                        Germans roll dice for 16 armour, 7 artilleries and 2 mech_infantrys in Bryansk, round 4 :  10/25 hits
                        2 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 5 artilleries owned by the Russians, 4 armour owned by the Germans and 7 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 10 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 5 :  6/14 hits
                        Germans roll dice for 12 armour in Bryansk, round 5 :  4/12 hits
                        4 armour owned by the Russians and 6 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 6 :  4/10 hits
                        Germans roll dice for 6 armour in Bryansk, round 6 :  4/6 hits
                        4 armour owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bryansk, round 7 :  2/6 hits
                        Germans roll dice for 2 armour in Bryansk, round 7 :  1/2 hits
                        1 fighter owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 aaGuns, 16 armour, 7 artilleries, 18 infantry and 11 mech_infantrys
                    Casualties for Russians: 8 armour, 10 artilleries, 1 fighter, 28 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 artillery moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery, 1 fighter and 1 infantry placed in Ukraine
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,5
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41054_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Kweichow to Kwangsi
                1 artillery moved from Kweichow to Yunnan
                2 artilleries and 5 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; Chinese defend with 4 artilleries, 1 fighter and 7 infantry
                        AA fire in Kwangsi :  0/3 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 :  7/20 hits
                        Chinese roll dice for 1 aaGun, 4 artilleries, 1 fighter and 11 infantry in Kwangsi, round 2 :  6/16 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British, 4 infantry owned by the Chinese and 4 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 3 :  6/14 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 :  3/8 hits
                        2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Kwangsi, round 4 :  6/11 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 :  1/2 hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Chinese: 4 artilleries, 1 fighter and 7 infantry
                    Casualties for Japanese: 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 artillery and 5 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 :  1/7 hits
                        Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 :  4/6 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Kweichow
                    Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 mech_infantry moved from Malaya to Shan State
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Manchuria
                1 artillery moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                5 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Japan to Kweichow

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41054_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 4 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kwangsi
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British repair damage of 4x factory_major, 2x airfield; Remaining resources: 30 PUs;
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 aaGun, 1 armour and 4 infantry moved from Burma to India
                1 armour moved from Persia to West India
                4 infantry and 1 marine moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry and 1 marine moved from 39 Sea Zone to India
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41054_UK_5.tsvg


  • Hold on.
    Minor Change.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 4 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kwangsi
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British repair damage of 4x factory_major, 2x airfield; Remaining resources: 30 PUs;
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 aaGun, 1 armour and 4 infantry moved from Burma to India
                1 armour moved from Persia to West India
                4 infantry and 1 marine moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry and 1 marine moved from 39 Sea Zone to India
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to India: 1 bomber
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41054_UK_5.tsvg

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