@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
A&A Mallorca
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 cruiser, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
4 fighters moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Malaya
1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to Western United States
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Americans
Battle in Malaya
Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits
Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 7/10 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
2 tactical_bombers moved from Malaya to 37 Sea Zone
6 fighters moved from Malaya to 37 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 cruiser placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 2.
1 artillery, 4 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 factory_minor placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 3 : 0/2 hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsPurchase Units - British
British buy 1 artillery and 3 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 98 Sea Zone to Northwest Persia
1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Neutral_Axis
1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
2 fighters moved from Tobruk to Cyprus
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 fighter moved from India to Northwest PersiaCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Cyprus
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits
British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
2 fighters moved from Cyprus to 99 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
3 destroyers placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 bomber moved from Southern France to Morocco
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 bomber
British defend with 1 armour, 1 artillery and 1 infantry; French defend with 2 infantry; Americans defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
French roll dice for 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Morocco, round 2 : 8/15 hits
1 bomber owned by the Italians lost in Morocco
French win with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,5,3,3,1,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 bomber moved from Southern France to Morocco
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 bomber
British defend with 1 armour, 1 artillery and 1 infantry; French defend with 2 infantry; Americans defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
French roll dice for 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Morocco, round 2 : 8/15 hits
1 bomber owned by the Italians lost in Morocco
French win with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,5,3,3,1,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 99 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
3 artilleries and 4 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Caucasus to 80 Sea Zone
1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries and 5 infantry in Ukraine, round 2 : 1/8 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
4 armour moved from Volgograd to Caucasus
1 bomber moved from 80 Sea Zone to Caucasus
3 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
5 infantry moved from Central Mongolia to Chahar
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Russia to Archangel
2 armour moved from Russia to Archangel
8 artilleries moved from Russia to Tambov
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
18 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Chahar, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Chahar
Russians roll dice for 5 infantry in Chahar, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 9 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 9 artilleries and 5 infantry in Tambov, round 2 : 3/14 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 9 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits
Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits
Germans roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 aaGuns moved from Yakut S.S.R. to Yenisey
4 aaGuns moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Sikang to Tsinghai
2 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Siberia to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Kwangsi
1 fighter moved from Shensi to Kwangsi
1 armour moved from Kansu to Tsinghai
1 tactical_bomber moved from Shensi to Kwangsi
1 fighter moved from Shensi to Kwangsi
1 fighter moved from Japan to Kiangsi
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kwangtung
Battle in Philippines
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Kwangtung from UK_Pacific, taking Philippines from Americans, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from United Kingdom to Germany
4 bombers moved from Eastern United States to 112 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from 37 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in Shantung
Battle in Germany
Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 artillery, 1 factory_major and 6 infantry
AA fire in Germany : 1/7 hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 5 bombers and 1 tactical_bomber in Germany, round 2 : 3/6 hits
Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Germany, round 2 : 2/7 hits
3 aaGuns owned by the Germans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Germany
Americans roll dice for 4 bombers in Germany, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 4/7 hits
2 infantry owned by the Germans and 4 bombers owned by the Americans lost in Germany
Germans win, taking Denmark from Germans, taking Shantung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -60
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Americans: 5 bombers, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 bombers moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 113 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 airfield, 2 fighters and 1 harbour placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from United Kingdom to Germany
4 bombers moved from Eastern United States to 112 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from 37 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in Shantung
Battle in Germany
Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 artillery, 1 factory_major and 6 infantry
AA fire in Germany : 1/7 hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 5 bombers and 1 tactical_bomber in Germany, round 2 : 3/6 hits
Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Germany, round 2 : 2/7 hits
3 aaGuns owned by the Germans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Germany
Americans roll dice for 4 bombers in Germany, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 4/7 hits
2 infantry owned by the Germans and 4 bombers owned by the Americans lost in Germany
Germans win, taking Denmark from Germans, taking Shantung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -60
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Americans: 5 bombers, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 bombers moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 113 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 airfield, 2 fighters and 1 harbour placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Germany
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 artilleries moved from 114 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
2 fighters and 1 tactical_bomber moved from Persia to Tambov
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to Samara
1 infantry moved from Burma to YunnanCombat - British
Battle in Germany
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major and 4 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 5/6 hits
Germans roll dice for 1 artillery and 4 infantry in Germany, round 2 : 0/5 hits
1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Germany
British captures 75PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 4 infantry
Battle in Kwangsi
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Libya to TunisiaPlace Units - British
1 artillery, 2 fighters and 2 infantry placed in United Kingdom
2 transports placed in 109 Sea Zone
British undo move 2.
British undo move 1.
2 fighters placed in United Kingdom
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 113 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 118 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 37 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 37 Sea Zone change ownership: 1 destroyer
Some Units in 39 Sea Zone change ownership: 1 transport -
Partida nueva
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 artilleries and 11 infantry moved from Germany to Western Germany
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Western Germany
1 armour moved from Poland to Western Germany
1 armour moved from Romania to Germany
1 armour moved from Slovakia Hungary to Western Germany
2 infantry moved from Poland to 114 Sea Zone
2 infantry moved from Holland Belgium to France
2 artilleries and 2 infantry moved from Holland Belgium to France
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 119 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
retreated to 111 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 6/16 hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits
3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 36 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to UralsCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to Hunan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Manchuria to Kiangsi
1 fighter moved from Okinawa to Kiangsi
1 fighter moved from Korea to Kiangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
2 bombers moved from Kiangsi to Hunan
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to KiangsiCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 0/6 hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 2/6 hits
Japanese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 0/6 hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 2/6 hits
Japanese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsPurchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
retreated to 119 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
British roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 119 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 5 infantry moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 carrier and 1 cruiser
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 carrier and 1 cruiser
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs





