@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
A&A Mallorca
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Alaska to Western United States
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 fighter moved from 106 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 1 Sea Zone
1 fighter moved from Eastern United States to 1 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 aaGun
Battle in 91 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to 10 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Persia to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 tactical_bomber moved from Burma to KwangsiCombat - British
Battle in Egypt
British attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/5 hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to India
1 fighter moved from Burma to India
2 aaGuns moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from Shan State to Yunnan
2 fighters moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 destroyer moved from 39 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 26 PUs (6 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 bomber moved from Northern Italy to Bessarabia
2 armour, 2 artilleries and 3 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 carrier and 1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits
2 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 5 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 6 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Bessarabia to Northern Italy
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Wake IslandCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 artilleries moved from 98 Sea Zone to Syria
2 infantry moved from Morocco to Algeria
2 artilleries moved from Morocco to Algeria
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Poland to Baltic States
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Poland to Baltic States
6 artilleries and 10 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 1 fighter
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Syria
Germans attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
4 infantry moved from 98 Sea Zone to Egypt
2 armour and 2 artilleries moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
3 aaGuns moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 115 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Baltic States to Slovakia Hungary
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 bomber moved from 104 Sea Zone to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
2 artilleries placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 artillery and 3 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Belarus to Novgorod
1 fighter moved from Ukraine to Novgorod
1 armour and 1 mech_infantry moved from Iraq to Syria
1 mech_infantry moved from Northwest Persia to Syria
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Syria
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
10 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Suiyuyan
1 armour owned by the Russians retreated to Kansu
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 1 artillery
Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
Russians attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 1/4 hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Syria
Russians roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 3/5 hits
Germans roll dice for 2 artilleries in Syria, round 3 : 2/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Syria
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Ukraine
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Novosibirsk
1 artillery and 1 infantry moved from Russia to Vologda
14 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
4 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Novosibirsk
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 37 Sea Zone to Shan State
3 tactical_bombers moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 armour moved from Shensi to Anhwe
2 infantry moved from Suiyuyan to Chahar
4 fighters moved from Shensi to Hunan
2 tactical_bombers moved from Shensi to Hunan
1 fighter moved from Shensi to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to HunanCombat - Japanese
Battle in Siam
Battle in Sumatra
Battle in Malaya
Battle in Hunan
Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Siam from UK_Pacific, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/8 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
4 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
1 artillery moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 cruiser, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
5 fighters moved from 91 Sea Zone to Gibraltar
2 armour, 1 artillery, 1 destroyer and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/10 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French West AfricaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 submarine and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
5 fighters moved from 91 Sea Zone to Gibraltar
2 armour, 1 artillery, 1 destroyer and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/10 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French West AfricaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 submarine and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Siam
1 mech_infantry moved from Yunnan to Siam
1 armour moved from Yunnan to Siam
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Siam
1 artillery and 1 infantry moved from Yunnan to Shan State
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Siam
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Siam, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Siam
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Siam, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Siam, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Siam to Yunnan
1 fighter moved from Iraq to India
2 fighters moved from Trans-Jordan to 76 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,6,5,5
British collect 30 PUs (1 lost to blockades); end with 35 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,4,6,3,2,6,6,2,2,4,1,1,1,2,1,6,4,3,1,6
UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 bomber moved from Romania to Southern Italy
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
2 artilleries placed in Northern Italy
1 cruiser placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsCombat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
5 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries moved from 115 Sea Zone to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Baltic States
1 submarine moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/7 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Vyborg to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Germany
2 tactical_bombers moved from Eastern Poland to Western Germany
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea ZonePlace Units - Germans
2 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
2 artilleries and 2 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 6.
Germans undo move 5.
1 submarine placed in 112 Sea Zone
Germans undo move 5.
Germans undo move 4.
2 infantry placed in Western Germany
Germans undo move 4.
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Belarus to Baltic States
1 bomber moved from Ukraine to Baltic States
1 fighter moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Germans
1 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Siberia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Baltic States, round 3 : 2/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 0/3 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Baltic States, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
2 infantry moved from Kansu to Suiyuyan
1 armour moved from Kansu to Suiyuyan
1 mech_infantry moved from Novosibirsk to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Iraq
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,4,2
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to 44 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
3 bombers moved from Japan to 44 Sea Zone
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 17/24 hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 16/25 hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 submarine owned by the ANZAC and 2 cruisers owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 6 fighters, 6 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 10/18 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 10/17 hits
5 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the ANZAC, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 4/8 hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 44 Sea Zone, round 4 : 6/7 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 battleships and 1 transport in 44 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 44 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the ANZAC and 2 battleships owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese retreated to 43 Sea Zone
Americans win, taking Java from ANZAC with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -48
Casualties for ANZAC: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour and 1 artillery
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Philippines, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the ANZAC forced to land in CelebesNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Chahar to Anhwe
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Morocco
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/10 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French West AfricaPlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Morocco
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/10 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French West AfricaPlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to Shan State
1 artillery moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Siam to Yunnan
1 tactical_bomber moved from Yunnan to IndiaCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anhwe
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Anhwe : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
1 fighter moved from Anhwe to Hunan
1 aaGun and 3 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Burma to Shan StatePlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 29 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry





