@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
A&A Mallorca
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsCombat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
5 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries moved from 115 Sea Zone to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Baltic States
1 submarine moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/7 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Vyborg to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Germany
2 tactical_bombers moved from Eastern Poland to Western Germany
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea ZonePlace Units - Germans
2 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
2 artilleries and 2 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 6.
Germans undo move 5.
1 submarine placed in 112 Sea Zone
Germans undo move 5.
Germans undo move 4.
2 infantry placed in Western Germany
Germans undo move 4.
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Belarus to Baltic States
1 bomber moved from Ukraine to Baltic States
1 fighter moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Germans
1 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Siberia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Baltic States, round 3 : 2/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 0/3 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Baltic States, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
2 infantry moved from Kansu to Suiyuyan
1 armour moved from Kansu to Suiyuyan
1 mech_infantry moved from Novosibirsk to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Iraq
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,4,2
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to 44 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
3 bombers moved from Japan to 44 Sea Zone
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 17/24 hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 16/25 hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 submarine owned by the ANZAC and 2 cruisers owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 6 fighters, 6 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 10/18 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 10/17 hits
5 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the ANZAC, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 4/8 hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 44 Sea Zone, round 4 : 6/7 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 battleships and 1 transport in 44 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 44 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the ANZAC and 2 battleships owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese retreated to 43 Sea Zone
Americans win, taking Java from ANZAC with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -48
Casualties for ANZAC: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 3 bombers, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour and 1 artillery
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Philippines, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the ANZAC forced to land in CelebesNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Chahar to Anhwe
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Morocco
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/10 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French West AfricaPlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Morocco
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/10 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French West AfricaPlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to Shan State
1 artillery moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Siam to Yunnan
1 tactical_bomber moved from Yunnan to IndiaCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anhwe
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Anhwe : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
1 fighter moved from Anhwe to Hunan
1 aaGun and 3 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Burma to Shan StatePlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 29 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 fighters moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Romania, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour, 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 3/4 hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 3/6 hits
1 tactical_bomber owned by the Italians, 3 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Egypt
1 infantry placed in Southern France
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to CelebesPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to CelebesPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Korea
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Siberia to Amur
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Archangel to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber and 1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits
Germans roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 1/7 hits
1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/9 hits
Germans roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Baltic States, round 4 : 3/4 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Baltic States to Bryansk
1 bomber moved from Baltic States to Russia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
2 aaGuns, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Archangel
1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs -
america
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Japan
1 fighter moved from Japan to Korea
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to KoreaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kiangsi
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 4 artilleries, 1 fighter and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 4 artilleries, 1 fighter and 3 infantry in Korea, round 2 : 2/8 hits
Russians roll dice for 4 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 artilleries, 1 fighter and 2 infantry in Korea, round 3 : 4/7 hits
Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
3 fighters and 1 tactical_bomber moved from Kiangsi to Philippines
2 fighters moved from Anhwe to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to Gibraltar
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to French West Africa
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to French Guiana
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/14 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber, 5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast MexicoPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to Gibraltar
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to French West Africa
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to French Guiana
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/14 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber, 5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast MexicoPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsPurchase Units - British
British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 artillery moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Sumatra
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Sumatra from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 infantry moved from United Kingdom to Scotland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan StatePlace Units - British
1 bomber and 1 fighter placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Morocco
Battle in Bessarabia
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Italians win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Bessarabia to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
2 artilleries placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Move - French
Turn Complete - French





