Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
wow!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Belarus to Archangel
1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/8 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 0/2 hits
1 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 4 : 5/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
2 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Hunan to Kiangsi
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Malaya to Borneo
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
2 transports moved from 31 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 transport moved from 86 Sea Zone to 85 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 carrier and 3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Eastern Persia to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
3 fighters moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
scramble?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Eastern Persia to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
3 fighters moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belgian Congo
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 bomber and 1 mech_infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Alexandria, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 armour moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Alexandria to Egypt
2 fighters moved from 97 Sea Zone to Cyprus
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 104 Sea Zone to United Kingdom
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,4,5,1,6,1,3,4,2,6
UK_Pacific collect 15 PUs (1 lost to blockades); end with 16 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Normandy Bordeaux to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Bessarabia to Romania
2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
I’ll scramble if you come with the Fr. destroyer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Queensland to Wake Island
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Southern France to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Algeria to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 bombers in 104 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Karelia to Vyborg
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
3 aaGuns, 10 armour, 4 artilleries, 10 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
1 fighter placed in 110 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Archangel to Novgorod
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
9 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Borneo to Shan State
1 bomber moved from Borneo to French Indo China
1 fighter moved from Philippines to Hunan
1 fighter moved from Philippines to Kwangsi
1 infantry moved from Kansu to Shensi
1 armour, 2 artilleries and 1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to French Indo China
Combat - Japanese
Battle in Sumatra
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 bomber moved from Shan State to Kiangsi
1 bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from 31 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 25 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 aaGun moved from 31 Sea Zone to Wake Island
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 armour and 3 infantry moved from Brazil to British Guiana
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Changing PUs for Americans from 4 to 1
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Cyprus to 98 Sea Zone
1 tactical_bomber moved from Cyprus to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Shan State
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
4 infantry moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Tanganyika Territory to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
3 fighters moved from United Kingdom to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 destroyer placed in 81 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Romania to Rostov
3 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Rostov to Bulgaria
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Libya to Tobruk
1 armour moved from Algeria to Libya
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Northern Italy to France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
2 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs