TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
3 fighters moved from Scotland to Normandy Bordeaux
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Caroline Islands
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Caroline Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Americans roll dice for 2 artilleries and 1 infantry in Manchuria, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Manchuria, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Buryatia
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Americans lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 5 carriers, 1 cruiser, 1 destroyer, 11 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/18 hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 5 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/20 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/16 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 5 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 11/20 hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 cruiser, 11 fighters and 1 transport remaining. Battle score for attacker is -72
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 submarines
Casualties for Japanese: 5 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
8 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
5 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Korea
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 17 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 36 PUs;
British buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 3 artilleries and 11 infantry moved from Shan State to Yunnan
1 armour, 1 fighter and 1 mech_infantry moved from India to Yunnan
1 bomber and 2 fighters moved from India to Yunnan
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 mech_infantry
Japanese defend with 4 artilleries and 7 infantry
British roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 mech_infantry in Yunnan, round 2 : 5/21 hits
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 : 3/11 hits
5 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Yunnan, round 3 : 8/18 hits
Japanese roll dice for 4 artilleries and 2 infantry in Yunnan, round 3 : 1/6 hits
2 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 4 artilleries and 7 infantry
Battle in Libya
British attack with 1 armour, 3 artilleries and 1 mech_infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Libya, round 2 : 3/5 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from West India to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 artilleries and 8 infantry moved from Egypt to Alexandria
1 aaGun moved from Scotland to United Kingdom
1 bomber and 3 fighters moved from Yunnan to India
3 aaGuns moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
Place Units - British
1 artillery placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 38 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
triplea_40989_UK_8.tsvg