@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber and 1 infantry moved from Volgograd to Tambov
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Tambov
ANZAC attack with 1 bomber and 1 infantry
Germans defend with 1 artillery
ANZAC roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in Tambov
ANZAC win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Tambov to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 mech_infantrys placed in Iraq
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Volgograd to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67
ANZAC : 0.17
Nothing for USSR.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor, 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Samara to Volgograd
Germans take Volgograd from British
3 armour moved from Russia to Volgograd
1 armour moved from Olgiy to Novosibirsk
20 armour, 5 artilleries, 8 infantry and 22 mech_infantrys moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
4 armour and 6 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Belarus to Tambov
1 armour moved from Romania to Ukraine
1 fighter moved from Ukraine to 99 Sea Zone
1 fighter moved from Bessarabia to 99 Sea Zone
3 fighters moved from Greece to 99 Sea Zone
4 bombers moved from Germany to 99 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
ool for fleet in sea 99
Max D. So dent CV first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor, 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Samara to Volgograd
Germans take Volgograd from British
3 armour moved from Russia to Volgograd
1 armour moved from Olgiy to Novosibirsk
20 armour, 5 artilleries, 8 infantry and 22 mech_infantrys moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
4 armour and 6 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Belarus to Tambov
1 armour moved from Romania to Ukraine
1 fighter moved from Ukraine to 99 Sea Zone
1 fighter moved from Bessarabia to 99 Sea Zone
3 fighters moved from Greece to 99 Sea Zone
4 bombers moved from Germany to 99 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 4 bombers and 5 fighters
British defend with 1 fighter and 1 transport; Americans defend with 1 carrier and 2 destroyers; ANZAC defend with 1 fighter
Germans roll dice for 4 bombers and 5 fighters in 99 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits
1 fighter owned by the ANZAC, 2 destroyers owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 99 Sea Zone
Germans roll dice for 4 bombers and 3 fighters in 99 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 bomber and 2 fighters
Casualties for British: 1 fighter and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Southern France
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
3 bombers and 3 fighters moved from 99 Sea Zone to Southern Italy
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Russia
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 13 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Kwangtung
Battle in Aleutian Islands
Battle in Philippines
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in Korea
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Caucasus to Rostov
Americans take Rostov from Germans
1 armour moved from Rostov to Caucasus
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 bombers and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Caucasus to Greece
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 bombers moved from Libya to Greece
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Greece
Americans attack with 1 artillery, 3 bombers and 1 infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Greece, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Greece
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
3 bombers owned by the Americans retreated
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Libya to Tobruk
3 bombers moved from Greece to Caucasus
1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
3 armour placed in Southern France
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 artilleries and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 6 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 bomber, 6 fighters and 1 mech_infantry moved from Caucasus to Tambov
1 bomber moved from India to 20 Sea Zone
1 bomber moved from India to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 20 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tambov
British attack with 1 bomber, 6 fighters and 1 mech_infantry
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 1 bomber, 6 fighters and 1 mech_infantry in Tambov, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Tambov
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber and 6 fighters moved from Tambov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber moved from 20 Sea Zone to Anhwe
1 artillery moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from Persia to Northwest Persia
2 artilleries and 7 infantry moved from Northwest Persia to Caucasus
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
3 artilleries and 11 infantry moved from Trans-Jordan to Iraq
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from India to Caucasus
1 infantry moved from India to West India
1 artillery and 1 infantry moved from West India to Eastern Persia
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
4 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 31 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 4 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.83
British : 1.17
AA fire in France : : -0.17
AA fire in Volgograd : : -0.17
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 57 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
Italians take Rostov from Americans
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,4,5,5
Italians collect 16 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from 54 Sea Zone to 26 Sea Zone
EDIT: 3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 2 mech_infantrys moved from Caucasus to Novosibirsk
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
ANZAC attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 armour
ANZAC roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Novosibirsk
ANZAC win, taking Novosibirsk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber moved from Novosibirsk to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 destroyers and 8 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery and 7 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.50
ANZAC : 0.33
Japanese : 1.33
Looks like I forgot to move the UK navy last turn. Trust you don’t mind the edit.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 3 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 9 infantry moved from Germany to Western Germany
Combat - Germans
ool for fleet
You should roll the first round before asking for OOL unless there’s some reason not to.
Anyway:
dent CV, lose DDs, lose CV, lose ftrs.
Misclick in Caucasus?
If not, lose the french inf if you hit.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 3 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 9 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Novosibirsk
Germans attack with 3 armour
ANZAC defend with 1 mech_infantry
Germans roll dice for 3 armour in Novosibirsk, round 2 : 2/3 hits
ANZAC roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Novosibirsk
Germans win, taking Novosibirsk from ANZAC with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 infantry
British defend with 16 artilleries, 3 bombers, 6 fighters, 50 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 bomber, 1 infantry and 4 mech_infantrys; Americans defend with 1 armour and 3 bombers; Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 armour, 18 artilleries, 7 bombers, 6 fighters, 54 infantry and 7 mech_infantrys in Caucasus, round 2 : 29/93 hits
1 infantry owned by the Germans lost in Caucasus
British win with 1 armour, 18 artilleries, 7 bombers, 6 fighters, 54 infantry and 7 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 3 bombers and 3 fighters in 93 Sea Zone, round 2 : 4/6 hits
caucas is a missclick
regive me ool, 4 hits
thanks
Same as before. Lose 2DDs and the CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 3 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 9 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Novosibirsk
Germans attack with 3 armour
ANZAC defend with 1 mech_infantry
Germans roll dice for 3 armour in Novosibirsk, round 2 : 2/3 hits
ANZAC roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Novosibirsk
Germans win, taking Novosibirsk from ANZAC with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 infantry
British defend with 16 artilleries, 3 bombers, 6 fighters, 50 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 bomber, 1 infantry and 4 mech_infantrys; Americans defend with 1 armour and 3 bombers; Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 armour, 18 artilleries, 7 bombers, 6 fighters, 54 infantry and 7 mech_infantrys in Caucasus, round 2 : 29/93 hits
1 infantry owned by the Germans lost in Caucasus
British win with 1 armour, 18 artilleries, 7 bombers, 6 fighters, 54 infantry and 7 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 3 bombers and 3 fighters in 93 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 93 Sea Zone
Germans roll dice for 3 bombers and 2 fighters in 93 Sea Zone, round 3 : 4/5 hits
Americans roll dice for 2 fighters and 1 transport in 93 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in 93 Sea Zone
Germans attack with 3 bombers and 1 fighter
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Germans
3 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
Germans undo move 1.
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in France
1 artillery, 2 fighters and 7 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Novgorod
1 artillery, 3 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3,4,6
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode