TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 infantry and 1 marine moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 125 Sea Zone to Norway
3 fighters moved from Iceland to Norway
1 bomber and 2 fighters moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 marine
Germans defend with 1 artillery, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 marine in Norway, round 2 : 4/11 hits
Germans roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Norway, round 2 : 3/10 hits
5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 1 marine in Norway, round 3 : 5/8 hits
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 3 : 1/5 hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking 17 Sea Zone from Japanese, taking Norway from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 8 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 marine
Non Combat Move - Americans
1 bomber moved from Norway to Finland
5 fighters moved from Norway to Finland
1 carrier and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 submarines moved from 17 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 factory_minor placed in Korea
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
4 infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour, 1 fighter and 1 mech_infantry moved from Burma to French Indo China
Chinese take Yunnan from Japanese
1 bomber moved from West India to French Indo China
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Eire
British attack with 1 artillery and 1 infantry
Germans defend with 1 tactical_bomber
British roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits
Germans roll dice for 1 tactical_bomber in Eire, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Eire, round 3 : 0/2 hits
Germans roll dice for 1 tactical_bomber in Eire, round 3 : 1/1 hits
1 infantry owned by the British lost in Eire
British roll dice for 1 artillery in Eire, round 4 : 0/1 hits
Germans roll dice for 1 tactical_bomber in Eire, round 4 : 0/1 hits
British roll dice for 1 artillery in Eire, round 5 : 0/1 hits
Germans roll dice for 1 tactical_bomber in Eire, round 5 : 0/1 hits
British roll dice for 1 artillery in Eire, round 6 : 0/1 hits
Germans roll dice for 1 tactical_bomber in Eire, round 6 : 0/1 hits
British roll dice for 1 artillery in Eire, round 7 : 0/1 hits
Germans roll dice for 1 tactical_bomber in Eire, round 7 : 1/1 hits
1 artillery owned by the British lost in Eire
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 4 infantry in Scotland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 4 infantry in Scotland, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 3 infantry in Scotland, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 2 infantry in Scotland, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits
British roll dice for 2 infantry in Scotland, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 6 : 0/1 hits
British roll dice for 2 infantry in Scotland, round 7 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 7 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in French Indo China
British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from French Indo China to Burma
3 artilleries and 5 infantry moved from India to Burma
1 artillery moved from Northwest Persia to Persia
1 artillery moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
triplea_40989_UK_4.tsvg