Is this your worst Axis round 1 ever?
Giallo(x) vs disnndat(1st game) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 marine moved from Northern Territory to Western Australia
1 bomber moved from Malaya to Western AustraliaCombat - Americans
Battle in Western Australia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Western Australia, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Western Australia
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 marine
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western Australia: 1 marine
EDIT: Removing units owned by Americans from Western Australia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Western Australia to Queensland
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 1/8 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Hunan, round 3 : 2/6 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry placed in Jehol
1 infantry placed in Sikang
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 marine moved from Northern Territory to Western Australia
1 bomber moved from Malaya to Western AustraliaCombat - Americans
Battle in Western Australia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Western Australia, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Western Australia
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 marine
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western Australia: 1 marine
EDIT: Removing units owned by Americans from Western Australia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Western Australia to Queensland
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 1/8 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Hunan, round 3 : 2/6 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry placed in Jehol
1 infantry placed in Sikang
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangsi to Kweichow
2 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Kwangsi to Shensi
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea ZoneCombat - British
Battle in Borneo
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Borneo from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 104 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anhwe
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shensi to Sikang
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Hunan
3 aaGuns, 3 armour and 2 infantry moved from Kwangsi to Hunan
1 artillery moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
3 fighters moved from Caucasus to Russia
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 43 Sea Zone to 37 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Ukraine to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Libya to TobrukNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 marines moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 119 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 119 Sea Zone to 109 Sea Zone
2 marines moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to 109 Sea Zone
7 armour and 7 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 marines moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 119 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 119 Sea Zone to 109 Sea Zone
2 marines moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to 109 Sea Zone
7 armour and 7 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 2 marines and 2 tactical_bombers
French defend with 1 fighter and 1 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
AA fire in United Kingdom : 0/7 hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 2 : 6/15 hits
British roll dice for 5 aaGuns, 3 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/12 hits
5 aaGuns owned by the British, 1 infantry owned by the French, 3 infantry owned by the Germans, 2 marines owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers, 3 fighters and 2 tactical_bombers in United Kingdom, round 3 : 7/9 hits
British roll dice for 3 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/10 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 3 fighters owned by the Germans, 1 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in United Kingdom, round 4 : 4/4 hits
British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is -22
Casualties for French: 1 fighter and 1 infantry
Casualties for Germans: 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 2 marines and 2 tactical_bombers
Casualties for British: 5 aaGuns, 2 fighters, 7 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Rostov, round 2 : 3/14 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
2 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
10 mech_infantrys moved from Eastern Poland to Novgorod
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
Germans undo move 1.
3 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 59 PUs (2 lost to blockades); end with 97 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
i can’t believe you won that battle in britain! good job…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to KansuCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
2 aaGuns moved from Samara to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 43 Sea Zone
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to JeholCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 0/6 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 4 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Jehol to Japan
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 bomber moved from 43 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
i can’t believe you won that battle in britain! good job…
I might had the advantage There, didnt check
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hey giallo–you might have noticed some rolls coming through on marti, unfortunately i forgot to turn the game into a local one. my apologies.
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how about if i resign, and we go back to my last US turn so I can reinforce britain (like i obviously should have) and play from there? or we can continue playing with the game as-is, up to you.
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sounds fine to me! restart at US
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Malaya to Western Australia
1 artillery, 1 infantry and 1 marine moved from Northern Territory to Western AustraliaCombat - Americans
Battle in Western Australia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Western Australia, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
Americans roll dice for 1 artillery, 1 bomber and 1 marine in Western Australia, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 1 tactical_bomber moved from Queensland to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western Australia to Queensland
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 fighter placed in Eastern United States
5 infantry placed in Central United States
1 fighter placed in Western United States
1 submarine and 3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 4/8 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Chahar
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangsi to Kweichow
2 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Caucasus to Shensi
2 fighters moved from Caucasus to Shensi
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial AfricaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Borneo
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the British lost in Kweichow
retreated to Kweichow
Japanese win, taking 106 Sea Zone from Germans, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kweichow to Hunan
3 fighters moved from Shensi to Tsinghai
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Shan State to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Trans-Jordan to Northwest Persia
5 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
2 aaGuns, 3 armour and 2 infantry moved from Kwangsi to HunanPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
i must have put the units wrong into the calculator, i saw that you only had about a 35% chance of winning that battle in britain…oh well, shit happens ;) .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Ukraine to Western Germany
2 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to LibyaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French





