Scramble Scotland?
Giallo(x) vs disnndat(1st game) BM
-
testing…
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take Algeria from Americans
French take French West Africa from British
French take Tunisia from Americans
2 bombers moved from Spain to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
4 artilleries, 6 fighters, 10 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Spain to Southern France
3 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
10 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to Korea
3 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 3 bombers, 3 fighters, 15 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 4/15 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 bombers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/8 hits
Japanese roll dice for 3 carriers, 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 14 submarines in 6 Sea Zone, round 3 : 6/14 hits
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 14 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 77
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers and 1 transport
Battle in Holland Belgium
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 7/28 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from Korea to Iwo Jima
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
3 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to France
2 aaGuns moved from Spain to Southern France
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 bombers moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 destroyers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
6 fighters moved from Southern France to 92 Sea Zone
2 tactical_bombers moved from Southern France to Spain
3 bombers moved from Holland Belgium to SpainPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers and 1 fighter placed in Western United States
5 transports placed in 101 Sea Zone
10 infantry placed in Central United States
2 artilleries and 1 infantry placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,3
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 115 to 117
EDIT: Turning off Edit Mode -
success!
i’ll run through the next two turns and edit them as necessary.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 77 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 100 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 103 PUs -
every time i try to post the british turn it gives me the message "summary text:the site gave an error:‘the message exceeds the maximum allowed length (20000 characters).’
i’m at a loss…
-
this is my save game, if it will help.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,2,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
2 aaGuns moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 aaGuns and 2 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
French converts factory_major into different units
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
1 infantry moved from France to Switzerland
French take Switzerland from GermansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Southern FranceTurn Complete - French
French collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
2 infantry and 1 marine moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Bulgaria to Poland
3 mech_infantrys moved from Turkey to Caucasus
2 bombers moved from Yugoslavia to Caucasus
1 bomber moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from British
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Turkey to Northwest Persia
1 bomber moved from Yugoslavia to Caucasus
1 bomber moved from Bulgaria to Northwest Persia
1 bomber moved from Bulgaria to Iraq
15 artilleries and 23 infantry moved from Germany to Slovakia Hungary
8 mech_infantrys moved from Western Germany to Greater Southern Germany
8 mech_infantrys moved from Turkey to Bulgaria
25 mech_infantrys moved from Bulgaria to Slovakia HungaryCombat - Germans
Battle in Northern Italy
Germans attack with 1 infantry
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northern Italy
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 6 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 6 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 3 bombers and 6 mech_infantrys in Caucasus, round 2 : 4/9 hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 0/4 hits
2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 15 artilleries, 23 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 artilleries, 23 infantry and 25 mech_infantrys in Slovakia Hungary, round 2 : 17/63 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 15 artilleries, 22 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Iraq
Germans roll dice for 1 armour and 1 bomber in Iraq, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Denmark, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 4 infantry and 1 marine
French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 1 aaGun and 1 infantry
Germans roll dice for 4 infantry and 1 marine in France, round 2 : 0/5 hits
French roll dice for 1 aaGun and 3 infantry in France, round 2 : 1/3 hits
1 infantry owned by the Germans lost in France
Germans roll dice for 3 infantry and 1 marine in France, round 3 : 1/4 hits
French roll dice for 1 aaGun and 3 infantry in France, round 3 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Germans lost in France
Germans roll dice for 2 infantry and 1 marine in France, round 4 : 1/3 hits
French roll dice for 3 infantry in France, round 4 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in France
Germans roll dice for 1 infantry and 1 marine in France, round 5 : 0/2 hits
French roll dice for 2 infantry in France, round 5 : 2/2 hits
1 infantry owned by the Germans and 1 marine owned by the Germans lost in France
French win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry and 1 marine
Casualties for Americans: 1 aaGun and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 tactical_bomber moved from Denmark to Germany
3 bombers moved from Caucasus to Yugoslavia
1 bomber moved from Romania to Yugoslavia
2 bombers moved from Poland to Yugoslavia
1 bomber moved from Northwest Persia to Bulgaria
1 bomber moved from Iraq to Bulgaria
7 armour and 7 mech_infantrys moved from Egypt to SyriaPlace Units - Germans
2 infantry placed in Western Germany
8 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 2.
8 mech_infantrys placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,1,5,2
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 bomber, 1 factory_minor, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from GermansCombat - Russians
Battle in Romania
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 2 fighters and 1 infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
2 fighters moved from Romania to Western Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Bryansk
4 aaGuns, 14 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry placed in Volgograd
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 13 submarines and 1 transport
13 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,2,1,5,3,3,5,6,4,2,5,1,5,5,6,2,6,6,3,6,2,2,4
Japanese collect 2 PUs (9 lost to blockades); end with 2 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 4 transports; Remaining resources: 7 PUs;Combat Move - Americans
5 infantry moved from Spain to 92 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Spain to Southern Italy
2 tactical_bombers moved from Spain to Southern ItalyCombat - Americans
Air Battle in Southern Italy -
intercept?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 4 transports; Remaining resources: 7 PUs;Combat Move - Americans
5 infantry moved from Spain to 92 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Spain to Southern Italy
2 tactical_bombers moved from Spain to Southern ItalyCombat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/4 hits
Bombing raid in Southern Italy rolls: 3,7,5,6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in Egypt
Battle in Alexandria
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Germans to Americans
EDIT: Adding units owned by Americans to Sweden: 1 infantry
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 92 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Spain
1 aaGun and 13 infantry moved from Southern France to France
5 artilleries and 3 infantry moved from Spain to Southern France
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Western United States to Iwo Jima
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
3 artilleries moved from Southern France to France
1 aaGun moved from Southern France to Spain
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
2 artilleries moved from Southern France to FrancePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 2 fighters
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 armour placed in Spain
1 factory_minor placed in Korea
1 fighter and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 bomber placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 65 PUs (1 lost to blockades); end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 103 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 126 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 129 PUsPurchase Units - British
British buy 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Siberia
2 infantry moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to Iraq
2 bombers moved from Kenya to Iraq
3 fighters moved from Persia to Northwest Persia
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
10 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
5 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western GermanyCombat - British
Battle in Iraq
British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 11 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys; Italians defend with 2 infantry
AA fire in Western Germany : 0/3 hits
British roll dice for 1 artillery, 1 bomber, 11 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 9/21 hits
Germans roll dice for 1 aaGun, 4 infantry and 6 mech_infantrys in Western Germany, round 2 : 6/10 hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 2 infantry owned by the Italians and 5 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 11 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 3 : 6/15 hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 3 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 bomber, 11 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 2 infantry and 6 mech_infantrys
Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 112 Sea Zone
11 fighters and 1 tactical_bomber moved from Western Germany to Sweden
1 bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 4 infantry moved from Southern France to France
1 infantry moved from Scotland to United Kingdom
2 bombers moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 fighters moved from Northwest Persia to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 marine moved from 80 Sea Zone to Persia
1 carrier, 1 destroyer and 1 fighter moved from 76 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Mozambique to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Eastern Persia to Persia
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Siberia to Manchuria
3 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from 76 Sea Zone to EgyptPlace Units - British
1 armour and 2 infantry placed in Persia
2 aaGuns and 1 fighter placed in Egypt
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUsTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
French defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the French lost in Northern Italy
Italians win, taking Northern Italy from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,5,1,1,6,6,5
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Iwo Jima to Malaya
1 battleship and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from India to 39 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns and 2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 17 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsPurchase Units - French
French buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from Switzerland to Northern Italy
2 infantry moved from France to Northern Italy
1 fighter moved from Southern France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to FrancePlace Units - French
1 armour and 2 artilleries placed in France
2 mech_infantrys placed in Southern FranceTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
French collect 21 PUs (1 lost to blockades); end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 10 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from French
Germans take Nigeria from British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Syria to Iraq
1 bomber moved from Bulgaria to Iraq
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Bulgaria to Volgograd
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Yugoslavia to Rostov
2 infantry moved from Yugoslavia to Northern Italy
2 bombers moved from Yugoslavia to Northern Italy
2 mech_infantrys moved from Bulgaria to Romania
2 bombers moved from Yugoslavia to Romania
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
15 artilleries, 22 infantry and 25 mech_infantrys moved from Slovakia Hungary to Eastern Poland
8 mech_infantrys moved from Greater Southern Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 bomber moved from Yugoslavia to PolandCombat - Germans
Battle in Northern Italy
Germans attack with 2 bombers and 2 infantry
French defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Northern Italy, round 2 : 2/4 hits
French roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/3 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 armour owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kenya
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 2/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 5/10 hits
Russians roll dice for 4 infantry in Poland, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Libya
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Germans win, taking Libya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 15 artilleries, 22 infantry and 25 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 15 artilleries, 22 infantry and 25 mech_infantrys in Eastern Poland, round 2 : 19/62 hits
Russians roll dice for 1 aaGun and 3 infantry in Eastern Poland, round 2 : 2/3 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 15 artilleries, 20 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
5 armour and 5 mech_infantrys moved from Syria to Greece
3 mech_infantrys moved from Caucasus to Greece
1 bomber moved from Iraq to Bulgaria
2 bombers moved from Romania to Germany
1 bomber moved from Rostov to Bulgaria
1 bomber moved from Volgograd to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
2 bombers moved from Northern Italy to Germany
1 tactical_bomber moved from Poland to Germany
3 aaGuns and 24 artilleries moved from Yugoslavia to Greater Southern Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 fighter moved from Western Germany to Bulgaria
1 bomber moved from Poland to GermanyPlace Units - Germans
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,4,6,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,3,5,5,4,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1,6,6,6,3,5,4,3,3,4,3,6,3,6
Germans collect 37 PUs (5 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 fighters moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Bryansk to Ukraine
9 armour and 1 artillery moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
3 fighters moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber moved from Volgograd to Western UkrainePlace Units - Russians
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
4 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,5,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,3,4,3,3,3,5,5,2,1,1,2,3,6,3
Japanese collect 0 PUs (10 lost to blockades); end with 2 PUs





