Jan vs stef
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1,1 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; 2 techTokens;Combat Move - Japanese
2 fighters moved from 39 Sea Zone to Australia
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 carrier and 1 transport moved from 39 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 53 Sea Zone to 52 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Kiangsu to Chinghai
1 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Fukien to Yunnan
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from RussiansCombat - Japanese
Battle in Chinghai
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Chinghai
Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Chinghai, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 fighters and 1 infantry
British defend with 1 aaGun and 2 infantry
AA fire in Australia : 0/2 hits
Japanese roll dice for 2 fighters and 1 infantry in Australia, round 2 : 1/3 hits
British roll dice for 2 infantry in Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
Japanese roll dice for 2 fighters in Australia, round 3 : 0/2 hits
British roll dice for 1 infantry in Australia, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
1 fighter owned by the Japanese retreated
Battle in Manchuria
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
4 fighters moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Australia to 51 Sea Zone
1 fighter moved from Chinghai to NingxiaPlace Units - Japanese
1 carrier and 1 transport placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 factory and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 bomber moved from Stanovoj Chrebet to 39 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber moved from United Kingdom to Anglo-Egypt Sudan
1 infantry moved from Norway to 6 Sea Zone
1 armour moved from Norway to 6 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
2 infantry moved from 7 Sea Zone to France
2 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from 7 Sea Zone to Northwestern EuropeCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 3 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 4 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British roll dice for 1 artillery and 3 infantry in Egypt, round 3 : 0/4 hits
Germans roll dice for 1 armour and 1 infantry in Egypt, round 3 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Egypt, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Egypt, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Egypt
British roll dice for 1 artillery and 3 infantry in Egypt, round 5 : 2/4 hits
Germans roll dice for 1 armour in Egypt, round 5 : 0/1 hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egypt Sudan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 armour and 5 infantry
Italians defend with 2 armour
British roll dice for 1 cruiser in France, round 2 : 1/1 hits
British roll dice for 1 armour and 5 infantry in France, round 2 : 1/6 hits
Germans roll dice for 2 armour in France, round 2 : 0/2 hits
2 armour owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 armourNon Combat Move - British
2 fighters moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Anglo-Egypt Sudan to Italian Africa
1 bomber moved from 39 Sea Zone to Australia
1 aaGun moved from Trans-Jordan to EgyptPlace Units - British
1 bomber and 6 infantry placed in United Kingdom
1 factory placed in IndiaTurn Complete - British
British collect 42 PUs; end with 42 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Libya to Egypt
2 armour moved from Italy to FranceCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Egypt : 0/1 hits
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits
1 armour owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 2 infantry
1 fighter owned by the Italians retreated
Battle in France
Italians attack with 2 armour
British defend with 1 armour and 5 infantry
Italians roll dice for 2 armour in France, round 2 : 2/2 hits
British roll dice for 1 armour and 5 infantry in France, round 2 : 3/6 hits
2 armour owned by the Italians and 2 infantry owned by the British lost in France
British win with 1 armour and 3 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to ItalyPlace Units - Italians
2 armour and 1 infantry placed in Italy -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 4 bombers; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 artillery moved from Morocco Algeria to Libya
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone
6 fighters and 1 submarine moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from Japanese
3 carriers and 3 destroyers moved from 56 Sea Zone to 53 Sea ZoneCombat - Americans
Battle in 51 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 51 Sea Zone
Americans roll dice for 6 fighters in 51 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 51 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 transportNon Combat Move - Americans
5 fighters moved from 51 Sea Zone to 53 Sea ZonePlace Units - Americans
4 bombers placed in Western United States
Americans undo move 1.
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 armour moved from Germany to France
1 armour moved from Germany to Northwestern Europe
2 fighters moved from Germany to France
1 bomber moved from Germany to France
1 infantry moved from Germany to FranceCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 armour
British defend with 1 artillery
Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in France
Germans attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour and 3 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/7 hits
British roll dice for 1 armour and 3 infantry in France, round 2 : 4/4 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the British lost in France
Germans roll dice for 1 bomber and 1 fighter in France, round 3 : 2/3 hits
British roll dice for 1 armour in France, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in France
Germans win with 1 bomber remaining. Battle score for attacker is -19
Casualties for Germans: 2 armour, 2 fighters and 1 infantry
Casualties for British: 1 armour and 3 infantryNon Combat Move - Germans
1 bomber moved from France to GermanyPlace Units - Germans
7 armour placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Bulgaria Romania to Balkans
Russians take Balkans from Italians
1 armour moved from Balkans to Germany
2 armour moved from Baltic States to Germany
Russians take Poland from Germans
4 armour moved from East Poland to Germany
2 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
4 infantry moved from East Poland to Poland
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
3 infantry moved from Bulgaria Romania to Balkans
1 artillery moved from Bulgaria Romania to Balkans
2 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Persia to India
1 artillery moved from Persia to India
4 armour moved from Caucasus to Chinghai
1 armour moved from Russia to Chinghai
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 submarine moved from 8 Sea Zone to 13 Sea ZoneCombat - Russians
Battle in Chinghai
Russians attack with 5 armour
Japanese defend with 2 infantry
Russians roll dice for 5 armour in Chinghai, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 5 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Germany
Russians attack with 7 armour
Germans defend with 1 aaGun, 7 armour, 1 bomber and 1 factory
Russians roll dice for 7 armour in Germany, round 2 : 3/7 hits
Germans roll dice for 7 armour and 1 bomber in Germany, round 2 : 4/9 hits
1 bomber owned by the Germans, 4 armour owned by the Russians and 2 armour owned by the Germans lost in Germany
Russians roll dice for 3 armour in Germany, round 3 : 2/3 hits
Germans roll dice for 5 armour in Germany, round 3 : 3/5 hits
3 armour owned by the Russians and 2 armour owned by the Germans lost in Germany
Germans win with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour and 1 bomber
Casualties for Russians: 7 armourNon Combat Move - Russians
1 aaGun moved from Bulgaria Romania to BalkansPlace Units - Russians
1 fighter placed in Russia
4 fighters placed in CaucasusTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Russians collect 4 PUs from War Bonds; end with 45 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 55 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 2,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 52 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
4 fighters moved from 52 Sea Zone to 64 Sea Zone
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.
1 carrier moved from 62 Sea Zone to 64 Sea Zone
2 armour and 1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 63 Sea Zone to 64 Sea Zone
2 artilleries and 1 infantry moved from 64 Sea Zone to Alaska
2 armour moved from 64 Sea Zone to Alaska
2 fighters moved from 62 Sea Zone to 64 Sea Zone
1 fighter moved from Ningxia to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 factory placed in Manchuria
2 destroyers and 2 submarines placed in 62 Sea Zone
2 armour and 1 infantry placed in Japan
Japanese undo move 1.
1 factory placed in BurmaTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
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Burn Burma Burn
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 armour moved from Italy to Germany
Italians take France from British
1 fighter moved from Italy to Germany
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to BalkansCombat - Italians
Battle in Balkans
Italians attack with 1 infantry
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Italians roll dice for 1 battleship in Balkans, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 3 infantry in Balkans, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Balkans
Italians roll dice for 1 infantry in Balkans, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Balkans, round 3 : 1/3 hits
1 infantry owned by the Italians lost in Balkans
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Germany
Italians attack with 2 armour and 1 fighter
British defend with 1 aaGun, 1 factory and 4 infantry
AA fire in Germany : 0/1 hits
Italians roll dice for 2 armour and 1 fighter in Germany, round 2 : 2/3 hits
British roll dice for 4 infantry in Germany, round 2 : 0/4 hits
2 infantry owned by the British lost in Germany
Italians roll dice for 2 armour and 1 fighter in Germany, round 3 : 3/3 hits
British roll dice for 2 infantry in Germany, round 3 : 0/2 hits
2 infantry owned by the British lost in Germany
Italians win, taking Germany from British, taking France from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 4 infantryNon Combat Move - Italians
1 fighter moved from Germany to ItalyPlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 6 PUs; end with 6 PUs -
Seems the Torpedo is going to win again. Dam that Pesky Churchill!
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Scotch whisky is the best fuel for strategy thinking :-D
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Jap fleet drowned
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Combat Move - Germans
1 armour moved from Northwestern Europe to GermanyNon Combat Move - Germans
Turn Complete - Germans
Germans collect 18 PUs; end with 18 PUs -
Italians and Japs did very good and defeated by attacks,Berlin is Russian for good
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 49 PUs; 0 techTokens;
Japanese buy 3 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 armour, 2 artilleries and 2 infantry moved from Alaska to Western Canada
2 submarines moved from 62 Sea Zone to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
1 armour and 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 armour moved from Buryatia S.S.R. to ManchuriaCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Canada
Japanese attack with 2 armour, 2 artilleries and 2 infantry
Americans defend with 1 armour, 4 bombers, 3 fighters and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Western Canada, round 2 : 1/6 hits
British roll dice for 1 armour, 4 bombers, 3 fighters and 1 infantry in Western Canada, round 2 : 6/9 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Western Canada
British win with 1 armour, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry
Battle in 64 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 64 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 64 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier
2 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 64 Sea ZonePlace Units - Japanese
1 armour and 1 fighter placed in Burma
2 armour and 3 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs