• TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese

    triplea_40962_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 1,1 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; 2 techTokens;

    Combat Move - Japanese
                2 fighters moved from 39 Sea Zone to Australia
                1 infantry moved from New Guinea to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Australia
                1 carrier and 1 transport moved from 39 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 53 Sea Zone to 52 Sea Zone
                2 armour and 2 infantry moved from Japan to 62 Sea Zone
                1 fighter moved from Kiangsu to Chinghai
                1 infantry moved from Sikang to Chinghai
                2 infantry moved from Ningxia to Chinghai
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Fukien to Yunnan
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians

    Combat - Japanese
                Battle in Chinghai
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Chinghai, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chinghai
                        Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chinghai
                        Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chinghai, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chinghai
                    Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Australia
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Australia :  0/2 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Australia, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Australia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                        Japanese roll dice for 2 fighters in Australia, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Australia, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in Australia
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Manchuria
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Wake Island
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Wake Island
                    Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from 53 Sea Zone to 52 Sea Zone
                1 fighter moved from Australia to 51 Sea Zone
                1 fighter moved from Chinghai to Ningxia

    Place Units - Japanese
                1 carrier and 1 transport placed in 62 Sea Zone
                2 fighters placed in 62 Sea Zone
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 42 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40962_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 bomber, 1 factory and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 bomber moved from Stanovoj Chrebet to 39 Sea Zone
                1 artillery and 4 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                1 bomber moved from United Kingdom to Anglo-Egypt Sudan
                1 infantry moved from Norway to 6 Sea Zone
                1 armour moved from Norway to 6 Sea Zone
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                4 infantry moved from United Kingdom to 6 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
                1 artillery moved from 7 Sea Zone to Northwestern Europe
                1 infantry moved from 7 Sea Zone to Northwestern Europe
                1 armour moved from 7 Sea Zone to France
                1 infantry moved from 7 Sea Zone to France
                2 infantry moved from 7 Sea Zone to France
                2 infantry moved from 7 Sea Zone to France
                1 fighter moved from 7 Sea Zone to Northwestern Europe
                1 fighter moved from 7 Sea Zone to Northwestern Europe

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northwestern Europe
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 2 infantry
                        British roll dice for 1 artillery and 4 infantry in Egypt, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Egypt, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                        British roll dice for 1 artillery and 3 infantry in Egypt, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Egypt, round 3 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Egypt, round 4 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Egypt, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Egypt
                        British roll dice for 1 artillery and 3 infantry in Egypt, round 5 :  2/4 hits
                        Germans roll dice for 1 armour in Egypt, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo-Egypt Sudan
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Anglo-Egypt Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                    British win, taking Anglo-Egypt Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in France
                    British attack with 1 armour and 5 infantry
                    Italians defend with 2 armour
                        British roll dice for 1 cruiser in France, round 2 :  1/1 hits
                        British roll dice for 1 armour and 5 infantry in France, round 2 :  1/6 hits
                        Germans roll dice for 2 armour in France, round 2 :  0/2 hits
                        2 armour owned by the Italians lost in France
                    British win, taking France from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 armour

    Non Combat Move - British
                2 fighters moved from Northwestern Europe to 7 Sea Zone
                1 bomber moved from Anglo-Egypt Sudan to Italian Africa
                1 bomber moved from 39 Sea Zone to Australia
                1 aaGun moved from Trans-Jordan to Egypt

    Place Units - British
                1 bomber and 6 infantry placed in United Kingdom
                1 factory placed in India

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40962_Bri3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Italians

    triplea_40962_Ita3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour moved from Italy to 14 Sea Zone
                1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
                1 armour moved from 15 Sea Zone to Egypt
                1 infantry moved from Libya to Egypt
                1 fighter moved from Libya to Egypt
                2 armour moved from Italy to France

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 aaGun, 1 artillery and 3 infantry
                        AA fire in Egypt :  0/1 hits
                        Italians roll dice for 1 battleship in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 3 infantry in Egypt, round 2 :  2/4 hits
                        1 armour owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                    1 fighter owned by the Italians retreated
                Battle in France
                    Italians attack with 2 armour
                    British defend with 1 armour and 5 infantry
                        Italians roll dice for 2 armour in France, round 2 :  2/2 hits
                        British roll dice for 1 armour and 5 infantry in France, round 2 :  3/6 hits
                        2 armour owned by the Italians and 2 infantry owned by the British lost in France
                    British win with 1 armour and 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 armour
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Italy

    triplea_40962_Ita3.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans rolls :  0/1 hits

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - Chinese
                Chinese builds 0 units.

    Combat Move - Americans
                1 infantry moved from Morocco Algeria to Libya
                      Americans take Libya from Italians
                1 artillery moved from Morocco Algeria to Libya
                1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone
                6 fighters and 1 submarine moved from 56 Sea Zone to 51 Sea Zone
                2 infantry moved from Western United States to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                      Americans take Hawaiian Islands from Japanese
                3 carriers and 3 destroyers moved from 56 Sea Zone to 53 Sea Zone

    Combat - Americans
                Battle in 51 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Japanese lost in 51 Sea Zone
                        Americans roll dice for 6 fighters in 51 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 51 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 transport

    Non Combat Move - Americans
                5 fighters moved from 51 Sea Zone to 53 Sea Zone

    Place Units - Americans
                4 bombers placed in Western United States
                Americans undo move 1.
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40962_Ame3.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - Germans

    triplea_40962_Ger4.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 armour moved from Germany to France
                1 armour moved from Germany to Northwestern Europe
                2 fighters moved from Germany to France
                1 bomber moved from Germany to France
                1 infantry moved from Germany to France

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 armour
                    British defend with 1 artillery
                        Germans roll dice for 1 armour in Northwestern Europe, round 2 :  1/1 hits
                        British roll dice for 1 artillery in Northwestern Europe, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in France
                    Germans attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 armour and 3 infantry
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 :  3/7 hits
                        British roll dice for 1 armour and 3 infantry in France, round 2 :  4/4 hits
                        1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the British lost in France
                        Germans roll dice for 1 bomber and 1 fighter in France, round 3 :  2/3 hits
                        British roll dice for 1 armour in France, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the British lost in France
                    Germans win with 1 bomber remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 armour, 2 fighters and 1 infantry
                    Casualties for British: 1 armour and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from France to Germany

    Place Units - Germans
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 17 PUs; end with 17 PUs

    triplea_40962_Ger4.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 armour moved from Bulgaria Romania to Balkans
                      Russians take Balkans from Italians
                1 armour moved from Balkans to Germany
                2 armour moved from Baltic States to Germany
                      Russians take Poland from Germans
                4 armour moved from East Poland to Germany
                2 infantry moved from Baltic States to Poland
                1 artillery moved from Baltic States to Poland
                4 infantry moved from East Poland to Poland
                1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
                      Russians take Czechoslovakia Hungary from Germans
                3 infantry moved from Bulgaria Romania to Balkans
                1 artillery moved from Bulgaria Romania to Balkans
                2 infantry moved from Karelia S.S.R. to Baltic States
                1 artillery moved from Karelia S.S.R. to Baltic States
                1 infantry moved from Finland to Karelia S.S.R.
                2 infantry moved from Persia to India
                1 artillery moved from Persia to India
                4 armour moved from Caucasus to Chinghai
                1 armour moved from Russia to Chinghai
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 submarine moved from 8 Sea Zone to 13 Sea Zone

    Combat - Russians
                Battle in Chinghai
                    Russians attack with 5 armour
                    Japanese defend with 2 infantry
                        Russians roll dice for 5 armour in Chinghai, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Chinghai, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Chinghai
                    Russians win, taking Chinghai from Japanese with 5 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Germany
                    Russians attack with 7 armour
                    Germans defend with 1 aaGun, 7 armour, 1 bomber and 1 factory
                        Russians roll dice for 7 armour in Germany, round 2 :  3/7 hits
                        Germans roll dice for 7 armour and 1 bomber in Germany, round 2 :  4/9 hits
                        1 bomber owned by the Germans, 4 armour owned by the Russians and 2 armour owned by the Germans lost in Germany
                        Russians roll dice for 3 armour in Germany, round 3 :  2/3 hits
                        Germans roll dice for 5 armour in Germany, round 3 :  3/5 hits
                        3 armour owned by the Russians and 2 armour owned by the Germans lost in Germany
                    Germans win with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 armour and 1 bomber
                    Casualties for Russians: 7 armour

    Non Combat Move - Russians
                1 aaGun moved from Bulgaria Romania to Balkans

    Place Units - Russians
                1 fighter placed in Russia
                4 fighters placed in Caucasus

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs
                Russians collect 4 PUs from War Bonds; end with 45 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 55 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_40962_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - Japanese

    triplea_40962_Jap4.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 2,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Super subs

    Activate Technology - Japanese
                Japanese activating Super subs

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 factory, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 52 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                4 fighters moved from 52 Sea Zone to 64 Sea Zone
                1 armour moved from Manchuria to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                      Japanese take Stanovoj Chrebet from Russians
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 carrier moved from 62 Sea Zone to 64 Sea Zone
                2 armour and 1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                2 armour, 1 artillery, 1 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone
                2 armour, 1 artillery, 1 infantry and 3 transports moved from 63 Sea Zone to 64 Sea Zone
                2 artilleries and 1 infantry moved from 64 Sea Zone to Alaska
                2 armour moved from 64 Sea Zone to Alaska
                2 fighters moved from 62 Sea Zone to 64 Sea Zone
                1 fighter moved from Ningxia to Burma
                1 infantry moved from Yunnan to Burma

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 factory placed in Manchuria
                2 destroyers and 2 submarines placed in 62 Sea Zone
                2 armour and 1 infantry placed in Japan
                Japanese undo move 1.
                1 factory placed in Burma

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40962_Jap4.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - British

    triplea_40962_Bri4.tsvg


  • Burn Burma Burn

    triplea_40962_Ita4.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 armour moved from Italy to Germany
                      Italians take France from British
                1 fighter moved from Italy to Germany
                1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Balkans

    Combat - Italians
                Battle in Balkans
                    Italians attack with 1 infantry
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry
                        Italians roll dice for 1 battleship in Balkans, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Balkans, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Balkans, round 2 :  0/4 hits
                        1 infantry owned by the Russians lost in Balkans
                        Italians roll dice for 1 infantry in Balkans, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Balkans, round 3 :  1/3 hits
                        1 infantry owned by the Italians lost in Balkans
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Germany
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 aaGun, 1 factory and 4 infantry
                        AA fire in Germany :  0/1 hits
                        Italians roll dice for 2 armour and 1 fighter in Germany, round 2 :  2/3 hits
                        British roll dice for 4 infantry in Germany, round 2 :  0/4 hits
                        2 infantry owned by the British lost in Germany
                        Italians roll dice for 2 armour and 1 fighter in Germany, round 3 :  3/3 hits
                        British roll dice for 2 infantry in Germany, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Germany
                    Italians win, taking Germany from British, taking France from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Germany to Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 6 PUs; end with 6 PUs

    triplea_40962_Ita4.tsvg


  • Seems the Torpedo is going to win again. Dam that Pesky Churchill!


  • Scotch whisky is the best fuel for strategy thinking  :-D


  • Jap fleet drowned

    triplea_40962_Ger5.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Combat Move - Germans
                1 armour moved from Northwestern Europe to Germany

    Non Combat Move - Germans

    Turn Complete - Germans
                Germans collect 18 PUs; end with 18 PUs

    triplea_40962_Ger5.tsvg


  • Italians and Japs did very good and defeated by attacks,Berlin is Russian for good

    triplea_40962_Jap5.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese repair damage of 4x factory; Remaining resources: 49 PUs; 0 techTokens;
                Japanese buy 3 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                2 armour, 2 artilleries and 2 infantry moved from Alaska to Western Canada
                2 submarines moved from 62 Sea Zone to 64 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
                1 armour and 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                1 armour moved from Buryatia S.S.R. to Manchuria

    Combat - Japanese
                Battle in 50 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Canada
                    Japanese attack with 2 armour, 2 artilleries and 2 infantry
                    Americans defend with 1 armour, 4 bombers, 3 fighters and 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Western Canada, round 2 :  1/6 hits
                        British roll dice for 1 armour, 4 bombers, 3 fighters and 1 infantry in Western Canada, round 2 :  6/9 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Western Canada
                    British win with 1 armour, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry
                Battle in 64 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier and 2 fighters
                        Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier in 64 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 :  2/2 hits
                        1 carrier owned by the Americans lost in 64 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 carrier
                    2 fighters owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                1 destroyer moved from 62 Sea Zone to 64 Sea Zone

    Place Units - Japanese
                1 armour and 1 fighter placed in Burma
                2 armour and 3 infantry placed in Japan
                2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_40962_Jap5.tsvg

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