Correct - see last post in Path to Victory League Discussion
17 or 18L G40 Gargantua (Axis) vs AAGamer (Allies - HUGE bid)
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I Look forward to seeing the map! Glad to know you are willing to take chances, guys that are make the best A&A players!
Pro interrupt - are you sure you want to move your units to east Us SZ?
Check this out - in East USA, because of airbase, thier movement range is boosted and they cover way more zones/territories, they could even bail out the pacific in a pinch. Further - if I somehow attacked US East Sea zone you can still scramble anyways.
Basically it’s almost always Better to have the fighters at the AB instead of the SZ. A&A, especially global, is a game of possibility and projection, and maximizing it. Like chess, strength lies in the amount of opportunities a piece has. Don’t deny your fighters the additional 15 zones or so they can effect just because you want to see them on the carrier :p
I look forward to a full debrief after. I like some of the things you have done - even surprised me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Syria
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from British Somaliland to EthiopiaCombat - Italians
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Syria, round 2 : 3/3 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Algeria, round 2 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 0/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Algeria to Libya
1 fighter moved from Syria to Greece
1 aaGun moved from Yugoslavia to Romania
1 aaGun and 1 artillery moved from Southern France to Northern Italy
1 bomber moved from Morocco to LibyaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Thanks Gargantua for the compliments.
Yeah I keep forgetting they can scramble. It really amazes me how much different Global 40 is compared to the Old Axis and Allies let alone the Old Pacific and Europe games. The new ones put together seem so
much more intriguing(spelling)Leave them on the land then.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
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Italy has grown so much they is almost nothing I can do about it.
Hey- it kinda late but can I use the French Fighter to kill the Italian Transport before landing in morrocco… I forgot it…
Its up to you… My mistake…
Thanks.
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Italy has grown so much they is almost nothing I can do about it.
Hey- it kinda late but can I use the French Fighter to kill the Italian Transport before landing in morrocco… I forgot it…
Its up to you… My mistake…
Thanks.
Yes of course - no prob I will add. Good move!
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Thanks,
I need to somehow stem the tide of the Italians and Japanese. Of course I am sure Germany will wait to attack on turn 25… LOL…
Waiting on the German Juggernaut!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
1 bomber moved from Western Germany to 81 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 transports
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 0/5 hits
British roll dice for 1 carrier, 1 cruiser and 2 transports in 81 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans lost in 81 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the British lost in 81 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 4 : 0/4 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 5 : 3/4 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 5 : 0/1 hits
2 transports owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 2 transportsNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Syria
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Iceland to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Western Germany to Germany
6 mech_infantrys moved from Germany to Romania
2 infantry moved from Romania to Yugoslavia
3 armour moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 mech_infantrys moved from Yugoslavia to Romania
2 aaGuns and 2 infantry moved from Germany to Poland
1 artillery moved from France to Northern ItalyPlace Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
1 bomber placed in Western Germany
3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Caucasus
2 armour moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to Yenisey
6 infantry moved from Yakut S.S.R. to Yenisey
7 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
Checked 3 times today because I was home and could. Funny thing is I knew that you don’t post on the weekends often so I was a fool to check… LOL.
I hope you are having a good day Gargantua!!
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Having a great day - I tried 3 times to get a post out yesterday and kept geting interrupted. GOing to try right now but time is SHORT!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 bomber, 7 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
2 bombers, 7 fighters and 8 tactical_bombers moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters moved from 38 Sea Zone to India
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Hopei to Shensi -
Pretty sure you won’t be scrambling - but if you want to we can reroll it after.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 bomber, 7 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
2 bombers, 7 fighters and 8 tactical_bombers moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters moved from 38 Sea Zone to India
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports in 39 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in India, round 2 : 15/24 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in India, round 2 : 4/23 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters and 8 tactical_bombers in India, round 3 : 10/20 hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in India, round 3 : 6/11 hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 4 : 8/14 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 6 fighters, 3 infantry and 3 tactical_bombersNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Hopei to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 bombers moved from India to Yunnan
1 infantry moved from Siam to French Indo China
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Korea to Manchuria
2 infantry moved from Anhwe to Jehol
4 infantry moved from Anhwe to KweichowPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in India, round 2 : 4/23 hits
That could have gone poorly if this hit harder here.
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Yeah - but dont forget 3/9 for AA.
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Yeah - but dont forget 3/9 for AA.
There’s a 25% chance of that 3/9 for AA happening (or worse)
In contrast 4/23 with these units only has a 4% chance of happening (or worse for the defender)
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This is where the statistics get interesting, because each different outcome is essentially a 2% or whatever chance window; Some just have higher spectral values :)
I was definitely satisfied with the result.