Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
May I ask, did you not just redo the horrible G1 and continue with the second dice run?
If so, may I ask why and what the logic is behind this?
May I ask, did you not just redo the horrible G1 and continue with the second dice run?
If so, may I ask why and what the logic is behind this?
Seems in contradiction with giving a āhugeā bid to resume the game because of poor dice?
Man, those stupid typos. I ALWAYS type ānotā when I want to type ānowā
So to make sure not to be misunderstood:
I wonder why the current map does not contain the original (horrible) dice but the second set of dice which was way better.
I guess this does not conform with the league rules or the league spirit.
But letās wait what Garg says.
May I ask, did you not just redo the horrible G1 and continue with the second dice run?
If so, may I ask why and what the logic is behind this?
Seems in contradiction with giving a āhugeā bid to resume the game because of poor dice?
I actually meant ārestartā not āresumeā.
My apologies - was away this weekendā¦
If you want to start a different game with the correct starting units and bids that is perfectly fine with me. I know I will make a few mistakes and hope you understand when I do so.
Alright - per your PM letās get this restarted and on track; lol my apologies for contributing to the mess!
He asked - This is why
To further clarify - a series of technical errors occurred.
No one got any dice emails, (and weāre still having issues) and the bid was placed in a balanced mod map.
I went to reset up the map and AAg respectfully suggested/requested a total restart.
This is his first game. And Iād prefer we didnāt make a spectacle out of this thread or his opening experiences with us in the league!
If you have a problem with something - PM me directly.
With the eye catching āHUGE bidā, looks like you wanted attention on that game.Ā :lol:
Lol fair enough.
I thought 40 was a large bid! But maybe not these days when 35 bugs arenāt outrageous.
I look forward to seeing how he does with his tanks in eastern front
Lol fair enough.
I thought 40 was a large bid! But maybe not these days when 35 bugs arenāt outrageous.
I look forward to seeing how he does with his tanks in eastern front
40 is a fair bid against a master Axis player. For a newcomer playing one of the top players in the league, a bid of 100 or so would be large, but not huge (as Arthur Bomber Harris showed many times).
Agreeš
Looking forward to Allies next move!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Ā Ā Ā Ā Ā Ā Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Ā Ā Ā Ā Ā Ā Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
Ā Ā Ā Ā Ā Ā 1 bomber moved from Central United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 infantry moved from Central United States to Western United States
Ā Ā Ā Ā Ā Ā 1 artillery moved from Western United States to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from Western United States to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from Western United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 carrier moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Ā Ā Ā Ā Ā Ā 1 artillery moved from 26 Sea Zone to Hawaiian Islands
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 battleship moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 transport moved from 26 Sea Zone to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 mech_infantry moved from Central United States to Western United States
Ā Ā Ā Ā Ā Ā 2 mech_infantrys moved from Central United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 armour moved from Central United States to Eastern United States
Place Units - Americans
Ā Ā Ā Ā Ā Ā 2 destroyers placed in 101 Sea Zone
Ā Ā Ā Ā Ā Ā 1 carrier placed in 10 Sea Zone
Ā Ā Ā Ā Ā Ā 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Ā Ā Ā Ā Ā Ā Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Ā Ā Ā Ā Ā Ā Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Ā Ā Ā Ā Ā Ā Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Ā Ā Ā Ā Ā Ā 6 infantry moved from Szechwan to Sikang
Ā Ā Ā Ā Ā Ā 1 infantry moved from Kweichow to Shensi
Ā Ā Ā Ā Ā Ā 1 fighter moved from Szechwan to Sikang
Ā Ā Ā Ā Ā Ā 1 infantry moved from Shensi to Tsinghai
Ā Ā Ā Ā Ā Ā 1 infantry moved from Suiyuyan to Kansu
Ā Ā Ā Ā Ā Ā 1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
Ā Ā Ā Ā Ā Ā 1 infantry placed in Hopei
Ā Ā Ā Ā Ā Ā 1 infantry placed in Suiyuyan
Ā Ā Ā Ā Ā Ā 1 infantry placed in Szechwan
Ā Ā Ā Ā Ā Ā 1 infantry placed in Sikang
Turn Complete - Chinese
Ā Ā Ā Ā Ā Ā Chinese collect 8 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Ā Ā Ā Ā Ā Ā 1 bomber moved from United Kingdom to 106 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from Malta to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Ā Ā Ā Ā Ā Ā Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
Ā Ā Ā Ā Ā Ā 1 bomber moved from Central United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 infantry moved from Central United States to Western United States
Ā Ā Ā Ā Ā Ā 1 artillery moved from Western United States to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from Western United States to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from Western United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 carrier moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Ā Ā Ā Ā Ā Ā 1 artillery moved from 26 Sea Zone to Hawaiian Islands
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 battleship moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Ā Ā Ā Ā Ā Ā 1 transport moved from 26 Sea Zone to 10 Sea Zone
Ā Ā Ā Ā Ā Ā 1 mech_infantry moved from Central United States to Western United States
Ā Ā Ā Ā Ā Ā 2 mech_infantrys moved from Central United States to Eastern United States
Ā Ā Ā Ā Ā Ā 1 armour moved from Central United States to Eastern United States
Place Units - Americans
Ā Ā Ā Ā Ā Ā 2 destroyers placed in 101 Sea Zone
Ā Ā Ā Ā Ā Ā 1 carrier placed in 10 Sea Zone
Ā Ā Ā Ā Ā Ā 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Ā Ā Ā Ā Ā Ā Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Ā Ā Ā Ā Ā Ā Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Ā Ā Ā Ā Ā Ā Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Ā Ā Ā Ā Ā Ā 6 infantry moved from Szechwan to Sikang
Ā Ā Ā Ā Ā Ā 1 infantry moved from Kweichow to Shensi
Ā Ā Ā Ā Ā Ā 1 fighter moved from Szechwan to Sikang
Ā Ā Ā Ā Ā Ā 1 infantry moved from Shensi to Tsinghai
Ā Ā Ā Ā Ā Ā 1 infantry moved from Suiyuyan to Kansu
Ā Ā Ā Ā Ā Ā 1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
Ā Ā Ā Ā Ā Ā 1 infantry placed in Hopei
Ā Ā Ā Ā Ā Ā 1 infantry placed in Suiyuyan
Ā Ā Ā Ā Ā Ā 1 infantry placed in Szechwan
Ā Ā Ā Ā Ā Ā 1 infantry placed in Sikang
Turn Complete - Chinese
Ā Ā Ā Ā Ā Ā Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
Ā Ā Ā Ā Ā Ā British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Ā Ā Ā Ā Ā Ā UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Ā Ā Ā Ā Ā Ā 1 bomber moved from United Kingdom to 106 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from Malta to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
Combat - British
Ā Ā Ā Ā Ā Ā Battle in 96 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Ā Ā Ā Ā Ā Ā Ā Ā Italians defend with 1 destroyer and 1 transport
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :Ā 2/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :Ā 0/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 1 destroyer and 1 transport
Ā Ā Ā Ā Ā Ā Battle in 106 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā British attack with 1 bomber, 1 cruiser and 1 destroyer
Ā Ā Ā Ā Ā Ā Ā Ā Germans defend with 1 submarine
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :Ā 1/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :Ā 0/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 submarine owned by the Germans lost in 106 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Germans: 1 submarine
Non Combat Move - British
Ā Ā Ā Ā Ā Ā 1 transport moved from 109 Sea Zone to 106 Sea Zone
Ā Ā Ā Ā Ā Ā 1 bomber moved from 106 Sea Zone to Quebec
Ā Ā Ā Ā Ā Ā 1 fighter moved from Scotland to United Kingdom
Ā Ā Ā Ā Ā Ā 1 battleship moved from 111 Sea Zone to 123 Sea Zone
Ā Ā Ā Ā Ā Ā 1 fighter moved from Gibraltar to United Kingdom
Ā Ā Ā Ā Ā Ā 1 carrier moved from 98 Sea Zone to 81 Sea Zone
Ā Ā Ā Ā Ā Ā 1 transport moved from 98 Sea Zone to 81 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
Ā Ā Ā Ā Ā Ā 1 tactical_bomber moved from 96 Sea Zone to Egypt
Ā Ā Ā Ā Ā Ā 1 fighter moved from 96 Sea Zone to Egypt
Ā Ā Ā Ā Ā Ā 1 artillery moved from Alexandria to Egypt
Ā Ā Ā Ā Ā Ā 2 infantry moved from Alexandria to Egypt
Ā Ā Ā Ā Ā Ā 1 armour moved from Alexandria to Egypt
Ā Ā Ā Ā Ā Ā 1 transport moved from 39 Sea Zone to 79 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from West India to 79 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from 80 Sea Zone to Persia
Ā Ā Ā Ā Ā Ā Ā Ā Ā British take Persia from Neutral_Allies
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Ā Ā Ā Ā Ā Ā 2 infantry moved from Burma to India
Ā Ā Ā Ā Ā Ā 1 fighter moved from Burma to India
Ā Ā Ā Ā Ā Ā 1 infantry moved from Anglo Egyptian Sudan to Egypt
Ā Ā Ā Ā Ā Ā 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
Ā Ā Ā Ā Ā Ā 1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
Ā Ā Ā Ā Ā Ā British collect 30 PUs; end with 30 PUs
Ā Ā Ā Ā Ā Ā Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
Ā Ā Ā Ā Ā Ā 5 infantry placed in India
Turn Complete - UK_Pacific
Ā Ā Ā Ā Ā Ā UK_Pacific collect 17 PUs; end with 19 PUs
Ā Ā Ā Ā Ā Ā Some Units in India change ownership: 5 infantry
I posted so much because I wasnāt sure how it would all work out and figured it was safer to post from TripleA then not.
You did great :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Ā Ā Ā Ā Ā Ā Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Ā Ā Ā Ā Ā Ā 2 artilleries and 2 infantry moved from Northern Italy to Southern France
Ā Ā Ā Ā Ā Ā 1 armour moved from Northern Italy to 97 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry moved from Southern Italy to 97 Sea Zone
Ā Ā Ā Ā Ā Ā 1 armour and 1 infantry moved from 97 Sea Zone to Greece
Ā Ā Ā Ā Ā Ā 2 infantry moved from Southern Italy to 95 Sea Zone
Ā Ā Ā Ā Ā Ā 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
Ā Ā Ā Ā Ā Ā 2 infantry moved from 92 Sea Zone to Gibraltar
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
Ā Ā Ā Ā Ā Ā 1 battleship moved from 97 Sea Zone to 93 Sea Zone
Ā Ā Ā Ā Ā Ā 2 fighters moved from Southern Italy to 96 Sea Zone
Ā Ā Ā Ā Ā Ā 1 bomber moved from Northern Italy to Greece
Ā Ā Ā Ā Ā Ā 1 armour and 2 infantry moved from Albania to Greece
Ā Ā Ā Ā Ā Ā 1 armour moved from Tobruk to Alexandria
Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians take Alexandria from British
Ā Ā Ā Ā Ā Ā 1 armour moved from Alexandria to Tobruk
Ā Ā Ā Ā Ā Ā 1 mech_infantry moved from Tobruk to Tunisia
Ā Ā Ā Ā Ā Ā 1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Ā Ā Ā Ā Ā Ā Battle in Gibraltar
Ā Ā Ā Ā Ā Ā Battle in Greece
Ā Ā Ā Ā Ā Ā Ā Ā Italians attack with 2 armour, 1 bomber and 3 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Neutral_Allies defend with 4 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 cruiser in Greece, round 2 :Ā 1/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 :Ā 1/6 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Neutral_Allies roll dice for 4 infantry in Greece, round 2 :Ā 2/4 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 2 armour, 1 bomber and 1 infantry in Greece, round 3 :Ā 3/4 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Neutral_Allies roll dice for 2 infantry in Greece, round 3 :Ā 0/2 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 2 infantry owned by the Neutral_Allies lost in Greece
Ā Ā Ā Ā Ā Ā Ā Ā Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 2 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Neutral_Allies: 4 infantry
Ā Ā Ā Ā Ā Ā Battle in 96 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā Italians attack with 1 destroyer and 2 fighters
Ā Ā Ā Ā Ā Ā Ā Ā British defend with 1 destroyer
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :Ā 1/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā British roll dice for 1 destroyer in 96 Sea Zone, round 2 :Ā 1/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā Italians win with 2 fighters remaining. Battle score for attacker is 0
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 1 destroyer
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for British: 1 destroyer
Ā Ā Ā Ā Ā Ā Battle in 93 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā Italians attack with 1 battleship, 1 cruiser and 1 submarine
Ā Ā Ā Ā Ā Ā Ā Ā French defend with 1 cruiser and 1 destroyer
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :Ā 1/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 :Ā 0/2 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :Ā 2/2 hits
Ā Ā Ā Ā Ā Ā Ā Ā Units damaged: 1 battleship owned by the Italians
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 :Ā 2/2 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 cruiser in 93 Sea Zone, round 3 :Ā 0/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 cruiser owned by the French lost in 93 Sea Zone
Ā Ā Ā Ā Ā Ā Ā Ā Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 14
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 1 submarine
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for French: 1 cruiser and 1 destroyer
Ā Ā Ā Ā Ā Ā Battle in Southern France
Ā Ā Ā Ā Ā Ā Ā Ā Italians attack with 2 artilleries and 2 infantry
Ā Ā Ā Ā Ā Ā Ā Ā French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :Ā 1/4 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :Ā 1/2 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :Ā 1/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 artillery in Southern France, round 3 :Ā 1/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Ā Ā Ā Ā Ā Ā Ā Ā Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 2 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for French: 1 artillery and 1 infantry
Ā Ā Ā Ā Ā Ā Battle in Tunisia
Ā Ā Ā Ā Ā Ā Ā Ā Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Ā Ā Ā Ā Ā Ā Ā Ā French defend with 1 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :Ā 0/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 infantry in Tunisia, round 2 :Ā 0/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :Ā 1/3 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā French roll dice for 1 infantry in Tunisia, round 3 :Ā 1/1 hits
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Ā Ā Ā Ā Ā Ā Ā Ā Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for Italians: 1 infantry
Ā Ā Ā Ā Ā Ā Ā Ā Casualties for French: 1 infantry
Non Combat Move - Italians
Ā Ā Ā Ā Ā Ā Turning on Edit Mode
Ā Ā Ā Ā Ā Ā EDIT: Changing ownership of British Somaliland from British to Italians
Ā Ā Ā Ā Ā Ā EDIT: Changing ownership of Kenya from British to Italians
Ā Ā Ā Ā Ā Ā EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
Ā Ā Ā Ā Ā Ā EDIT: Turning off Edit Mode
Ā Ā Ā Ā Ā Ā 2 fighters moved from 96 Sea Zone to Southern Italy
Ā Ā Ā Ā Ā Ā 1 aaGun moved from Northern Italy to Southern France
Ā Ā Ā Ā Ā Ā 1 aaGun moved from Northern Italy to Yugoslavia
Ā Ā Ā Ā Ā Ā 1 bomber moved from Greece to Southern Italy
Ā Ā Ā Ā Ā Ā 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Ā Ā Ā Ā Ā Ā 1 infantry moved from Italian Somaliland to British Somaliland
Ā Ā Ā Ā Ā Ā 1 artillery and 1 infantry moved from Ethiopia to Kenya
Place Units - Italians
Ā Ā Ā Ā Ā Ā 1 transport placed in 95 Sea Zone
Ā Ā Ā Ā Ā Ā 1 infantry placed in Northern Italy
Turn Complete - Italians
Ā Ā Ā Ā Ā Ā Total Cost from Convoy Blockades: 0
Ā Ā Ā Ā Ā Ā Ā Ā Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Ā Ā Ā Ā Ā Ā Italians collect 18 PUs; end with 18 PUs
Ā Ā Ā Ā Ā Ā Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Ā Ā Ā Ā Ā Ā Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
Ā Ā Ā Ā Ā Ā ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Ā Ā Ā Ā Ā Ā 1 cruiser moved from 63 Sea Zone to 61 Sea Zone
Ā Ā Ā Ā Ā Ā 1 transport moved from 62 Sea Zone to 61 Sea Zone
Ā Ā Ā Ā Ā Ā 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
Ā Ā Ā Ā Ā Ā 2 fighters moved from New Zealand to New South Wales
Ā Ā Ā Ā Ā Ā 1 artillery moved from Queensland to New South Wales
Ā Ā Ā Ā Ā Ā 2 infantry moved from Queensland to New South Wales
Ā Ā Ā Ā Ā Ā 1 fighter moved from Queensland to New South Wales
Ā Ā Ā Ā Ā Ā 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
Ā Ā Ā Ā Ā Ā 1 fighter placed in New South Wales
Turn Complete - ANZAC
Ā Ā Ā Ā Ā Ā ANZAC collect 10 PUs; end with 10 PUs