17 or 18L G40 Gargantua (Axis) vs AAGamer (Allies - HUGE bid)

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland

    triplea_40960_Rus4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 artilleries moved from Belarus to Bryansk
                3 armour moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                2 armour moved from Russia to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                16 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                13 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Yenisey to Timguska
                6 infantry moved from Yenisey to Timguska
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2
                Russians collect 35 PUs (3 lost to blockades); end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_40960_Rus4.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from Neutral_Allies
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Yunnan to Tsinghai
                1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                7 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                4 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea

    Combat - Japanese
                Battle in Sumatra
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Sumatra from Dutch, taking Tsinghai from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 artilleries in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship in 42 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Shensi
                    Japanese attack with 3 fighters, 7 infantry and 3 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 3 fighters, 7 infantry and 3 tactical_bombers in Shensi, round 2 :  6/13 hits
                        Chinese roll dice for 9 infantry in Shensi, round 2 :  4/9 hits
                        4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shensi, round 3 :  4/9 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Kweichow to Szechwan
                2 bombers moved from Tsinghai to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Jehol to Manchuria
                2 fighters moved from Korea to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shensi to Hunan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40960_Jap4.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Philippines to 18 Sea Zone

    triplea_40960_Ame4.tsvg

  • '19 '18 '17

    Do you want to retreat or submerge your sub in Seazone 42 Java

  • Liaison TripleA '11 '10

    I’ll defend!

  • '19 '18 '17

    Wow, lucky for me my sub hit!! LOL  Of course I also lost a fighter to a destroyer lol.

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Philippines to 18 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 17 Sea Zone to Midway
                1 fighter moved from 18 Sea Zone to Guam
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 bombers and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40960_Ame4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_40960_Chi4.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 armour moved from Kenya to Anglo Egyptian Sudan

    triplea_40960_Bri4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Philippines to 18 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 17 Sea Zone to Midway
                1 fighter moved from 18 Sea Zone to Guam
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 bombers and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 2 armour and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour
                    Germans defend with 1 artillery
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_40960_UK_4.tsvg

  • '19 '18 '17

    Well, the Chinese lost badly… The Brits lost a fighter and an armor.  Not a great job by the Good guys… lol…

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 mech_infantry moved from Libya to Algeria
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in French Madagascar
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking French Madagascar from French, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Algeria: 1 artillery
                    EDIT: Adding units owned by Italians to Tunisia: 1 artillery
                    EDIT: Turning off Edit Mode
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                3 aaGuns moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_40960_Ita4.tsvg

  • Liaison TripleA '11 '10

    @AAGamer:

    Well, the Chinese lost badly… The Brits lost a fighter and an armor.  Not a great job by the Good guys… lol…

    WEll count yourself lucky – I am up to late and blasting out my turns.  Missed a RIPE oppurtunity to nuke the american fleet at Gibraltar!  Forgot to send my italian air against your destroyer in the channel.  Also screwed up and took french madagascar instead of Persia LOL… serves me right for no sleep

  • '19 '18 '17

    Haha< i truly know what you mean… I am off to bed. Up in 4 hours… I hope it means good news for me when it is all said and done!!

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40960_ANZ4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_40960_Fre4.tsvg

  • '19 '18 '17

    Gargantua,

    Question. Lets say I attack a land province with 5 inf, 2 arm and 5 fighter and the Defender has 4 inf, and 3 aaguns how many shots do the aa guns get?  Do the aaguns get 3 shots at each aircraft?

    Thanks

  • Liaison TripleA '11 '10

    They get 5 shots.

    It’s 1 shot per aircraft.  Up to 3 aircraft per gun.

    For example:
    In your scenario it’s 5 shots bexause 5 fighters.  But say defenders only had one AA gun.  It would only be 3 shots.

    Or if you only attacked with 1 fighter, it’s only 1 shot even though there are 3 aa guns.

  • '19 '18 '17

    Ok thanks for clarifying!! Appreciate it!

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