@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Belarus to Nenetsia
1 tactical_bomber moved from Belarus to Nenetsia
2 armour moved from Novgorod to Nenetsia
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
3 artilleries and 6 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
7 armour moved from Baltic States to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
3 bombers moved from Western Germany to Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 8 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Bryansk, round 2 : 4/18 hits, 6,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 2,33 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Nenetsia, round 3 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 fighter in Nenetsia, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 bomber moved from Nenetsia to Belarus
1 tactical_bomber moved from Nenetsia to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
5 armour moved from Bessarabia to Bryansk
3 bombers moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Eastern Poland
Place Units - Germans
1 bomber and 1 tactical_bomber placed in Novgorod
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -3,17
Russians : 3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Vologda
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 bombers moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
2 fighters moved from Yunnan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 tactical_bomber moved from Shantung to Korea
1 fighter moved from Shantung to Korea
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 3 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Sumatra, round 2 : 1/5 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Korea, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from 42 Sea Zone to Yunnan
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Shensi to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,33
UK_Pacific : 0,00
Russians : 0,67
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 bombers moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
2 fighters moved from Yunnan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 tactical_bomber moved from Shantung to Korea
1 fighter moved from Shantung to Korea
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 3 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Sumatra, round 2 : 1/5 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Korea, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from 42 Sea Zone to Yunnan
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Shensi to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 artilleries
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,33
UK_Pacific : 0,00
Russians : 0,67
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 3 infantry moved from Brazil to 86 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Celebes
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking Celebes from Japanese, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 destroyers and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 3.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 3 infantry moved from Brazil to 86 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Celebes
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking Celebes from Japanese, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 destroyers and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber and 2 transports; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
British attack with 1 transport
Germans defend with 1 fighter
Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the British lost in 112 Sea Zone
2 infantry owned by the British lost in Norway
Germans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.67 expected hits
1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 artilleries in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 3 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Eastern Persia to West India
Place Units - British
2 transports placed in 109 Sea Zone
2 artilleries and 1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
British collect 33 PUs (2 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : -0.33
British : 1.83
Italians : 1.67
Americans : 3.33
Chinese : 0.83
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Libya
1 fighter moved from 99 Sea Zone to Libya
1 fighter moved from Southern Italy to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
10 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Russia
3 bombers and 3 tactical_bombers moved from Eastern Poland to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 12 armour, 3 artilleries, 5 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major and 18 infantry
AA fire in Russia : 2/6 hits, 1,00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 12 armour, 3 artilleries, 5 bombers, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 20/32 hits, 15,33 expected hits
Russians roll dice for 2 aaGuns, 10 artilleries and 18 infantry in Russia, round 2 : 13/28 hits, 9,33 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 9 armour, 5 bombers and 5 tactical_bombers in Russia, round 3 : 9/19 hits, 11,17 expected hits
Russians roll dice for 10 artilleries in Russia, round 3 : 4/10 hits, 3,33 expected hits
9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 5 bombers and 5 tactical_bombers in Russia, round 4 : 11/15 hits, 9,17 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 10 artilleries and 18 infantry
Non Combat Move - Germans
5 bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Belarus
2 tactical_bombers moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Russia
3 artilleries moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
2 artilleries and 1 infantry placed in France
1 armour, 2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 5,50
AA fire in Russia : : 1,00
British : 0,33
Russians : 5,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
17 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50
Russians : -1.00
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit Mode
Japanese buy 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 armour moved from Yunnan to Shensi
1 mech_infantry moved from Sikang to Shensi
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
2 tactical_bombers moved from Yunnan to Shensi
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 4/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from French Indo China to Szechwan
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
3 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 bomber moved from 35 Sea Zone to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -1,33
Chinese : 1,33
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Eastern United States to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -3.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Eastern United States to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
Combat - British
Battle in Norway
Battle in 92 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Italians defend with 1 cruiser, 2 destroyers and 2 transports
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win, taking Norway from Germans with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
Battle in Algeria
Non Combat Move - British
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from West India to India
1 infantry moved from Burma to India
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
Americans : -3.67
Chinese : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Libya to Algeria
2 fighters moved from Libya to Southern Italy
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 armour moved from Evenkiyskiy to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from Japanese with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to 126 Sea Zone
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 126 Sea Zone to Western Germany
4 bombers moved from Novgorod to Western Germany
3 tactical_bombers moved from Belarus to Germany
2 tactical_bombers moved from Bryansk to 97 Sea Zone
1 infantry moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Bryansk to Rostov
3 aaGuns moved from Russia to Tambov
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 mech_infantrys moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone
2 fighters and 2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
17 infantry moved from Korea to Manchuria
1 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 destroyers, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -4
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 17 infantry in Manchuria, round 3 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 4 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.17
Russians : 3.50
Japanese : -1.67