IW (Axis) vs JJ (Allies) Game 4


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Combat - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            4 fighters moved from 6 Sea Zone to Siberia
            4 tactical_bombers moved from 6 Sea Zone to Siberia
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            2 fighters moved from Japan to 17 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            2 infantry moved from Anhwe to Hunan
            1 bomber moved from Anhwe to Hunan
            6 artilleries moved from Anhwe to Kweichow
            3 armour moved from Suiyuyan to Kweichow
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 3 armour and 6 artilleries
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 6 artilleries in Kweichow, round 2 : 3/9 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour and 5 artilleries remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Siberia, round 2 : 6/10 hits, 5,33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Siberia to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 bomber moved from Hunan to Japan
            1 infantry moved from Manchuria to Amur
            1 aaGun moved from Anhwe to Kweichow
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : 0,33
    Japanese : -2,67
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            8 bombers moved from Wake Island to 17 Sea Zone
            9 fighters moved from 33 Sea Zone to 18 Sea Zone
            2 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 17 Sea Zone
                Americans attack with 8 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 9 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 9 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 3 armour and 5 artilleries
                    AA fire in Kweichow : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
                    Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
                    1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
                    Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
                    4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
                Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
    
        Non Combat Move - Americans
            2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to Northern Territory
            8 bombers moved from 17 Sea Zone to Guam
            9 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to French Indo China
            2 tactical_bombers moved from 33 Sea Zone to French Indo China
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            4 bombers moved from Western United States to Caroline Islands
            1 armour moved from Western United States to Alaska
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            6 bombers and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans : -4.00
    AA fire in Kweichow : : 0.50
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 artilleries
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                    Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 artilleries
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            8 bombers moved from Wake Island to 17 Sea Zone
            9 fighters moved from 33 Sea Zone to 18 Sea Zone
            2 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 17 Sea Zone
                Americans attack with 8 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 9 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 9 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 3 armour and 5 artilleries
                    AA fire in Kweichow : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
                    Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
                    1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
                    Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
                    4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
                Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
    
        Non Combat Move - Americans
            2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to Northern Territory
            8 bombers moved from 17 Sea Zone to Guam
            9 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to French Indo China
            2 tactical_bombers moved from 33 Sea Zone to French Indo China
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            4 bombers moved from Western United States to Caroline Islands
            1 armour moved from Western United States to Alaska
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            6 bombers and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 artilleries
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                    Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 artilleries
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from Yunnan to Kweichow
            1 submarine moved from 35 Sea Zone to 18 Sea Zone
            1 infantry moved from India to West India
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 111 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in West India
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
                British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Scotland
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - British
            2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
            British collect 16 PUs (2 lost to blockades); end with 16 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 37 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Defenders Fire,  : : -0.17
    British : -1.17
    Americans : -4.00
    AA fire in Western Germany : : -0.17
    Chinese : -1.33
    Attackers Fire,  : : -0.17
    AA fire in Kweichow : : 0.50
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 5 artilleries, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries moved from Southern France to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Tanganyika Territory to South West Africa
                  Italians take Rhodesia from British
                  Italians take South West Africa from British
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 artillery moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
            1 artillery moved from 86 Sea Zone to Brazil
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Brazil
            Battle in Gibraltar
                Italians attack with 4 artilleries and 4 infantry
                British defend with 1 airfield, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 5 artilleries and 5 infantry
                    Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits, 2,17 expected hits
                    Italians roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
                    British roll dice for 1 aaGun, 5 artilleries, 3 fighters and 10 infantry in Gibraltar, round 2 : 2/18 hits, 7,00 expected hits
                    1 aaGun owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 1/6 hits, 2,00 expected hits
                    British roll dice for 5 artilleries, 3 fighters and 7 infantry in Gibraltar, round 3 : 4/15 hits, 6,00 expected hits
                    2 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 5 artilleries, 3 fighters and 6 infantry in Gibraltar, round 4 : 5/14 hits, 5,67 expected hits
                    2 artilleries owned by the Italians lost in Gibraltar
                British win, taking Brazil from Americans with 5 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 4 artilleries and 4 infantry
                Casualties for Americans: 1 aaGun
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 cruiser and 2 transports placed in 95 Sea Zone
            Italians undo move 1.
            2 artilleries and 1 infantry placed in Southern France
            3 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 44 PUs; end with 45 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,83
    British : -7,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            1 battleship moved from 33 Sea Zone to 18 Sea Zone
            2 submarines moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from Caroline Islands to French Indo China
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Germans repair damage of 2x factory_major; Remaining resources: 114 PUs; 
            Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Shensi to Kweichow
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            2 armour moved from Szechwan to Kweichow
            3 armour moved from Sikang to Kweichow
            2 mech_infantrys moved from Szechwan to Kweichow
            5 tactical_bombers moved from Sikang to Kweichow
            2 bombers moved from Kazakhstan to Yunnan
            1 bomber moved from Kazakhstan to Kweichow
            1 bomber moved from Persia to Kweichow
    
        Combat - Germans
            Battle in Yunnan
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Germans win, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Germans attack with 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers
                British defend with 1 infantry; Americans defend with 1 armour and 1 artillery; ANZAC defend with 2 infantry; Chinese defend with 4 infantry
                    Germans roll dice for 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 10/15 hits, 8,00 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 7 infantry in Kweichow, round 2 : 3/9 hits, 3,17 expected hits
                    2 infantry owned by the ANZAC, 1 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Chinese, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kweichow
                Germans win, taking Kweichow from Chinese with 5 armour, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Americans: 1 armour and 1 artillery
                Casualties for Chinese: 4 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Kweichow to Shensi
            5 tactical_bombers moved from Kweichow to Shensi
            2 bombers moved from Yunnan to Shensi
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from Persia to Eastern Persia
            2 armour moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            3 armour moved from Volgograd to Turkmenistan
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 armour moved from Volgograd to Sikang
            1 mech_infantry moved from Volgograd to Sikang
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Persia
            1 artillery and 1 infantry placed in Iraq
            1 transport placed in 80 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 77 PUs; end with 78 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Chinese : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 destroyers moved from 6 Sea Zone to 18 Sea Zone
            1 battleship moved from 6 Sea Zone to 18 Sea Zone
            1 bomber moved from Japan to 18 Sea Zone
            3 fighters moved from Japan to 18 Sea Zone
            7 fighters moved from 6 Sea Zone to 18 Sea Zone
            5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers
                British defend with 1 submarine; ANZAC defend with 1 battleship, 1 carrier, 2 fighters and 2 submarines
                    Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 11/19 hits, 10,33 expected hits
                    ANZAC roll dice for 3 submarines in 18 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 battleship, 1 carrier and 2 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the ANZAC, 1 submarine owned by the British and 1 battleship owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 1 battleship and 1 destroyer
                Casualties for ANZAC: 1 battleship, 1 carrier, 2 fighters and 2 submarines
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 18 Sea Zone to Japan
            1 bomber, 7 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Amur to Korea
            1 aaGun moved from Amur to Korea
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
            Japanese collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    ANZAC : 0,17
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            8 bombers moved from Guam to 6 Sea Zone
            4 bombers moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 bombers moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            7 fighters moved from 33 Sea Zone to 6 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
                  Americans take Sakha from Italians
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from French Indo China to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            4 fighters moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 18 Sea Zone
            1 carrier moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 6,1,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 carrier owned by the Americans
            Battle in Manchuria
            Battle in Kiangsu
            Battle in Formosa
            Battle in 17 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 carriers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
                Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
                Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
                    Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
                    3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
                    5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
                    1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
                Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
                Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
                7 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            4 fighters moved from Yunnan to French Indo China
            2 battleships moved from 33 Sea Zone to 18 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 aaGun moved from British Columbia to 1 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Alaska to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
            1 armour moved from 4 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from French Indo China to Kwangsi
            1 aaGun moved from French Indo China to Kwangsi
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 fighter and 1 tactical_bomber placed in Western United States
            3 transports placed in 10 Sea Zone
            Americans undo move 2.
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -1.33
    Japanese : 4.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            8 bombers moved from Guam to 6 Sea Zone
            4 bombers moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 bombers moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            7 fighters moved from 33 Sea Zone to 6 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
                  Americans take Sakha from Italians
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from French Indo China to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            4 fighters moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 18 Sea Zone
            1 carrier moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 6,1,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 carrier owned by the Americans
            Battle in Manchuria
            Battle in Kiangsu
            Battle in Formosa
            Battle in 17 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 carriers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
                Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
                Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
                    Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
                    3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
                    5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
                    1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
                Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
                Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
                7 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            4 fighters moved from Yunnan to French Indo China
            2 battleships moved from 33 Sea Zone to 18 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 aaGun moved from British Columbia to 1 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Alaska to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
            1 armour moved from 4 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from French Indo China to Kwangsi
            1 aaGun moved from French Indo China to Kwangsi
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 fighter and 1 tactical_bomber placed in Western United States
            3 transports placed in 10 Sea Zone
            Americans undo move 2.
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 42 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Gibraltar to 86 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Western Germany
                Air Battle is over, the attackers have all died
            Battle in 86 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 86 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 86 Sea Zone to British Guiana
            1 artillery moved from West India to India
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 artilleries placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,2,4
            British collect 11 PUs (5 lost to blockades); end with 11 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 59 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Defenders Fire,  : : 0.83
    Americans : -1.33
    Attackers Fire,  : : -0.17
    Japanese : 4.83
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            3 artilleries moved from Northern Italy to 95 Sea Zone
            3 infantry moved from Northern Italy to 95 Sea Zone
            3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Brazil to British Guiana
            1 artillery moved from Brazil to British Guiana
            1 infantry moved from French Central Africa to French West Africa
            1 armour moved from South West Africa to Belgian Congo
            1 armour moved from Buryatia to Yakut S.S.R.
    
        Combat - Italians
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Gibraltar
                Italians attack with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 5 infantry
                    Italians roll dice for 1 battleship and 4 cruisers in Gibraltar, round 2 : 4/5 hits, 2,67 expected hits
                    Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/12 hits, 4,83 expected hits
                    British roll dice for 5 artilleries and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3,67 expected hits
                    5 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/9 hits, 3,83 expected hits
                    British roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 2/7 hits, 3,17 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for Americans: 5 artilleries and 5 infantry
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 destroyer and 3 fighters
                    Italians roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Italians lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 2 submarines
                Casualties for British: 1 destroyer
            Battle in British Guiana
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 artillery and 1 infantry in British Guiana, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 fighter in British Guiana, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the British and 1 infantry owned by the Italians lost in British Guiana
                Italians win, taking British Guiana from British with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 fighter
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to Tunisia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 carrier and 1 cruiser placed in 95 Sea Zone
            1 fighter and 1 tactical_bomber placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 43 PUs; end with 44 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    British : 1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kwangsi to Hunan
            1 transport moved from 36 Sea Zone to 55 Sea Zone
            3 fighters moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 3 destroyers and 3 fighters
                Japanese defend with 1 battleship and 2 transports
                    ANZAC roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 26
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 battleship and 2 transports
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 3 infantry
            EDIT: Adding units owned by Americans to French Indo China: 3 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            3 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 aaGun moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 3 armour and 8 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kweichow to Anhwe
            2 tactical_bombers moved from Shensi to Anhwe
            1 bomber moved from Shensi to 20 Sea Zone
            1 bomber moved from Shensi to 19 Sea Zone
            2 bombers moved from Shensi to Manchuria
            10 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Persia to West India
            3 armour and 1 mech_infantry moved from Turkmenistan to West India
            3 armour moved from Persia to West India
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 19 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Manchuria
                Germans attack with 2 bombers
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 bombers in Manchuria, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Manchuria
                Germans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Anhwe
                Germans attack with 1 armour and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Germans roll dice for 1 armour and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Germans and 1 artillery owned by the Chinese lost in Anhwe
                Germans win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 tactical_bomber
                Casualties for Chinese: 1 artillery
            Battle in West India
                Germans attack with 16 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 16 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in West India, round 2 : 12/31 hits, 12,50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 16 armour, 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Manchuria to Amur
            1 tactical_bomber moved from Anhwe to Jehol
            1 tactical_bomber moved from Shensi to Jehol
            1 bomber moved from 19 Sea Zone to Jehol
            1 bomber moved from 20 Sea Zone to Jehol
            2 tactical_bombers moved from Shensi to Eastern Persia
            3 aaGuns moved from Eastern Persia to West India
            1 armour moved from Caucasus to Sikang
            1 mech_infantry moved from Caucasus to Sikang
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            4 armour moved from Kweichow to Jehol
    
        Place Units - Germans
            3 bombers placed in Persia
            3 bombers placed in Iraq
            3 armour placed in Volgograd
            2 bombers placed in Russia
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Chinese : 0,33
    UK_Pacific : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 32 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 3 Sea Zone
            4 fighters moved from Japan to 4 Sea Zone
            6 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 4 Sea Zone
                Japanese attack with 4 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 4 fighters in 4 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 6 fighters
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 6 fighters remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 destroyers
    
        Non Combat Move - Japanese
            4 fighters moved from 4 Sea Zone to Amur
            1 bomber moved from 3 Sea Zone to Amur
            1 aaGun, 1 artillery and 1 infantry moved from Korea to Amur
            2 fighters moved from 6 Sea Zone to Amur
            4 fighters moved from 6 Sea Zone to Jehol
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 5 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Battle in Brazil
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to Central United States
            1 carrier moved from 17 Sea Zone to 25 Sea Zone
            1 carrier moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Sakha to Siberia
            1 aaGun, 1 armour and 1 infantry moved from Soviet Far East to Siberia
            3 carriers and 3 fighters moved from 18 Sea Zone to 33 Sea Zone
            2 battleships moved from 18 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 fighter moved from 18 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Siam to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsi to French Indo China
            1 aaGun moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from 17 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 carriers and 5 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 transports placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Indo China: 3 fighters
            EDIT: Removing units owned by Americans from French Indo China: 1 fighter
            EDIT: Adding units owned by Americans to India: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 80
  • 17
  • 38
  • 50
  • 118
  • 202
  • 297
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.8k

Users

40.4k

Topics

1.8m

Posts