Giallo (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter and 1 infantry moved from French Indo China to Kwangsi
                1 bomber moved from Shantung to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter and 1 infantry moved from French Indo China to Shan State
                1 infantry and 2 tactical_bombers moved from Shantung to Jehol
                1 infantry and 2 tactical_bombers moved from Shantung to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Kwangtung
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Jehol
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from 35 Sea Zone to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                2 tactical_bombers moved from Jehol to Shantung
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Japanese collect 31 PUs (1 lost to blockades); end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_40933_Jap8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 bomber moved from Java to 20 Sea Zone

    Purchase Units - Americans
                Americans buy 4 fighters and 7 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 20 Sea Zone to Philippines
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone

    Place Units - Americans
                7 submarines placed in 10 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,6,1,1,6,4,4,3,4,5,6,4,1,4,4,4,6,1,1,3,5,1,5,5,5,2,3,6,3,4,2,2,4,2,6
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Anhwe to Kiangsu

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Szechwan
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Combat Move - British
                1 mech_infantry moved from Shan State to Yunnan
                2 fighters moved from India to Yunnan
                3 infantry moved from India to Burma
                2 armour moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Tunisia to Tobruk

    Purchase Units - British
                British buy 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_minor; Remaining resources: 12 PUs;
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 aaGun moved from India to Burma
                1 fighter moved from 39 Sea Zone to Burma
                1 fighter moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 transport moved from 107 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 mech_infantrys

    triplea_40933_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Italians
                2 units repaired.
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Greece to Egypt
                1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 :  3/3 hits
                        British roll dice for 3 mech_infantrys in Egypt, round 2 :  3/3 hits
                        3 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    British win with no units remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs

    triplea_40933_Ita8.tsvg

  • '19 '17 '16

    Wow. If I’d won that battle with a slight advantage, I don’t think you could have saved the game.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from New South Wales to Queensland
                1 mech_infantry moved from Malaya to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from Iraq to Northwest Persia

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 8 PUs;

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                ANZAC collect 18 PUs (1 lost to blockades); end with 26 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40933_Fre8.tsvg

  • '21 '20 '19 '18 '17 '16

    that would have been stupid of me, what an outcome…

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Rostov to Persia
                1 bomber moved from Rostov to Iraq
                1 infantry and 3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                26 armour and 7 mech_infantrys moved from Volgograd to Caucasus
                1 bomber moved from France to 110 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 3 bombers, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 26 armour, 1 infantry and 13 mech_infantrys
                    British defend with 2 mech_infantrys
                        Germans roll dice for 26 armour, 1 infantry and 13 mech_infantrys in Caucasus, round 2 :  18/40 hits
                        British roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from British with 26 armour and 13 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Rostov to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from 110 Sea Zone to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to France
                5 submarines moved from 112 Sea Zone to 109 Sea Zone
                3 artilleries moved from Vologda to Urals
                6 artilleries moved from Samara to Volgograd
                3 aaGuns and 2 artilleries moved from Tambov to Volgograd
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Persia to Volgograd
                2 fighters moved from Southern Italy to 98 Sea Zone

    Place Units - Germans
                1 artillery placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                4 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    triplea_40933_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                1 armour moved from Kweichow to Anhwe
                1 mech_infantry moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Jehol
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Combat - Russians
                Battle in 98 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 carrier and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians lost in 98 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 cruiser
                    Casualties for Russians: 1 submarine
                Battle in Jehol
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Jehol to Anhwe

    Turn Complete - Russians

    triplea_40933_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Japanese
                1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Siam
                1 infantry and 3 tactical_bombers moved from Shantung to Jehol
                3 fighters moved from 6 Sea Zone to Jehol

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 :  1/3 hits
                        ANZAC roll dice for 1 mech_infantry in Siam, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Siam
                    Japanese win, taking 6 Sea Zone from Americans, taking Siam from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 :  4/7 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                3 fighters moved from Jehol to 6 Sea Zone
                3 tactical_bombers moved from Jehol to Shantung

    Place Units - Japanese
                3 infantry placed in Shantung
                1 armour and 2 infantry placed in French Indo China
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Japanese collect 27 PUs (5 lost to blockades); end with 27 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40933_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                2 bombers moved from Gibraltar to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier and 1 transport
                        Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 :  2/4 hits

    triplea_40933_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    2 hits in 98

  • '19 '17 '16

    Lose the fighters.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                2 bombers moved from Gibraltar to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier and 1 transport
                        Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 98 Sea Zone
                        Americans roll dice for 2 bombers in 98 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 carrier and 1 transport in 98 Sea Zone, round 3 :  2/2 hits
                        1 carrier owned by the Italians and 2 bombers owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 1 carrier
                    Casualties for Americans: 2 bombers and 2 fighters

    Non Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Philippines to Korea
                1 fighter moved from Korea to Philippines
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 fighter and 2 tactical_bombers placed in Korea
                4 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,6,4,4,1,5,5,2,6,2,1,4,2,6,6,1,5,1,6,2,5,1,2,5,3,5,6,1,6,5,3,6,1,2,3,6,6,2
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 artilleries, 1 fighter and 17 infantry moved from Anhwe to Shantung
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Chinese attack with 5 artilleries, 1 fighter and 17 infantry
                    Japanese defend with 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 7 infantry and 3 tactical_bombers
                        Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Shantung, round 2 :  5/23 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 7 infantry and 3 tactical_bombers in Shantung, round 2 :  6/15 hits
                        4 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Shantung
                        Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Shantung, round 3 :  6/17 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 tactical_bombers in Shantung, round 3 :  4/10 hits
                        3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Shantung, round 4 :  4/13 hits
                        Japanese roll dice for 1 armour and 3 tactical_bombers in Shantung, round 4 :  1/4 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese and 3 tactical_bombers owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 53
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber, 7 infantry and 3 tactical_bombers
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hopei

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - British
                3 artilleries moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 armour moved from Eastern Persia to Iraq
                1 armour, 3 artilleries and 3 infantry moved from Persia to Iraq
                1 fighter moved from Northwest Persia to Egypt
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Iraq

    Purchase Units - British
                British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 34 PUs;
                British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,1,1,4,4,5,3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 30 PUs (10 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 armour placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_40933_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship and 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Rostov to Caucasus

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_40933_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Germans

    triplea_40933_Ger10.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Germans

    Combat Move - Germans
                26 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Persia
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 artillery moved from Urals to Timguska
                      Germans take Timguska from Russians
                2 fighters moved from 112 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_40933_Ger10.tsvg

  • '19 '17 '16

    Scramble and Intercept from London?

  • '21 '20 '19 '18 '17 '16

    no

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Germans

    Combat Move - Germans
                26 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Persia
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 artillery moved from Urals to Timguska
                      Germans take Timguska from Russians
                2 fighters moved from 112 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: airfield = 6, factory_major = 12
                Battle in 109 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 transports
                    French defend with 1 destroyer
                        Germans roll dice for 5 submarines in 109 Sea Zone, round 2 :  2/5 hits
                        French roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Eire
                Battle in Scotland
                Battle in Northwest Persia
                    Germans attack with 26 armour and 13 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 26 armour and 13 mech_infantrys in Northwest Persia, round 2 :  15/39 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Northwest Persia from British with 26 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 aaGun moved from Caucasus to Northwest Persia
                1 bomber moved from Persia to Caucasus
                3 armour moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Volgograd to Caucasus
                3 aaGuns and 8 artilleries moved from Volgograd to Caucasus
                3 bombers moved from United Kingdom to Western Germany
                2 artilleries and 1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Southern Italy
                1 artillery moved from Urals to Novosibirsk
                1 artillery moved from Urals to Timguska
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                2 fighters moved from United Kingdom to 112 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 artilleries, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs

    triplea_40933_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Anhwe to Korea
                1 armour moved from Anhwe to Kiangsi

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40933_Rus10.tsvg

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