Giallo (Allies) vs simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Ukraine
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                2 infantry moved from Volgograd to Tambov
                4 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Smolensk
                10 infantry moved from Russia to Smolensk
                7 infantry moved from Bryansk to Tambov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_40933_Rus3.tsvg

  • '19 '17 '16

    Did you forget to move the Soviet troops in China?

  • '21 '20 '19 '18 '17 '16

    yes

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Ukraine
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                2 infantry moved from Volgograd to Tambov
                4 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Smolensk
                10 infantry moved from Russia to Smolensk
                7 infantry moved from Bryansk to Tambov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Shensi: 2 armour, 2 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Szechwan: 2 armour and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Sikang: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40933_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 48 Sea Zone
                2 infantry moved from 48 Sea Zone to Gilbert Islands
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Sumatra
                Battle in Gilbert Islands
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 :  3/13 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Sumatra from Dutch, taking Gilbert Islands from UK_Pacific, taking Celebes from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Manchuria to Japan
                4 fighters and 3 tactical_bombers moved from French Indo China to Manchuria
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 aaGun moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 2 fighters, 2 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 bomber and 1 infantry placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40933_Jap3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Americans
                2 fighters moved from Eastern United States to Gibraltar

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Western United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 carriers moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Amur

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 armour
                EDIT: Adding units owned by Americans to Western United States: 1 armour
                EDIT: Turning off Edit Mode
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                12 infantry moved from Shensi to Hopei

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                3 fighters moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to French Guiana
                      British take French Guiana from Neutral_Axis
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from India to 41 Sea Zone

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French West Africa
                    British attack with 1 armour and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in French West Africa, round 2 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Morocco
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco
                    British win, taking Morocco from Neutral_Axis with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                3 fighters moved from Morocco to Gibraltar
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                3 infantry moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 factory_minor placed in Persia
                1 factory_minor placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40933_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Belarus from Russians

    Purchase Units - Italians
                Italians buy 2 marines; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Malta
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Bryansk
                    Russians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                4 infantry moved from Romania to Bessarabia
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis

    Place Units - Italians
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_40933_Ita3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 48 Sea Zone

    Place Units - ANZAC
                1 marine placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40933_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Romania to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 bomber moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                1 bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 17 infantry moved from Western Ukraine to Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Baltic States

    Purchase Units - Germans
                Germans buy 1 armour, 1 factory_minor and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 :  4/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 3 artilleries and 17 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 17 infantry in Ukraine, round 2 :  3/21 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  7/10 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun moved from Karelia to Novgorod
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
                1 aaGun, 9 armour, 8 artilleries, 4 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
                6 mech_infantrys moved from Poland to Belarus
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Novgorod to Belarus
                2 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Greece to Bulgaria
                4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 mech_infantrys placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_40933_Ger4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Shensi to Hopei
                2 infantry moved from Shensi to Hopei

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Tambov
                4 aaGuns, 3 artilleries and 29 infantry moved from Smolensk to Russia
                1 submarine moved from 92 Sea Zone to 105 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_40933_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Japan to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 armour moved from French Indo China to Burma
                1 infantry moved from Shan State to Burma
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in New Guinea
                Battle in Burma
                    Japanese attack with 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys in Burma, round 2 :  3/23 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to French Indo China
                1 artillery moved from Kwangsi to Yunnan
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Jehol to Manchuria
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from French Indo China to Shan State
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 artillery and 3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40933_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 infantry moved from Midway to 25 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western United States to Amur
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                12 infantry moved from Hopei to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Anhwe, round 2 :  0/12 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 12 infantry in Anhwe, round 3 :  1/12 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs

    Combat Move - British
                2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 artillery moved from Morocco to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 armour moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alexandria
                    British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  5/9 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Alexandria, round 2 :  3/9 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  4/6 hits
                        Italians roll dice for 1 armour and 3 fighters in Alexandria, round 3 :  2/4 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 armour owned by the Italians and 1 artillery owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 3 infantry
                Battle in Algeria
                    British attack with 1 artillery and 2 fighters
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 2 fighters in Algeria, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        1 artillery owned by the British and 2 infantry owned by the Italians lost in Algeria
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Algeria to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                3 infantry moved from Eastern Persia to West India
                3 aaGuns, 6 artilleries and 13 infantry moved from India to West India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 41 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to West India

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq
                1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40933_UK_4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 unit repaired.
                1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                1 armour and 1 marine moved from Southern Italy to 95 Sea Zone
                1 armour, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 marine moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat - Italians

    triplea_40933_Ita4.tsvg

  • '19 '17 '16

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17 '16

    no

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 unit repaired.
                1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                1 armour and 1 marine moved from Southern Italy to 95 Sea Zone
                1 armour, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 marine moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Morocco
                Battle in Alexandria
                    Italians attack with 1 armour, 1 marine and 1 mech_infantry
                    British defend with 2 armour
                        Italians roll dice for 1 armour, 1 marine and 1 mech_infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 2 armour in Alexandria, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians and 1 marine owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour in Alexandria, round 3 :  1/1 hits
                        British roll dice for 2 armour in Alexandria, round 3 :  2/2 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Morocco from British with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour, 1 marine and 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                4 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40933_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from New South Wales to 33 Sea Zone
                1 destroyer moved from 48 Sea Zone to 33 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40933_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Belarus to Rostov
                3 armour, 3 artilleries and 15 infantry moved from Ukraine to Bryansk
                1 armour and 7 mech_infantrys moved from Baltic States to Bryansk
                1 armour moved from Belarus to Bryansk
                      Germans take Smolensk from Russians
                8 armour, 8 artilleries, 4 infantry and 14 mech_infantrys moved from Belarus to Bryansk

    Purchase Units - Germans
                Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 13 armour, 11 artilleries, 19 infantry and 21 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 11 artilleries, 19 infantry and 21 mech_infantrys in Bryansk, round 2 :  14/64 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour, 11 artilleries, 19 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                4 mech_infantrys moved from Poland to Western Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Western Germany
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40933_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                11 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Volgograd to Russia
                2 armour, 2 infantry and 2 mech_infantrys moved from Hopei to Anhwe
                1 tactical_bomber moved from Russia to Suiyuyan

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_40933_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to India
                1 mech_infantry moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
                3 fighters and 2 tactical_bombers moved from Manchuria to Chahar
                1 artillery moved from Jehol to Chahar
                1 fighter moved from Japan to 5 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 bombers moved from French Indo China to Chahar

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Chahar, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in India, round 2 :  7/22 hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 :  3/3 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                2 bombers, 3 fighters and 2 tactical_bombers moved from Chahar to Shantung
                1 artillery moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan
                2 fighters moved from Japan to Shantung
                2 artilleries moved from Shan State to Burma
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                3 carriers, 1 destroyer and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to Burma
                1 aaGun moved from Yunnan to Burma

    Place Units - Japanese
                3 infantry placed in Shantung
                2 artilleries, 1 fighter and 2 infantry placed in Japan
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 1.
                Japanese undo move 3.
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_40933_Jap5.tsvg

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