Giallo (Allies) vs simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Anhwe to Korea
                1 armour moved from Anhwe to Kiangsi

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40933_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                1 fighter and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Siam to Shan State
                1 tactical_bomber moved from French Indo China to Shan State

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Battle in Shan State
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_40933_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                6 fighters and 1 tactical_bomber moved from Korea to Japan
                4 bombers moved from Korea to Japan
                3 tactical_bombers moved from Korea to Manchuria
                2 bombers moved from Korea to Manchuria
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 submarine moved from 94 Sea Zone to 91 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 11 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/4 hits
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 3,5,8,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Japan causes 22 damage total.  Damaged units is as follows: factory_major = 20, airfield = 2
                Battle in Manchuria
                    Americans attack with 2 bombers, 1 infantry and 3 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Manchuria, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers and 3 tactical_bombers moved from Manchuria to Korea
                4 bombers, 6 fighters and 1 tactical_bomber moved from Japan to Korea
                1 battleship, 6 carriers, 4 cruisers, 2 destroyers, 7 fighters, 11 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                6 fighters moved from Korea to 6 Sea Zone
                4 bombers moved from Western United States to Korea
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Philippines to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Central United States
                5 fighters placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,3,4,3,1,3,4,2,2,3,2,3,2,5,6,4,3,6,1,1,4,1,6,1,2,6,5,6,5,3,3,6,4,4,6,5,6,5,5
                Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                5 artilleries and 5 infantry moved from Shantung to Anhwe
                5 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Hopei to Kwangtung

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kwangtung, round 2 :  0/6 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 3 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 4 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 4 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                2 infantry placed in Szechwan
                2 infantry placed in Kweichow
                2 infantry placed in Hunan
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Turning off Edit Mode
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat - British
                Battle in Borneo
                Battle in Scotland
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Scotland, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Borneo from Japanese, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to West India
                1 aaGun moved from Burma to Yunnan
                3 armour, 6 artilleries, 2 fighters and 15 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Trans-Jordan to Egypt
                3 infantry moved from Persia to Iraq
                3 fighters moved from Scotland to United Kingdom
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Eastern Persia to West India

    Place Units - British
                3 infantry placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,5,3,5,1,2,5,1,2,4,6,1,2
                British collect 32 PUs (8 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour

    triplea_40933_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Caucasus to Northwest Persia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40933_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Gilbert Islands
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese

    Purchase Units - ANZAC
                ANZAC buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Gilbert Islands
                Battle in Sumatra
                    ANZAC attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Gilbert Islands from Japanese, taking Sumatra from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                3 fighters placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40933_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                2 armour moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to Scotland
                1 infantry moved from Eire to Scotland
                26 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Kansu to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 artillery moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 artillery moved from Timguska to Kansu
                1 artillery moved from Timguska to Kansu
                1 fighter moved from Southern Italy to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys and 7 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                    Germans attack with 3 bombers and 1 infantry
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 3 bombers and 1 infantry in Scotland, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 26 armour and 10 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 26 armour and 10 mech_infantrys in Iraq, round 2 :  16/36 hits
                        British roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 26 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Northwest Persia to Iraq
                2 bombers moved from Caucasus to Western Germany
                3 bombers moved from Scotland to Western Germany
                1 artillery moved from Eire to Scotland
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Holland Belgium to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                3 aaGuns and 8 artilleries moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Southern Italy to 109 Sea Zone

    Place Units - Germans
                2 destroyers and 7 transports placed in 113 Sea Zone
                1 artillery and 3 infantry placed in Western Germany
                1 artillery placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 84 PUs; end with 84 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

    triplea_40933_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Kiangsi to Hunan

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40933_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                5 fighters moved from 35 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from 35 Sea Zone to 41 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 18 PUs;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 44 Sea Zone
                2 submarines moved from 35 Sea Zone to 43 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 35 Sea Zone to Japan
                3 fighters moved from Shan State to 37 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,5,6,3,5,5,2,6,6,1,6,5,5,3,4,4,6,6,6,3,5,5,4,3,2,2,4,2,5,4,1,3,4,4,1,1,1,6,5,6,2,5,2,3,5,5,1,3,2,3,4,3,1
                Japanese collect 9 PUs (9 lost to blockades); end with 27 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40933_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                14 bombers, 2 fighters and 5 tactical_bombers moved from Korea to Japan
                8 fighters moved from 6 Sea Zone to Japan
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                5 fighters moved from Eastern United States to French West Africa
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    triplea_40933_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble, tokens?

  • '19 '17 '16

    Ouch. No scramble. Kamis on each of the Cruisers. One each on two of the DDs.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                14 bombers, 2 fighters and 5 tactical_bombers moved from Korea to Japan
                8 fighters moved from 6 Sea Zone to Japan
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                5 fighters moved from Eastern United States to French West Africa
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Japan
                    Americans attack with 1 artillery, 14 bombers, 10 fighters, 1 infantry and 5 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 10 fighters, 1 harbour and 5 infantry
                        AA fire in Japan :  1/9 hits
                        1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 14 bombers, 9 fighters, 1 infantry and 5 tactical_bombers in Japan, round 2 :  20/30 hits
                        Japanese roll dice for 3 aaGuns, 5 artilleries, 10 fighters and 5 infantry in Japan, round 2 :  10/20 hits
                        5 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 7 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 aaGuns owned by the Japanese, 1 infantry owned by the Americans and 7 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 14 bombers, 2 fighters and 3 tactical_bombers in Japan, round 3 :  14/20 hits
                        Japanese roll dice for 3 fighters in Japan, round 3 :  3/3 hits
                        2 bombers owned by the Americans, 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
                    Americans captures 30PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 12 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers
                    Casualties for Japanese: 3 aaGuns, 5 artilleries, 10 fighters and 5 infantry
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                12 bombers moved from Japan to Hawaiian Islands
                1 bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 armour moved from Morocco to Algeria
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Americans
                1 destroyer and 4 submarines placed in 101 Sea Zone
                4 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 94 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                5 artilleries and 5 infantry moved from Anhwe to Hopei
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Hopei
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - British
                2 fighters moved from Union of South Africa to Egypt
                1 armour moved from Yunnan to India
                1 mech_infantry moved from West India to Burma
                2 mech_infantrys moved from West India to India
                1 fighter moved from West India to Ethiopia
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                3 armour, 6 artilleries and 13 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 5 PUs;

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Scotland, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                    British win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom

    Place Units - British
                7 infantry placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,5,5,1,6,5,5,5,3,4,3,6,5,4,3,3,6
                British collect 28 PUs (6 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,3,1
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 3 armour

    triplea_40933_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                1 infantry moved from Northwest Persia to Iraq
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40933_Ita11.tsvg

  • '19 '17 '16

    Interesting game. I wonder how assaulting London will go. I need both London and Egypt now.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - ANZAC
                1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                4 fighters moved from 6 Sea Zone to Hopei
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3,1,6
                ANZAC collect 15 PUs (7 lost to blockades); end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_40933_Fre11.tsvg

  • '21 '20 '19 '18 '17 '16

    @simon33:

    Interesting game. I wonder how assaulting London will go. I need both London and Egypt now.

    Might be an extra round

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                26 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                      Germans take Syria from ANZAC
                5 bombers moved from Western Germany to United Kingdom
                6 artilleries, 6 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                4 fighters moved from 109 Sea Zone to United Kingdom
                3 fighters moved from Gibraltar to United Kingdom
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                8 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 112 PUs;
                Germans buy 4 armour, 9 artilleries, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 artilleries, 5 bombers, 7 fighters, 8 infantry and 1 mech_infantry
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 fighters
                        AA fire in United Kingdom :  2/12 hits
                        2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 8 artilleries, 5 bombers, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 :  17/27 hits
                        British roll dice for 5 aaGuns, 7 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 :  10/25 hits
                        5 aaGuns owned by the British, 2 artilleries owned by the Germans, 8 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 artilleries, 5 bombers, 5 fighters and 1 mech_infantry in United Kingdom, round 3 :  7/17 hits
                        British roll dice for 7 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 :  5/13 hits
                        1 mech_infantry owned by the British, 5 artilleries owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 5 bombers, 5 fighters and 1 mech_infantry in United Kingdom, round 4 :  4/12 hits
                        British roll dice for 6 fighters in United Kingdom, round 4 :  4/6 hits
                        3 fighters owned by the Germans, 3 fighters owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 5 bombers and 2 fighters in United Kingdom, round 5 :  5/8 hits
                        British roll dice for 2 fighters in United Kingdom, round 5 :  1/2 hits
                        1 fighter owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 34
                    Casualties for Germans: 7 artilleries, 6 fighters, 8 infantry and 1 mech_infantry
                    Casualties for British: 5 aaGuns, 3 fighters, 15 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 4 fighters
                Battle in Trans-Jordan
                    Germans attack with 26 armour and 9 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 26 armour and 9 mech_infantrys in Trans-Jordan, round 2 :  10/35 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 26 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 aaGun moved from Iraq to Trans-Jordan
                3 armour moved from Northwest Persia to Trans-Jordan
                4 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
                3 aaGuns and 8 artilleries moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Kazakhstan to Northwest Persia
                5 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                2 carriers moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Scotland
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 mech_infantry placed in Volgograd
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 infantry placed in Normandy Bordeaux
                5 artilleries and 5 infantry placed in Western Germany
                3 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,4,4,5
                Germans collect 93 PUs; end with 122 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 127 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 132 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 134 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 140 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 145 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 160 PUs

    triplea_40933_Ger12.tsvg

  • '19 '17 '16

    @Giallo:

    @simon33:

    Interesting game. I wonder how assaulting London will go. I need both London and Egypt now.

    Might be an extra round

    I shouldn’t have any trouble claiming Egypt now.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Korea to Yunnan
                1 armour moved from Hunan to Yunnan
                3 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Korea to Manchuria

    Turn Complete - Russians

    triplea_40933_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
                1 armour moved from Shan State to Yunnan
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 battleships moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships in Borneo, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Borneo
                    Japanese win, taking 44 Sea Zone from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun; Chinese defend with 2 artilleries and 7 infantry; Russians defend with 1 armour, 2 fighters and 1 tactical_bomber
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/15 hits
                        Chinese roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/13 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 armour, 7 fighters and 2 tactical_bombers in Yunnan, round 3 :  5/11 hits
                        Chinese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  5/8 hits
                        4 fighters owned by the Japanese, 1 armour owned by the Russians, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 4 :  3/6 hits
                        Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 :  2/3 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 2 artilleries and 7 infantry
                    Casualties for Russians: 1 armour, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 armour, 2 artilleries, 5 fighters and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 submarines moved from 43 Sea Zone to 41 Sea Zone
                5 carriers, 2 cruisers and 4 destroyers moved from 37 Sea Zone to 43 Sea Zone

    Turn Complete - Japanese

    triplea_40933_Jap12.tsvg

Suggested Topics

  • 58
  • 151
  • 35
  • 60
  • 113
  • 168
  • 108
  • 256
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts