@axis-dominion @Daaras Good luck gents, following thread.
Amon-Sul (Axis) vs Simon (Allies) BM League - rematch
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 fighter moved from India to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
-
des from sz 113 goes tosz 115
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Norway to Finland
3 infantry moved from Sweden to Finland
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 artillery moved from Baltic States to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
2 artilleries moved from Baltic States to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to FinlandPurchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Finland
Germans attack with 2 armour, 3 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Finland, round 2 : 4/8 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 aaGun moved from Sweden to Finland
1 infantry moved from Baltic States to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
2 infantry moved from Poland to Eastern Poland
8 artilleries and 2 infantry moved from Romania to Eastern Poland
5 aaGuns, 6 artilleries, 12 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
4 armour, 4 artilleries and 8 infantry moved from Spain to GibraltarPlace Units - Germans
3 artilleries placed in Southern France
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 infantry and 8 mech_infantrys placed in Western Germany
Germans undo move 4.
2 infantry placed in Romania
8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 7 infantry moved from Smolensk to Belarus
1 artillery moved from Archangel to Belarus
4 artilleries and 7 infantry moved from Bryansk to BelarusPurchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 6 artilleries and 14 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 14 infantry in Belarus, round 2 : 3/20 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
4 artilleries and 6 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 12 infantry moved from Bryansk to Belarus
2 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
4 artilleries and 4 infantry moved from Novgorod to Belarus
3 artilleries and 3 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Amur to Manchuria
7 infantry moved from Manchuria to Jehol
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
?
-
Bump #1
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
2 fighters moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun and 3 infantry; Americans defend with 2 fighters
AA fire in Java : 1/3 hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits
ANZAC roll dice for 1 aaGun, 2 fighters and 3 infantry in Java, round 2 : 4/5 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 3 : 1/3 hits
ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 2/3 hits
1 infantry owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in Java
Japanese roll dice for 1 fighter in Java, round 4 : 0/1 hits
ANZAC roll dice for 2 fighters in Java, round 4 : 2/2 hits
1 fighter owned by the Japanese lost in Java
ANZAC win with 2 fighters remaining. Battle score for attacker is -42
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 carriers and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
2 fighters moved from Kweichow to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 77 Sea Zone to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 2.
1 infantry placed in Japan
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
4 artilleries, 1 bomber, 4 fighters and 5 infantry moved from Portugal to Spain
2 fighters moved from Java to 46 Sea ZonePurchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 7 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 4 artilleries, 1 bomber, 4 fighters and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 5 infantry, 2 marines and 2 mech_infantrys
AA fire in Spain : 1/5 hits
1 fighter owned by the Americans lost in Spain
Americans roll dice for 4 artilleries, 1 bomber, 3 fighters and 5 infantry in Spain, round 2 : 1/13 hits
Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 5 infantry, 2 marines and 2 mech_infantrys in Spain, round 2 : 1/11 hits
1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Spain, round 3 : 0/12 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 5 infantry, 2 marines and 2 mech_infantrys in Spain, round 3 : 5/11 hits
4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
3 artilleries owned by the Americans retreated to Portugal
Italians win with 1 aaGun, 1 artillery, 1 bomber, 5 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 1 aaGun
Casualties for Americans: 1 artillery, 1 fighter and 5 infantryNon Combat Move - Americans
3 fighters moved from Spain to Morocco
1 bomber moved from Spain to Morocco
2 transports moved from 91 Sea Zone to 88 Sea Zone
4 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 artillery and 2 infantry moved from Venezuela to British Guiana
1 mech_infantry moved from Peru to British Guiana
1 mech_infantry moved from Argentina to British Guiana
1 infantry moved from Argentina to Uruguay
Americans take Uruguay from Neutral_True
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
1 infantry moved from Argentina to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 armour moved from French Equatorial Africa to Egypt
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 9 Sea Zone
3 fighters moved from Aleutian Islands to MidwayPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
6 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Manchuria to Anhwe
3 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 aaGun and 1 artillery
Chinese roll dice for 6 infantry in Kweichow, round 2 : 3/6 hits
Japanese roll dice for 1 aaGun and 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to JeholPlace Units - Chinese
4 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Chahar
3 infantry placed in Anhwe
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUsCombat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 fighter and 1 infantry moved from Egypt to Alexandria
1 armour moved from Ethiopia to British Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
3 fighters moved from Portugal to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Italians
1 artillery moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 artilleries and 10 infantry moved from India to BurmaPurchase Units - British
British buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in British Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in British Somaliland, round 3 : 2/2 hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries and 10 infantry in Burma, round 2 : 4/12 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 109 Sea Zone to Portugal
3 fighters moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to Caucasus
1 fighter moved from India to Caucasus
1 aaGun moved from India to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 26 PUs (5 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,4,5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 bomber and 1 infantry moved from Turkey to Iraq
1 bomber moved from Spain to 89 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 89 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 89 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Turkey
1 bomber moved from 89 Sea Zone to Spain
3 artilleries and 3 infantry moved from Southern France to Spain
2 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Bulgaria
1 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Turkey
1 artillery and 2 infantry placed in Greece
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,4,5,5,3,1,6,1,4,4,6,1,3,6,2,3
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
Purchase Units - Germans
Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 9 transports moved from 115 Sea Zone to 113 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from Gibraltar to Spain
3 artilleries moved from Southern France to Spain
4 armour moved from Spain to Southern France
8 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from France to Germany
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Bessarabia to Eastern Poland
5 aaGuns, 14 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
3 fighters and 2 infantry placed in Western Germany
8 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 fighter moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Shensi to Suiyuyan
3 artilleries and 9 infantry moved from Novgorod to KareliaPurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 6 : 0/1 hits
Russians roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 7 : 0/1 hits
Russians roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 8 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 armour
Battle in Karelia
Russians attack with 3 artilleries and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 9 infantry in Karelia, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 2 : 2/10 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 aaGun moved from Novgorod to Karelia
1 submarine moved from 125 Sea Zone to 127 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Bryansk
1 aaGun, 2 armour, 16 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from MongoliansPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,5,2,4,1
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
3 mech_infantrys moved from Kwangtung to Anhwe
1 bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
2 tactical_bombers moved from French Indo China to Anhwe
2 fighters moved from 6 Sea Zone to AnhwePurchase Units - Japanese
Japanese buy 1 aaGun, 4 artilleries, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Battle in Dutch New Guinea
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 6/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 infantry moved from Shan State to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 aaGuns moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 bomber moved from Anhwe to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to KiangsiPlace Units - Japanese
3 infantry placed in Malaya
3 artilleries placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
1 aaGun and 3 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
Are you sure you didn’t forget about the Chinese guerilla fighters?
-
Are you sure you didn’t forget about the Chinese guerilla fighters?
i know about them but i am too short in china
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Egypt to Tobruk
Americans take Tobruk from Italians
2 fighters moved from Midway to 16 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 8 Sea ZonePurchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 2 PUs;Combat - Americans
-
Kami in SZ6? You’ve got two left.
-
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Egypt to Tobruk
Americans take Tobruk from Italians
2 fighters moved from Midway to 16 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 8 Sea ZonePurchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 2 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in 8 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to Alaska
3 transports moved from 91 Sea Zone to 88 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
4 artilleries and 4 infantry moved from Central United States to Southeast Mexico
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Portugal
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
2 infantry moved from Chile to Peru
1 artillery and 1 infantry moved from Southeast Mexico to Central America
1 infantry moved from Chile to Peru
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
Americans undo move 2.
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Shensi
1 fighter moved from Jehol to Shensi
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
10 infantry moved from Kweichow to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Szechwan
Chinese attack with 10 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 10 infantry in Szechwan, round 2 : 1/10 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 10 infantry in Szechwan, round 3 : 1/10 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
British take Persia from Italians
1 fighter moved from Egypt to Iraq
2 fighters moved from Caucasus to Iraq
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarPurchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat - British
Battle in Gibraltar
Battle in Iraq
British attack with 1 armour, 3 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Gibraltar from Germans, taking Iraq from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to 80 Sea Zone
1 artillery moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Tobruk
1 carrier and 2 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun and 3 infantry moved from India to Burma
1 fighter moved from United Kingdom to PortugalPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 30 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,3,3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Spain to Gibraltar
1 bomber moved from Spain to 89 Sea Zone
1 artillery moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Turkey to Northwest Persia
2 infantry moved from Turkey to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Turkey to IraqPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Italians
Battle in 89 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 89 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 2/2 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 3/5 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Turkey
1 artillery and 2 infantry moved from Greece to Turkey
2 mech_infantrys moved from Bulgaria to Turkey
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Iraq to Turkey
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from 89 Sea Zone to Spain
1 aaGun moved from Spain to Gibraltar
1 infantry moved from Turkey to Syria
1 aaGun moved from Turkey to IraqPlace Units - Italians
1 fighter placed in Southern Italy
1 tactical_bomber placed in Southern Italy
2 artilleries and 1 infantry placed in Turkey
3 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,1,2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs





