TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 51 Sea Zone to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from Eastern United States to 87 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to French West Africa
1 fighter moved from 102 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 87 Sea Zone
Americans attack with 1 fighter and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Queensland
Battle in Gibraltar
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Queensland from Japanese, taking Gibraltar from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Morocco
Americans attack with 4 artilleries and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 5/8 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits
Germans roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 3 : 2/3 hits
Germans roll dice for 2 infantry in French West Africa, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 7/9 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 62 Sea Zone, round 2 : 2/8 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 fighter in 62 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships and 1 transport in 62 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
1 transport owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 84
Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Non Combat Move - Americans
2 fighters moved from 62 Sea Zone to New Zealand
1 carrier moved from 51 Sea Zone to 52 Sea Zone
1 bomber moved from French West Africa to Nigeria
1 fighter moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to United Kingdom
1 mech_infantry moved from Southeast Mexico to Colombia
Americans take Colombia from Neutral_True
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
4 artilleries and 5 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
3 infantry moved from Kansu to Suiyuyan
1 fighter and 1 infantry moved from Sikang to Szechwan
8 infantry moved from Sikang to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
2 fighters and 1 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Ethiopia
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Belgian Congo
retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 fighter moved from Sumatra to India
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Morocco
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 destroyer placed in 110 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 26 PUs (4 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 5 infantry
triplea_40898_UK_4.tsvg