Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
kk
2 BB, 2 CR, 2 DD
OOL will have to see the result of the first round.
scramble the FTRS
and what do u mean by this
2 kamis on one cruiser, or 1 kami per each crusier?
the same for destroyers
and 2 kamis on 1 bb?
I ve scored good, but U scored good too.
Kamis were under average 1/6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British win, taking 41 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British retreated to India
Battle in 38 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 38 Sea Zone
British winJapanese win with 1 mech_infantry remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
3 artilleries moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Caucasus to Iraq
Place Units - British
3 destroyers placed in 106 Sea Zone
1 infantry placed in Egypt
1 aaGun, 1 artillery and 1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 34 PUs (5 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Caucasus
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Greece to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,6,2,5,1,6
Italians collect 15 PUs (7 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Vologda
2 infantry moved from Smolensk to Russia
4 artilleries and 25 infantry moved from Bryansk to Russia
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 4 artilleries and 27 infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 8 infantry
Germans roll dice for 4 artilleries and 27 infantry in Russia, round 2 : 5/31 hits
Russians roll dice for 1 aaGun, 1 armour and 8 infantry in Russia, round 2 : 2/9 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Russia
Germans roll dice for 4 artilleries and 25 infantry in Russia, round 3 : 1/29 hits
Russians roll dice for 1 armour and 4 infantry in Russia, round 3 : 2/5 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 4 artilleries and 23 infantry in Russia, round 4 : 7/27 hits
Russians roll dice for 1 armour and 3 infantry in Russia, round 4 : 1/4 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries and 22 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun, 1 armour and 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
5 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Kazakhstan to Sikang
3 armour moved from Ukraine to Caucasus
4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bryansk to Tambov
2 armour moved from Novgorod to Bryansk
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 124 Sea Zone
1 fighter moved from Crete to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - Germans
1 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - Russians
3 armour, 9 artilleries, 4 infantry and 10 mech_infantrys moved from Samara to Vologda
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 9 artilleries, 4 infantry and 10 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 9 artilleries, 4 infantry and 10 mech_infantrys in Vologda, round 2 : 11/26 hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour, 9 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
1 bomber and 1 tactical_bomber moved from Novosibirsk to Buryatia
11 infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Anhwe to Korea
1 tactical_bomber moved from Chahar to Korea
1 fighter moved from Anhwe to Korea
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 bomber moved from Philippines to 17 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking New Britain from ANZAC, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 1 carrier, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 17 Sea Zone to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 armour moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Shan State to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 battleship, 1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 37 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Iraq to Northwest Persia
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Borneo
Battle in 37 Sea Zone
British attack with 3 submarines
Japanese defend with 1 cruiser
British roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 106 Sea Zone from Germans, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/6 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Sumatra
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from West India to India
2 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Northwest Persia to Iraq
1 fighter and 2 tactical_bombers moved from Northwest Persia to Iraq
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
4 infantry moved from French Guiana to 88 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 factory_minor placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 94 Sea Zone
1 artillery and 2 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
3 fighters moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Greece to Albania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 93 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Vologda
4 artilleries and 22 infantry moved from Russia to Vologda
4 armour and 4 mech_infantrys moved from Bryansk to Vologda
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Samara to Vologda
1 tactical_bomber moved from Sikang to Vologda
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 armour moved from Nenetsia to Vologda
3 mech_infantrys moved from Novgorod to Vologda
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 6 armour, 4 artilleries, 1 bomber, 22 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 armour, 9 artilleries, 14 infantry and 10 mech_infantrys
AA fire in Vologda : 0/2 hits
Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 22 infantry, 8 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 9/42 hits
Russians roll dice for 2 aaGuns, 3 armour, 9 artilleries, 14 infantry and 10 mech_infantrys in Vologda, round 2 : 13/36 hits
2 aaGuns owned by the Russians, 13 infantry owned by the Germans and 7 infantry owned by the Russians lost in Vologda
Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 9 infantry, 8 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 9/29 hits
Russians roll dice for 3 armour, 9 artilleries, 7 infantry and 10 mech_infantrys in Vologda, round 3 : 10/29 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 9 infantry owned by the Germans and 7 infantry owned by the Russians lost in Vologda
Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 7 mech_infantrys and 1 tactical_bomber in Vologda, round 4 : 8/19 hits
Russians roll dice for 3 armour, 9 artilleries and 8 mech_infantrys in Vologda, round 4 : 10/20 hits
7 mech_infantrys owned by the Germans, 8 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Vologda
Germans roll dice for 6 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Vologda, round 5 : 5/9 hits
Russians roll dice for 3 armour and 9 artilleries in Vologda, round 5 : 3/12 hits
5 artilleries owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Germans roll dice for 4 armour, 1 bomber and 1 tactical_bomber in Vologda, round 6 : 1/6 hits
Russians roll dice for 3 armour and 4 artilleries in Vologda, round 6 : 2/7 hits
1 artillery owned by the Russians and 2 armour owned by the Germans lost in Vologda
Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Vologda, round 7 : 1/4 hits
Russians roll dice for 3 armour and 3 artilleries in Vologda, round 7 : 4/6 hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Germans, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Vologda
Russians win with 3 armour and 2 artilleries remaining. Battle score for attacker is -53
Casualties for Germans: 6 armour, 4 artilleries, 1 bomber, 22 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 7 artilleries, 14 infantry and 10 mech_infantrys
Non Combat Move - Germans
3 armour moved from Ukraine to Russia
1 infantry moved from Volgograd to Samara
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 armour and 2 mech_infantrys moved from Caucasus to Bryansk
5 armour and 1 mech_infantry moved from Caucasus to Volgograd
Place Units - Germans
3 artilleries placed in Russia
Germans undo move 1.
3 artilleries placed in Volgograd
3 armour placed in Russia
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
keeping it fresh! BTW - I’ll be offline until the 28th. Happy holidays!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Vologda to Belarus
Russians take Smolensk from Germans
Russians take Belarus from Germans
1 artillery moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 bomber and 1 tactical_bomber moved from Buryatia to Manchuria
Combat - Russians
Russians creates battle in territory 99 Sea Zone
Battle in Manchuria
Russians attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 fighter
Russians roll dice for 1 bomber and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 tactical_bomber
Casualties for Japanese: 1 fighter
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Manchuria to Yakut S.S.R.
1 bomber moved from Yakut S.S.R. to Yenisey
1 armour moved from Vologda to Evenkiyskiy
Turn Complete - Russians
keeping it fresh! BTW - I’ll be offline until the 28th. Happy holidays!
All the best to U too. Cheers :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 bomber moved from Japan to 47 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 47 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to French Indo China
3 mech_infantrys moved from French Indo China to Burma
1 armour moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Yunnan to French Indo China
1 marine moved from Korea to 6 Sea Zone
1 battleship, 2 destroyers and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to Kweichow
1 bomber moved from 47 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 airfield placed in French Indo China
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,4,6,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
i forgot to send troops to spain
i ll do it manually here
8 inf, marine, 2 mech
4 art
Rolls: 7@1; Total Hits: 17@1: (3, 6, 1, 6, 3, 2, 6)
Rolls: 8@2; Total Hits: 28@2: (4, 6, 6, 4, 2, 5, 5, 1)
vs
Rolls: 6@2; Total Hits: 06@2: (3, 4, 5, 4, 3, 4)
8 inf, marine, 2 mech
4 art
Rolls: 7@1; Total Hits: 17@1: (3, 3, 2, 6, 1, 4, 2)
Rolls: 8@2; Total Hits: 18@2: (6, 3, 6, 4, 5, 3, 5, 1)
vs
Rolls: 3@2; Total Hits: 03@2: (5, 6, 6)