Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
Odonis (Axis) vs Amun-Sul (Allies) BM League - rematch
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You know, the battle calculator gave you a 0% chance of winning that battle in SZ 91. That is unbelievable.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Rostov to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Algeria to TunisiaPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
You know, the battle calculator gave you a 0% chance of winning that battle in SZ 91. That is unbelievable.
my goal was to destroy ur naval units.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Archangel
1 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Gibraltar to 99 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Bryansk
5 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Tambov
1 bomber moved from Smolensk to Western Germany
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 4 artilleries and 17 infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from 99 Sea Zone to CretePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Rostov
4 infantry moved from Novosibirsk to Samara
9 artilleries moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits
1 fighter owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/3 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 fighter owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 2 fighters
Casualties for Italians: 2 armour
Battle in Samara
Russians attack with 9 artilleries and 4 infantry
Germans defend with 1 armour
Russians roll dice for 9 artilleries and 4 infantry in Samara, round 2 : 4/13 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 9 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
3 armour and 10 mech_infantrys moved from Russia to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Urals
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 bomber and 1 tactical_bomber moved from Rostov to Novosibirsk
1 submarine moved from 94 Sea Zone to 97 Sea ZonePlace Units - Russians
1 aaGun, 1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
some error still not allowing me to attack ANZAC…
Rolling here:
SZ41
“
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (1)1@4: (6)”
“
Rolls: 1@2; Total Hits: 01@2: (5)”
Samatra
“
Rolls: 2@2; Total Hits: 12@2: (5, 2)”
"
Input ErrorThere was an error in your dice throw: “/>aaa 2@2:”
“
Rolls: 1@2; Total Hits: 01@2: (3)”
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Samatra return fire:
“
Rolls: 1@2; Total Hits: 01@2: (3)”
Celebes
“
Rolls: 2@2; Total Hits: 02@2: (6, 6)”
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Celebes rd 2
“
Rolls: 2@2; Total Hits: 02@2: (6, 3)”
“
Rolls: 1@2; Total Hits: 01@2: (3)”
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celebes rd 3
“
Rolls: 2@2; Total Hits: 22@2: (2, 1)”
“
Rolls: 1@2; Total Hits: 11@2: (1)”
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 artillery moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Celebes: 1 infantry
EDIT: Changing ownership of Celebes from ANZAC to Japanese
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 marine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Kwangtung to Yunnan
1 bomber moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 tactical_bomber moved from Kansu to Chahar
1 bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 artillery moved from French Indo China to YunnanPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 marine
EDIT: Removing units owned by Japanese from Celebes: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
keeping it fresh!
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**i am attacking sz 6
need ur ool**
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea -
kk
2 BB, 2 CR, 2 DD
OOL will have to see the result of the first round.
scramble the FTRS
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kk
2 BB, 2 CR, 2 DD
OOL will have to see the result of the first round.
scramble the FTRS
kk?
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to sink a bat or AC with kamis u have to score 2 hits , since they have to 2 HP