dice…
42.3simon33 (Axis) vs Inno (Allies)
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:mrgreen:
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I can’t via via forum for some unknown reason… so I attach the file here.
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
3 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Germany to 17 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 cruiser and 1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Poland to Ukraine S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Southern Europe to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.Combat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 armour
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 2 armour in Ukraine S.S.R., round 2 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in 17 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 1 submarine
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 7 Sea Zone
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/2 hits
1 battleship owned by the British and 1 destroyer owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
3 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Bulgaria Romania to Poland
1 aaGun and 2 infantry moved from Germany to Poland
1 armour moved from Northwestern Europe to Poland
2 fighters moved from 7 Sea Zone to France
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 infantry moved from Southern Europe to Bulgaria Romania
1 fighter moved from Ukraine S.S.R. to Poland
1 armour moved from Italy to PolandPlace Units - Germans
1 carrier placed in 15 Sea Zone
1 artillery and 1 infantry placed in Italy
2 armour, 1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs -
Recent pre releases fix the problem with the posting, for most people.
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
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Cool! Will download shortly. Thanks for sharing.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 17 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 7 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to India
1 infantry moved from Persia to Trans-Jordan
1 bomber moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from 7 Sea Zone to Archangel
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUsTerritory Summary for British :
7 Sea Zone : 1 cruiser
11 Sea Zone : 1 transport
17 Sea Zone : 1 cruiser
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
47 Sea Zone : 1 transport
61 Sea Zone : 1 carrier
Archangel : 1 fighter
Borneo : 1 flag, 1 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Rhodesia : 1 infantry
Szechwan : 1 fighter
Trans-Jordan : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 fighterProduction/PUs Summary :
Russians : 26 / 28
Germans : 39 / 40
British : 35 / 35
Japanese : 26 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 17 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 7 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to India
1 infantry moved from Persia to Trans-Jordan
1 bomber moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from 7 Sea Zone to Archangel
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Archangel: 1 fighter
EDIT: Adding units owned by British to Iceland: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
7 Sea Zone : 1 cruiser
11 Sea Zone : 1 transport
17 Sea Zone : 1 cruiser
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
47 Sea Zone : 1 transport
61 Sea Zone : 1 carrier
Borneo : 1 flag, 1 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
Iceland : 1 fighter
India : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Rhodesia : 1 infantry
Szechwan : 1 fighter
Trans-Jordan : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 fighterProduction/PUs Summary :
Russians : 26 / 28
Germans : 39 / 40
British : 35 / 35
Japanese : 26 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 factories; Remaining resources: 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Japan to 53 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Kiangsu to Anhwei
1 fighter moved from 37 Sea Zone to Borneo
EDIT: 1 fighter moved from Archangel to Iceland
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan
1 carrier moved from 37 Sea Zone to 47 Sea Zone
1 battleship moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 fighter moved from French Indo-China Thailand to Anhwei
1 artillery and 1 infantry moved from Kwangtung to YunnanCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 carrier and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits
British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwei
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwei, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
retreated to Anhwei
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 61 Sea Zone
Japanese attack with 2 battleships
British defend with 1 carrier
Japanese roll dice for 2 battleships in 61 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier in 61 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 61 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in Yunnan
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 53 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to 44 Sea Zone
1 carrier moved from 50 Sea Zone to 44 Sea Zone
2 fighters moved from Borneo to 47 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
2 infantry moved from Kiangsu to Manchuria
2 fighters moved from Anhwei to Manchuria
1 destroyer moved from 60 Sea Zone to 47 Sea Zone
1 bomber moved from 53 Sea Zone to Solomon Islands
1 fighter moved from 44 Sea Zone to Solomon Islands
1 carrier moved from 50 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
1 factory placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Anhwei to Kwangtung
Americans take Kwangtung from Japanese
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Eastern United States to 53 Sea ZoneCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 cruiser and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 53 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 submarineNon Combat Move - Americans
2 fighters moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 53 Sea Zone to Western United States
1 cruiser moved from 19 Sea Zone to 56 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 fighter and 2 infantry
EDIT: Adding units owned by Americans to Kazakh S.S.R.: 2 infantry
EDIT: Adding units owned by Americans to West Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUsTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
56 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
French West Africa : 1 fighter
Hawaiian Islands : 2 fighters and 1 infantry
Kazakh S.S.R. : 2 infantry
Kwangtung : 1 flag, 1 infantry
Midway : 1 infantry
West Russia : 1 fighter
Western United States : 1 aaGun, 1 bomber, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 25 / 28
Germans : 39 / 40
British : 31 / 35
Japanese : 30 / 32
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
2 artilleries moved from West Russia to Karelia S.S.R.
6 infantry moved from West Russia to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry
Germans defend with 3 armour, 1 factory and 9 infantry
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Karelia S.S.R., round 2 : 4/15 hits
Germans roll dice for 3 armour and 9 infantry in Karelia S.S.R., round 2 : 3/12 hits
4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 3/12 hits
Germans roll dice for 3 armour and 5 infantry in Karelia S.S.R., round 3 : 1/8 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 4 infantry in Karelia S.S.R., round 4 : 4/11 hits
Germans roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 4 : 3/5 hits
2 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
3 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Russians retreated to West Russia
Germans win with 1 armour remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 9 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 infantry
EDIT: Adding units owned by Russians to West Russia: 3 infantry
EDIT: Turning off Edit Mode
3 armour and 1 infantry placed in Caucasus
1 artillery and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from West Russia: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Removing units owned by Russians from West Russia: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag
Caucasus : 2 aaGuns, 3 armour, 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 artillery, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 3 armour, 2 artilleries, 2 fighters and 5 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 37 / 40
British : 31 / 35
Japanese : 30 / 32
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Poland to Karelia S.S.R.
Germans take Belorussia from Russians
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
2 fighters moved from France to 17 Sea Zone
2 fighters moved from 15 Sea Zone to Ukraine S.S.R.
1 submarine moved from 11 Sea Zone to 23 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 17 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Egypt from British to Germans
EDIT: Turning off Edit Mode
2 fighters moved from 17 Sea Zone to 15 Sea Zone
1 aaGun and 1 infantry moved from France to Germany
1 aaGun, 3 armour and 4 infantry moved from Poland to Baltic States
2 armour, 1 artillery and 1 infantry moved from Germany to Baltic States
5 armour moved from Baltic States to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 armour moved from France to Baltic States
1 infantry moved from Algeria to Libya
3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Germans
1 transport placed in 15 Sea Zone
2 artilleries placed in Karelia S.S.R.
4 armour placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Trans-Jordan to Karelia S.S.R.
1 armour moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 armour moved from Egypt to Trans-JordanCombat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.Non Combat Move - British
1 fighter moved from Iceland to West Russia
2 fighters moved from United Kingdom to West Russia
1 cruiser moved from 7 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Szechwan to Trans-Jordan
1 fighter moved from West Russia to Trans-Jordan
1 bomber moved from Karelia S.S.R. to West RussiaPlace Units - British
2 armour and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsTerritory Summary for British :
10 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 6 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 armour, 1 artillery, 3 fighters and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 3 fightersProduction/PUs Summary :
Russians : 25 / 27
Germans : 39 / 42
British : 31 / 31
Japanese : 30 / 32
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Trans-Jordan to Karelia S.S.R.
1 armour moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 armour moved from Egypt to Trans-JordanCombat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.Non Combat Move - British
1 fighter moved from Iceland to West Russia
2 fighters moved from United Kingdom to West Russia
1 cruiser moved from 7 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Szechwan to Trans-Jordan
1 fighter moved from West Russia to Trans-Jordan
1 bomber moved from Karelia S.S.R. to West RussiaPlace Units - British
2 armour and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 armour
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 6 infantry
Persia : 1 armour
Rhodesia : 1 infantry
Trans-Jordan : 1 artillery, 3 fighters and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 3 fightersProduction/PUs Summary :
Russians : 25 / 27
Germans : 39 / 42
British : 31 / 31
Japanese : 30 / 32
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Anhwei
Japanese take Anhwei from Americans
1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
2 battleships moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
2 fighters moved from Manchuria to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Kwangtung
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 bomber moved from Solomon Islands to 41 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 6 infantry
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
British roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in India, round 2 : 3/10 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win with 1 aaGun, 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
1 transport owned by the British and 2 infantry owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Solomon Islands
1 carrier, 1 destroyer and 2 fighters moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Kwangtung to 61 Sea Zone
1 carrier and 2 fighters moved from 61 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo-China Thailand
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 2.
2 artilleries and 1 infantry placed in Manchuria
1 transport placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 40 PUs -
Ughhhh…forgot to move the sub and transport :cry:
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 23 Sea Zone
2 fighters moved from 11 Sea Zone to 23 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 battleship and 1 cruiser moved from 56 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 bomber, 1 fighter and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Solomon Islands
Americans roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits
Japanese roll dice for 1 fighter in Solomon Islands, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Solomon Islands, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits
Japanese roll dice for 1 fighter in Solomon Islands, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is 19
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 23 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from French West Africa to Trans-Jordan
2 fighters moved from 23 Sea Zone to Belgian Congo
1 bomber moved from Western United States to United Kingdom
2 fighters moved from Hawaiian Islands to 56 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western Canada
1 armour moved from Eastern United States to Western United States
2 infantry moved from Kazakh S.S.R. to PersiaPlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters and 1 transport placed in 11 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 2 fighters and 1 transport placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Eastern Australia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Belgian Congo: 2 fighters
EDIT: Adding units owned by Americans to 23 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUsTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 2 fighters and 1 transport
23 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
44 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern Australia : 2 fighters
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Persia : 2 infantry
Trans-Jordan : 1 fighter
United Kingdom : 1 bomber
West Russia : 1 fighter
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 24 / 27
Germans : 39 / 42
British : 30 / 31
Japanese : 36 / 40
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
4 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 2 aaGuns, 3 armour, 1 artillery, 1 factory and 3 infantry
Novosibirsk : 4 infantry
Russia : 2 artilleries, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 3 armour, 3 artilleries, 2 fighters and 6 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 37 / 42
British : 30 / 31
Japanese : 36 / 40
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 38 PUs;
Germans buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 fighter and 1 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Belorussia
1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
Germans take Egypt from BritishCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
retreated to Belorussia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter in Archangel, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Belorussia to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from Baltic States to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to EgyptPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
3 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Trans-Jordan to 17 Sea Zone
1 bomber moved from West Russia to 17 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 artillery and 1 infantry moved from India to Burma
3 fighters moved from West Russia to Szechwan
1 armour moved from Persia to SzechwanCombat - British
Battle in 17 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 carrier, 2 fighters and 1 transport
British roll dice for 1 bomber and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 carrier, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 3/3 hits
1 carrier owned by the Germans, 1 fighter owned by the Germans and 3 fighters owned by the British lost in 17 Sea Zone
British roll dice for 1 bomber in 17 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for British: 3 fighters
Battle in Szechwan
British attack with 1 armour and 3 fighters
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour and 3 fighters in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
1 fighter owned by the British and 1 armour owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 1 fighter
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Szechwan to Kazakh S.S.R.
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 bomber moved from 17 Sea Zone to Persia
2 fighters moved from United Kingdom to West Russia
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 31 PUsTerritory Summary for British :
13 Sea Zone : 1 cruiser and 1 transport
44 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Burma : 1 artillery
Eastern Australia : 2 infantry
India : 1 aaGun, 2 artilleries, 1 factory and 6 infantry
Kazakh S.S.R. : 2 armour and 2 fighters
Morocco : 1 flag, 1 armour and 1 infantry
Persia : 1 artillery, 1 bomber and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fightersProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 41
British : 30 / 31
Japanese : 35 / 40
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from 62 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery and 2 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from 35 Sea Zone to Kazakh S.S.R.Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 armour and 2 fighters
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits
Russians roll dice for 2 armour and 2 fighters in Kazakh S.S.R., round 2 : 4/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 battleships moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Anhwei to Szechwan
2 artilleries and 1 infantry moved from Manchuria to Anhwei
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from French Indo-China Thailand to Yunnan
1 transport moved from 35 Sea Zone to 61 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 62 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in French Indo-China Thailand
1 fighter placed in 60 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs





