@gamerman01 We are underway! Scramble?
G18L - variance vs stroutqb22 (allies+24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
Italians collect 9 PUs (3 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan StateCombat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Northern Territory to Queensland
1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 infantry
Western Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Egypt : 2 infantry
Scotland : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 38 / 35
Americans : 55 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Eastern Poland to Baltic States
2 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Poland
2 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Baltic States
1 armour moved from Germany to Poland
3 armour moved from Bryansk to Caucasus
1 armour moved from Tambov to Rostov
2 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Samara to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to NovosibirskCombat - Germans
Battle in Poland
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Novgorod : 0/3 hits
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 2/2 hits
1 aaGun owned by the Russians, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 5 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 7 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 7 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Poland to Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Western Germany
1 armour moved from Denmark to Western Germany
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
4 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Western Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Eastern Poland to Baltic States
2 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Poland
2 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Baltic States
1 armour moved from Germany to Poland
3 armour moved from Bryansk to Caucasus
1 armour moved from Tambov to Rostov
2 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Samara to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to NovosibirskCombat - Germans
Battle in Poland
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Novgorod : 0/3 hits
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 2/2 hits
1 aaGun owned by the Russians, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 5 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 7 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 7 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Poland to Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Western Germany
1 armour moved from Denmark to Western Germany
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
4 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Western Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 cruiser and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Novosibirsk to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Jehol : 4 infantry
Manchuria : 1 aaGun and 2 infantry
Soviet Far East : 1 infantry
Amur : 2 infantry
Siberia : 1 infantry
Norway : 1 flag
Samara : 1 mech_infantry
97 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 73
Russians : 22 / 0
Japanese : 38 / 35
Americans : 55 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kiangsu to Kwangsi
5 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Hunan to India
1 bomber moved from Hunan to India
1 artillery and 3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Okinawa to Anhwe
1 fighter moved from Okinawa to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 artillery moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from Japan to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 cruisers moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to KwangsiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,3,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Anhwe
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 5 infantry
AA fire in Anhwe : 1/3 hits
1 fighter owned by the Japanese lost in Anhwe
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits
Chinese roll dice for 1 aaGun and 5 infantry in Anhwe, round 2 : 0/5 hits
2 infantry owned by the Chinese and 1 aaGun owned by the British lost in Anhwe
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 4/7 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits
Chinese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits
Chinese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/3 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits
Chinese roll dice for 2 artilleries in Yunnan, round 5 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -16
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Japanese: 5 mech_infantrys and 1 tactical_bomber
Battle in Korea
Japanese attack with 6 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits
Russians roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Shantung to Hunan
3 bombers moved from India to Hunan
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries placed in Japan
2 armour and 1 infantry placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,6,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Indo China from UK_Pacific
3 armour moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Greece
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
2 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Holland Belgium
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 factory_major placed in Western United States
Americans undo move 6.Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to HopeiNon Combat Move - Chinese
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Chahar
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsPurchase Units - British
British buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
4 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 77 Sea ZoneCombat - British
Battle in YugoslaviaNon Combat Move - British
6 infantry moved from Holland Belgium to France
6 artilleries moved from Holland Belgium to France
4 fighters moved from Holland Belgium to France
1 bomber moved from Holland Belgium to France
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 destroyer moved from 41 Sea Zone to 43 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 7 infantry and 1 mech_infantry
Kweichow : 1 aaGun, 1 artillery and 2 infantry
Hopei : 2 infantry
Chahar : 2 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
French Indo China : 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 4 submarines
25 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 infantry and 1 mech_infantry
France : 3 armour, 7 artilleries, 1 bomber, 5 fighters, 7 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
Albania : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 cruiser and 2 transports
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
77 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour and 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 submarine and 1 transport
107 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
110 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 45 / 73
Russians : 19 / 0
Japanese : 43 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 10 / 15
French : 18 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to FranceCombat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry -
7 hits. OOL?
-
take the british and american infantry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to FranceCombat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 : 7/17 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 : 10/28 hits
1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 4 infantry
Casualties for Italians: 10 infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries and 3 infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to FranceCombat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 : 7/17 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 : 10/28 hits
1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 4 infantry
Casualties for Italians: 10 infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries and 3 infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Adding units owned by French to France: 4 infantry
EDIT: Removing units owned by British from France: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 infantry
EDIT: Adding units owned by British to France: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to Yunnan
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to South AustraliaCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Holland Belgium to France
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Scotland to United KingdomTurn Complete - French
French collect 18 PUs; end with 18 PUsTerritory Summary for ANZAC and French :
Yunnan : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
South Australia : 1 armour and 1 infantry
Western Australia : 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor, 1 fighter and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 45 / 73
Russians : 19 / 0
Japanese : 39 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 12 / 11
ANZAC : 14 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Northwest Persia
6 armour moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Poland to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Germany to France
6 artilleries, 1 bomber, 2 fighters, 13 infantry and 1 tactical_bomber moved from Western Germany to France
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
Germans take Finland from RussiansCombat - Germans
Battle in France
Germans attack with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 3 armour and 1 artillery
Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 2 : 11/33 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in France, round 2 : 4/22 hits
1 bomber owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the French, 4 infantry owned by the Germans and 5 artilleries owned by the British lost in France
Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 9 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 3 : 13/29 hits
French roll dice for 3 armour, 1 artillery, 6 fighters and 1 tactical_bomber in France, round 3 : 7/11 hits
1 tactical_bomber owned by the British, 3 armour owned by the Americans, 1 fighter owned by the French, 5 fighters owned by the British, 7 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans captures 18PUs while taking French capital
Germans win, taking France from French with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 108
Casualties for French: 1 fighter and 4 infantry
Casualties for Germans: 11 infantry
Casualties for British: 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Americans: 3 armour and 1 artillery
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 2/3 hits
British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 6 armour and 2 mech_infantrys
British defend with 2 armour and 2 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/8 hits
British roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the British and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 6 armour in Northwest Persia, round 3 : 1/6 hits
British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 armour and 2 infantryNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
3 aaGuns moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Rostov
1 artillery moved from Baltic States to Poland
3 fighters moved from France to Western Germany
1 bomber moved from France to Western Germany
2 tactical_bombers moved from France to Western Germany
2 infantry moved from Denmark to Western Germany
3 armour moved from Romania to UkrainePlace Units - Germans
3 artilleries placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
9 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Russia
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2
Germans collect 54 PUs (2 lost to blockades); end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Jehol : 4 infantry
Manchuria : 1 aaGun and 2 infantry
Soviet Far East : 1 infantry
Amur : 2 infantry
Siberia : 1 infantry
Norway : 1 flag
97 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 39 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 33 / 41
UK_Pacific : 11 / 11
Italians : 12 / 11
ANZAC : 14 / 19
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Anhwe to Kweichow
2 armour moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
5 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits
2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese retreated to Hunan
Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
Japanese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Japanese retreated to Korea
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Yunnan to 20 Sea Zone
2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to Kiangsu
2 bombers moved from Yunnan to KiangsuPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Anhwe to Kweichow
2 armour moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
5 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits
2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese retreated to Hunan
Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
Japanese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Japanese retreated to Korea
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Yunnan to 20 Sea Zone
2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to Kiangsu
2 bombers moved from Yunnan to KiangsuPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 bombers
EDIT: Adding units owned by Japanese to Northwest Persia: 3 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 bombers moved from Holland Belgium to Southern Italy
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship, 2 cruisers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Manchuria
3 bombers moved from Western United States to Manchuria
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/2 hits
Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Northern Italy
Americans converts factory_major into different unitsNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Southern Italy to Holland BelgiumPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to JeholPlace Units - Chinese
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsPurchase Units - British
British buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry and 1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
1 submarine moved from 98 Sea Zone to 77 Sea ZoneCombat - British
Battle in Hunan
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yugoslavia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits
2 infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits
1 mech_infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
Germans win with 2 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Scotland to United KingdomPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrysTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Jehol : 1 infantry
Siam : 1 flag, 1 infantry
Manchuria : 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Shensi : 1 infantry
Yunnan : 1 artillery, 3 infantry and 1 mech_infantry
Hunan : 3 infantry and 1 mech_infantry
Hopei : 1 infantry
Szechwan : 1 artillery and 2 infantry
Anhwe : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 flag, 2 battleships, 5 cruisers, 2 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 aaGuns, 3 armour, 4 artilleries, 2 bombers, 1 factory_minor and 8 infantry
Albania : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
125 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 2 transports
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 cruiser and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
77 Sea Zone : 1 submarine
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 37 / 37
Americans : 61 / 82
Chinese : 16 / 20
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 8 / 11
ANZAC : 14 / 19
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Western Germany to Southern Italy
2 artilleries moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 armour and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for ANZAC and French :
Yunnan : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 2 submarines and 1 transport
45 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantry
Persia : 2 infantryProduction/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 33 / 37
Americans : 57 / 82
Chinese : 16 / 20
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 6
ANZAC : 14 / 25
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0