bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Iraq
1 bomber moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 artillery moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Samara to Urals
Germans take Urals from Russians
1 armour moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Albania to Greece
2 mech_infantrys moved from Bulgaria to Greece
6 mech_infantrys moved from Germany to Holland Belgium
3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 armour, 6 artilleries, 2 infantry and 7 mech_infantrys moved from France to Holland Belgium
2 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Iraq
Germans attack with 5 armour and 3 mech_infantrys
French defend with 2 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Iraq, round 2 : 3/8 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 9 artilleries, 4 infantry and 13 mech_infantrys
British defend with 2 aaGuns, 4 artilleries and 6 infantry; Americans defend with 3 armour, 2 bombers, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 9 artilleries, 4 infantry and 13 mech_infantrys in Holland Belgium, round 2 : 9/27 hits
Americans roll dice for 2 aaGuns, 3 armour, 4 artilleries, 2 bombers and 8 infantry in Holland Belgium, round 2 : 4/17 hits
2 bombers owned by the Americans, 2 aaGuns owned by the British, 2 infantry owned by the Americans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour, 9 artilleries and 13 mech_infantrys in Holland Belgium, round 3 : 11/23 hits
Americans roll dice for 3 armour, 4 artilleries and 3 infantry in Holland Belgium, round 3 : 6/10 hits
6 mech_infantrys owned by the Germans, 3 armour owned by the Americans, 4 artilleries owned by the British and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Germans: 4 infantry and 6 mech_infantrys
Casualties for British: 2 aaGuns, 4 artilleries and 6 infantry
Casualties for Americans: 3 armour, 2 bombers and 2 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser and 2 transports; Russians defend with 1 cruiser and 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/5 hits
British roll dice for 2 cruisers and 3 transports in 97 Sea Zone, round 2 : 2/2 hits
2 tactical_bombers owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the Russians lost in 97 Sea Zone
2 transports owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 cruiser and 2 transports
Casualties for Russians: 1 cruiser
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from 109 Sea Zone to France
1 armour moved from Yugoslavia to Germany
1 artillery moved from Poland to Germany
1 armour moved from Bulgaria to Northern Italy
3 aaGuns moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
3 fighters moved from 97 Sea Zone to Western Germany
3 infantry moved from Denmark to Western Germany
1 bomber moved from France to Western Germany
Place Units - Germans
3 artilleries placed in France
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 66 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 infantry moved from Jehol to Anhwe
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 2 infantry
Anhwe : 2 infantry
Soviet Far East : 1 infantry
Amur : 1 infantry
Siberia : 1 infantry
97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 69 / 96
Russians : 12 / 0
Japanese : 30 / 37
Americans : 52 / 82
Chinese : 16 / 20
British : 30 / 38
UK_Pacific : 15 / 11
Italians : 13 / 6
ANZAC : 14 / 25
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.900
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
3 bombers moved from Northwest Persia to Trans-Jordan
Combat - Japanese
Battle in Trans-Jordan
Japanese attack with 3 bombers
British defend with 1 infantry
Japanese roll dice for 3 bombers in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Japanese: 1 bomber
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/5 hits
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
British defend with 2 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/9 hits
Chinese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Yunnan, round 3 : 1/7 hits
Chinese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 4/5 hits
1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 4 : 1/3 hits
Chinese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/4 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour in Yunnan, round 5 : 1/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 5 : 0/3 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour in Yunnan, round 6 : 1/2 hits
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 1/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour in Yunnan, round 7 : 1/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 7 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Japanese
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 38 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 bombers moved from Trans-Jordan to Iraq
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,3,2,3,5,2,1,4,5,2,6,6,2
Japanese collect 20 PUs (10 lost to blockades); end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 battleships, 5 cruisers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
2 bombers moved from Manchuria to Shantung
1 bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
Combat - Americans
scramble?
yes please. full scramble!
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 battleships, 5 cruisers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
2 bombers moved from Manchuria to Shantung
1 bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 1/2 hits
1 bomber killed by AA
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Germans defend with 3 fighters
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 3/3 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 3 fighters remaining. Battle score for attacker is -27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Shantung to Yunnan
1 bomber moved from Kiangsu to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Kansu
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to India
1 mech_infantry moved from Hunan to Burma
3 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Siam
Place Units - British
1 armour placed in Union of South Africa
1 transport placed in 110 Sea Zone
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kiangsi : 1 infantry
Jehol : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Kweichow : 1 artillery and 1 infantry
Kansu : 2 infantry
Tsinghai : 2 infantry
Sikang : 2 infantry
Anhwe : 2 artilleries and 2 infantry
Shan State : 1 infantry
Burma : 1 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 2 battleships, 5 cruisers, 2 destroyers and 4 submarines
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
West India : 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 2 artilleries, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 2 artilleries and 4 infantry
125 Sea Zone : 1 flag
108 Sea Zone : 1 artillery, 1 infantry and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 battleship, 2 cruisers and 4 transports
Production/PUs Summary :
Germans : 69 / 96
Russians : 12 / 0
Japanese : 25 / 20
Americans : 52 / 72
Chinese : 18 / 24
British : 30 / 35
UK_Pacific : 18 / 25
Italians : 13 / 6
ANZAC : 14 / 25
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
yikes that was bad for you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
4 infantry moved from Northern Italy to France
2 infantry moved from Southern France to France
2 artilleries moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to Western Germany
9 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
yes, it was very bad
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Philippines
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Java from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 artillery and 1 infantry
Philippines : 1 armour and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Persia : 2 infantry
Production/PUs Summary :
Germans : 69 / 96
Russians : 12 / 0
Japanese : 16 / 20
Americans : 54 / 72
Chinese : 18 / 24
British : 30 / 35
UK_Pacific : 18 / 25
Italians : 13 / 16
ANZAC : 21 / 31
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Norway to Vyborg
Germans take Vyborg from Russians
3 mech_infantrys moved from Iraq to Trans-Jordan
5 armour moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Western Germany to 108 Sea Zone
9 artilleries moved from Holland Belgium to Normandy Bordeaux
7 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in 108 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Trans-Jordan
Germans attack with 5 armour and 8 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Trans-Jordan, round 2 : 1/13 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 5 armour and 8 mech_infantrys in Trans-Jordan, round 3 : 5/13 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 12 artilleries, 3 fighters and 9 mech_infantrys
French defend with 1 factory_minor and 1 harbour; British defend with 2 artilleries and 4 infantry
Germans roll dice for 12 artilleries, 3 fighters and 9 mech_infantrys in Normandy Bordeaux, round 2 : 6/24 hits
French roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits
2 artilleries owned by the British, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 11 artilleries, 3 fighters and 9 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery
Casualties for British: 2 artilleries and 4 infantry
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
French defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 0/4 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 3 : 2/3 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
2 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
5 infantry moved from Denmark to Western Germany
10 mech_infantrys moved from Germany to Holland Belgium
1 artillery moved from Germany to Western Germany
1 bomber moved from 108 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Greece to Romania
3 fighters moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Northern Italy to Western Germany
Place Units - Germans
3 submarines placed in 112 Sea Zone
3 bombers placed in France
Germans undo move 1.
10 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 2 infantry
Anhwe : 2 infantry
Amur : 1 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 76 / 107
Russians : 10 / 0
Japanese : 16 / 20
Americans : 54 / 72
Chinese : 18 / 24
British : 27 / 35
UK_Pacific : 18 / 25
Italians : 13 / 16
ANZAC : 21 / 31
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
6 infantry moved from Kiangsu to Anhwe
1 artillery and 6 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery and 12 infantry
Russians defend with 2 infantry; Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 artillery and 12 infantry in Anhwe, round 2 : 3/13 hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the Russians lost in Anhwe
Japanese roll dice for 1 artillery and 10 infantry in Anhwe, round 3 : 3/11 hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 9 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in 39 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 5 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/10 hits
UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 2 : 1/7 hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 6/9 hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India
Japanese captures 25PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 5 infantry and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from Iraq to Western Germany
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,5,2,1,5,6,1,1,1,5,3,3,5,3,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2
Japanese collect 15 PUs (5 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Norway
3 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to India
UK_Pacific take India from Japanese
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Burma to India
3 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
scramble?
full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
Combat - Americans
Battle in India
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in India
Americans win with 2 bombers remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Turning off Edit Mode
2 bombers moved from India to Malaya
2 battleships, 5 cruisers, 2 destroyers and 4 submarines moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 cruisers and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Hunan
1 infantry placed in Kiangsi
1 infantry placed in Hopei
1 infantry placed in Hunan
1 infantry placed in Kiangsu
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Norway
3 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to India
UK_Pacific take India from Japanese
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Burma to India
3 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 2 cruisers and 4 transports
Germans defend with 3 fighters
British roll dice for 1 battleship, 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
2 fighters owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 2 cruisers and 4 transports in 112 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the British lost in 112 Sea Zone
British win with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is 18
Casualties for Germans: 3 fighters
Casualties for British: 1 cruiser
Battle in Denmark
Battle in Norway
Non Combat Move - British
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,5,1,3,2,5,5,5,5,4,5,2,4,3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 2 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Siam : 1 flag
Kweichow : 1 artillery and 1 infantry
Hunan : 2 infantry
Kansu : 2 infantry
Hopei : 2 infantry
Tsinghai : 2 infantry
Chahar : 1 infantry
Sikang : 2 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 2 bombers, 1 harbour and 1 infantry
Kwangtung : 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 2 battleships, 5 cruisers, 3 destroyers and 4 submarines
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
10 Sea Zone : 2 cruisers and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 2 artilleries, 1 factory_minor and 2 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Norway : 1 flag, 3 artilleries and 3 infantry
Denmark : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 cruiser and 4 transports
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 71 / 107
Russians : 10 / 0
Japanese : 12 / 47
Americans : 54 / 81
Chinese : 22 / 22
British : 32 / 33
UK_Pacific : 18 / 20
Italians : 13 / 16
ANZAC : 21 / 31
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 1.885
Standard Deviation : 1.373
Total rolls : 27
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 3.706
Median : 4.000
Variance : 2.062
Standard Deviation : 1.436
Total rolls : 17
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
4 aaGuns moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries and 6 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs